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📄 rxtimer.pas

📁 RX Library contains a large number of components, objects and routines for Borland Delphi with full
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{*******************************************************}
{                                                       }
{         Delphi VCL Extensions (RX)                    }
{                                                       }
{         Copyright (c) 1996 AO ROSNO                   }
{         Copyright (c) 1997, 1998 Master-Bank          }
{                                                       }
{*******************************************************}

unit RxTimer;

interface

{$I RX.INC}

uses {$IFDEF WIN32} Windows, {$ELSE} WinTypes, WinProcs, {$ENDIF}
  Messages, SysUtils, Classes, Controls;

type

{ TRxTimer }

  TRxTimer = class(TComponent)
  private
    FEnabled: Boolean;
    FInterval: Cardinal;
    FOnTimer: TNotifyEvent;
    FWindowHandle: HWND;
{$IFDEF WIN32}
    FSyncEvent: Boolean;
    FThreaded: Boolean;
    FTimerThread: TThread;
    FThreadPriority: TThreadPriority;
    procedure SetThreaded(Value: Boolean);
    procedure SetThreadPriority(Value: TThreadPriority);
{$ENDIF}
    procedure SetEnabled(Value: Boolean);
    procedure SetInterval(Value: Cardinal);
    procedure SetOnTimer(Value: TNotifyEvent);
    procedure UpdateTimer;
    procedure WndProc(var Msg: TMessage);
  protected
    procedure Timer; dynamic;
  public
    constructor Create(AOwner: TComponent); override;
    destructor Destroy; override;
{$IFDEF WIN32}
    procedure Synchronize(Method: TThreadMethod);
{$ENDIF}
  published
    property Enabled: Boolean read FEnabled write SetEnabled default True;
    property Interval: Cardinal read FInterval write SetInterval default 1000;
{$IFDEF WIN32}
    property SyncEvent: Boolean read FSyncEvent write FSyncEvent default True;
    property Threaded: Boolean read FThreaded write SetThreaded default True;
    property ThreadPriority: TThreadPriority read FThreadPriority write
      SetThreadPriority default tpNormal;
{$ENDIF}
    property OnTimer: TNotifyEvent read FOnTimer write SetOnTimer;
  end;

implementation

uses Forms, Consts, VCLUtils;

{$IFDEF WIN32}

{ TTimerThread }

type
  TTimerThread = class(TThread)
  private
    FOwner: TRxTimer;
    FInterval: Cardinal;
    FException: Exception;
    procedure HandleException;
  protected
    procedure Execute; override;
  public
    constructor Create(Timer: TRxTimer; Enabled: Boolean);
  end;

constructor TTimerThread.Create(Timer: TRxTimer; Enabled: Boolean);
begin
  FOwner := Timer;
  inherited Create(not Enabled);
  FInterval := 1000;
  FreeOnTerminate := True;
end;

procedure TTimerThread.HandleException;
begin
  if not (FException is EAbort) then begin
    if Assigned(Application.OnException) then
      Application.OnException(Self, FException)
    else
      Application.ShowException(FException);
  end;
end;

procedure TTimerThread.Execute;

  function ThreadClosed: Boolean;
  begin
    Result := Terminated or Application.Terminated or (FOwner = nil);
  end;

begin
  repeat
    if not ThreadClosed then
      if SleepEx(FInterval, False) = 0 then begin
        if not ThreadClosed and FOwner.FEnabled then
          with FOwner do
            if SyncEvent then Synchronize(Timer)
            else
              try
                Timer;
              except
                on E: Exception do begin
                  FException := E;
                  HandleException;
                end;
              end;
      end;
  until Terminated;
end;

{$ENDIF}

{ TRxTimer }

constructor TRxTimer.Create(AOwner: TComponent);
begin
  inherited Create(AOwner);
  FEnabled := True;
  FInterval := 1000;
{$IFDEF WIN32}
  FSyncEvent := True;
  FThreaded := True;
  FThreadPriority := tpNormal;
  FTimerThread := TTimerThread.Create(Self, False);
{$ELSE}
  FWindowHandle := AllocateHWnd(WndProc);
{$ENDIF}
end;

destructor TRxTimer.Destroy;
begin
  Destroying;
  FEnabled := False;
  FOnTimer := nil;
{$IFDEF WIN32}
  {TTimerThread(FTimerThread).FOwner := nil;}
  while FTimerThread.Suspended do FTimerThread.Resume;
  FTimerThread.Terminate;
  {if not SyncEvent then FTimerThread.WaitFor;}
  if FWindowHandle <> 0 then begin
{$ENDIF}
    KillTimer(FWindowHandle, 1);
    Classes.DeallocateHWnd(FWindowHandle);
{$IFDEF WIN32}
  end;
{$ENDIF}
  inherited Destroy;
end;

procedure TRxTimer.WndProc(var Msg: TMessage);
begin
  with Msg do
    if Msg = WM_TIMER then
      try
        Timer;
      except
        Application.HandleException(Self);
      end
    else Result := DefWindowProc(FWindowHandle, Msg, wParam, lParam);
end;

procedure TRxTimer.UpdateTimer;
begin
{$IFDEF WIN32}
  if FThreaded then begin
    if FWindowHandle <> 0 then begin
      KillTimer(FWindowHandle, 1);
      Classes.DeallocateHWnd(FWindowHandle);
      FWindowHandle := 0;
    end;
    if not FTimerThread.Suspended then FTimerThread.Suspend;
    TTimerThread(FTimerThread).FInterval := FInterval;
    if (FInterval <> 0) and FEnabled and Assigned(FOnTimer) then begin
      FTimerThread.Priority := FThreadPriority;
      while FTimerThread.Suspended do FTimerThread.Resume;
    end;
  end
  else begin
    if not FTimerThread.Suspended then FTimerThread.Suspend;
    if FWindowHandle = 0 then FWindowHandle := Classes.AllocateHWnd(WndProc)
    else KillTimer(FWindowHandle, 1);
    if (FInterval <> 0) and FEnabled and Assigned(FOnTimer) then
      if SetTimer(FWindowHandle, 1, FInterval, nil) = 0 then
        raise EOutOfResources.Create(ResStr(SNoTimers));
  end;
{$ELSE}
  KillTimer(FWindowHandle, 1);
  if (FInterval <> 0) and FEnabled and Assigned(FOnTimer) then
    if SetTimer(FWindowHandle, 1, FInterval, nil) = 0 then
      raise EOutOfResources.Create(ResStr(SNoTimers));
{$ENDIF}
end;

procedure TRxTimer.SetEnabled(Value: Boolean);
begin
  if Value <> FEnabled then begin
    FEnabled := Value;
    UpdateTimer;
  end;
end;

procedure TRxTimer.SetInterval(Value: Cardinal);
begin
  if Value <> FInterval then begin
    FInterval := Value;
    UpdateTimer;
  end;
end;

{$IFDEF WIN32}

procedure TRxTimer.SetThreaded(Value: Boolean);
begin
  if Value <> FThreaded then begin
    FThreaded := Value;
    UpdateTimer;
  end;
end;

procedure TRxTimer.SetThreadPriority(Value: TThreadPriority);
begin
  if Value <> FThreadPriority then begin
    FThreadPriority := Value;
    if FThreaded then UpdateTimer;
  end;
end;

procedure TRxTimer.Synchronize(Method: TThreadMethod);
begin
  if (FTimerThread <> nil) then begin
    with TTimerThread(FTimerThread) do begin
      if Suspended or Terminated then Method
      else TTimerThread(FTimerThread).Synchronize(Method);
    end;
  end
  else Method;
end;

{$ENDIF}

procedure TRxTimer.SetOnTimer(Value: TNotifyEvent);
begin
  if Assigned(FOnTimer) <> Assigned(Value) then begin
    FOnTimer := Value;
    UpdateTimer;
  end else FOnTimer := Value;
end;

procedure TRxTimer.Timer;
begin
  if FEnabled and not (csDestroying in ComponentState) and
    Assigned(FOnTimer) then FOnTimer(Self);
end;

end.

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