📄 simulatekeyboardview.cpp
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// SimulateKeyboardView.cpp : implementation of the CSimulateKeyboardView class
//
#include "stdafx.h"
#include "SimulateKeyboard.h"
#include "SimulateKeyboardDoc.h"
#include "SimulateKeyboardView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSimulateKeyboardView
IMPLEMENT_DYNCREATE(CSimulateKeyboardView, CFormView)
BEGIN_MESSAGE_MAP(CSimulateKeyboardView, CFormView)
//{{AFX_MSG_MAP(CSimulateKeyboardView)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CFormView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CFormView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CFormView::OnFilePrintPreview)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSimulateKeyboardView construction/destruction
CSimulateKeyboardView::CSimulateKeyboardView()
: CFormView(CSimulateKeyboardView::IDD)
{
//{{AFX_DATA_INIT(CSimulateKeyboardView)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// TODO: add construction code here
}
CSimulateKeyboardView::~CSimulateKeyboardView()
{
}
void CSimulateKeyboardView::DoDataExchange(CDataExchange* pDX)
{
CFormView::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSimulateKeyboardView)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BOOL CSimulateKeyboardView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CFormView::PreCreateWindow(cs);
}
void CSimulateKeyboardView::OnInitialUpdate()
{
CFormView::OnInitialUpdate();
GetParentFrame()->RecalcLayout();
ResizeParentToFit();
}
/////////////////////////////////////////////////////////////////////////////
// CSimulateKeyboardView printing
BOOL CSimulateKeyboardView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CSimulateKeyboardView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CSimulateKeyboardView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
void CSimulateKeyboardView::OnPrint(CDC* pDC, CPrintInfo* /*pInfo*/)
{
// TODO: add customized printing code here
}
/////////////////////////////////////////////////////////////////////////////
// CSimulateKeyboardView diagnostics
#ifdef _DEBUG
void CSimulateKeyboardView::AssertValid() const
{
CFormView::AssertValid();
}
void CSimulateKeyboardView::Dump(CDumpContext& dc) const
{
CFormView::Dump(dc);
}
CSimulateKeyboardDoc* CSimulateKeyboardView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CSimulateKeyboardDoc)));
return (CSimulateKeyboardDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CSimulateKeyboardView message handlers
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