📄 main.c
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/*
FreeRTOS.org V5.0.4 - Copyright (C) 2003-2008 Richard Barry.
This file is part of the FreeRTOS.org distribution.
FreeRTOS.org is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
FreeRTOS.org is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FreeRTOS.org; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A special exception to the GPL can be applied should you wish to distribute
a combined work that includes FreeRTOS.org, without being obliged to provide
the source code for any proprietary components. See the licensing section
of http://www.FreeRTOS.org for full details of how and when the exception
can be applied.
***************************************************************************
***************************************************************************
* *
* SAVE TIME AND MONEY! We can port FreeRTOS.org to your own hardware, *
* and even write all or part of your application on your behalf. *
* See http://www.OpenRTOS.com for details of the services we provide to *
* expedite your project. *
* *
***************************************************************************
***************************************************************************
Please ensure to read the configuration and relevant port sections of the
online documentation.
http://www.FreeRTOS.org - Documentation, latest information, license and
contact details.
http://www.SafeRTOS.com - A version that is certified for use in safety
critical systems.
http://www.OpenRTOS.com - Commercial support, development, porting,
licensing and training services.
*/
/* FreeRTOS.org includes. */
#include "FreeRTOS.h"
#include "task.h"
#include "queue.h"
/* Demo includes. */
#include "basic_io.h"
#define mainSENDER_1 1
#define mainSENDER_2 2
/* The tasks to be created. Two instances are created of the sender task while
only a single instance is created of the receiver task. */
static void vSenderTask( void *pvParameters );
static void vReceiverTask( void *pvParameters );
/*-----------------------------------------------------------*/
/* Declare a variable of type xQueueHandle. This is used to store the queue
that is accessed by all three tasks. */
xQueueHandle xQueue;
/* Define the structure type that will be passed on the queue. */
typedef struct
{
unsigned char ucValue;
unsigned char ucSource;
} xData;
/* Declare two variables of type xData that will be passed on the queue. */
static const xData xStructsToSend[ 2 ] =
{
{ 100, mainSENDER_1 }, /* Used by Sender1. */
{ 200, mainSENDER_2 } /* Used by Sender2. */
};
int main( void )
{
/* The queue is created to hold a maximum of 3 structures of type xData. */
xQueue = xQueueCreate( 3, sizeof( xData ) );
if( xQueue != NULL )
{
/* Create two instances of the task that will write to the queue. The
parameter is used to pass the structure that the task should write to the
queue, so one task will continuously send xStructsToSend[ 0 ] to the queue
while the other task will continuously send xStructsToSend[ 1 ]. Both
tasks are created at priority 2 which is above the priority of the receiver. */
xTaskCreate( vSenderTask, "Sender1", 1000, ( void * ) &( xStructsToSend[ 0 ] ), 2, NULL );
xTaskCreate( vSenderTask, "Sender2", 1000, ( void * ) &( xStructsToSend[ 1 ] ), 2, NULL );
/* Create the task that will read from the queue. The task is created with
priority 1, so below the priority of the sender tasks. */
xTaskCreate( vReceiverTask, "Receiver", 1000, NULL, 1, NULL );
/* Start the scheduler so the created tasks start executing. */
vTaskStartScheduler();
}
else
{
/* The queue could not be created. */
}
/* If all is well we will never reach here as the scheduler will now be
running the tasks. If we do reach here then it is likely that there was
insufficient heap memory available for a resource to be created. */
for( ;; );
return 0;
}
/*-----------------------------------------------------------*/
static void vSenderTask( void *pvParameters )
{
portBASE_TYPE xStatus;
const portTickType xTicksToWait = 100 / portTICK_RATE_MS;
/* As per most tasks, this task is implemented within an infinite loop. */
for( ;; )
{
/* The first parameter is the queue to which data is being sent. The
queue was created before the scheduler was started, so before this task
started to execute.
The second parameter is the address of the structure being sent. The
address is passed in as the task parameter.
The third parameter is the Block time - the time the task should be kept
in the Blocked state to wait for space to become available on the queue
should the queue already be full. A block time is specified as the queue
will become full. Items will only be removed from the queue when both
sending tasks are in the Blocked state.. */
xStatus = xQueueSendToBack( xQueue, pvParameters, xTicksToWait );
if( xStatus != pdPASS )
{
/* We could not write to the queue because it was full - this must
be an error as the receiving task should make space in the queue
as soon as both sending tasks are in the Blocked state. */
vPrintString( "Could not send to the queue.\r\n" );
}
/* Allow the other sender task to execute. */
taskYIELD();
}
}
/*-----------------------------------------------------------*/
static void vReceiverTask( void *pvParameters )
{
/* Declare the structure that will hold the values received from the queue. */
xData xReceivedStructure;
portBASE_TYPE xStatus;
/* This task is also defined within an infinite loop. */
for( ;; )
{
/* As this task only runs when the sending tasks are in the Blocked state,
and the sending tasks only block when the queue is full, this task should
always find the queue to be full. 3 is the queue length. */
if( uxQueueMessagesWaiting( xQueue ) != 3 )
{
vPrintString( "Queue should have been full!\r\n" );
}
/* The first parameter is the queue from which data is to be received. The
queue is created before the scheduler is started, and therefore before this
task runs for the first time.
The second parameter is the buffer into which the received data will be
placed. In this case the buffer is simply the address of a variable that
has the required size to hold the received structure.
The last parameter is the block time - the maximum amount of time that the
task should remain in the Blocked state to wait for data to be available
should the queue already be empty. A block time is not necessary as this
task will only run when the queue is full so data will always be available. */
xStatus = xQueueReceive( xQueue, &xReceivedStructure, 0 );
if( xStatus == pdPASS )
{
/* Data was successfully received from the queue, print out the received
value and the source of the value. */
if( xReceivedStructure.ucSource == mainSENDER_1 )
{
vPrintStringAndNumber( "From Sender 1 = ", xReceivedStructure.ucValue );
}
else
{
vPrintStringAndNumber( "From Sender 2 = ", xReceivedStructure.ucValue );
}
}
else
{
/* We did not receive anything from the queue. This must be an error
as this task should only run when the queue is full. */
vPrintString( "Could not receive from the queue.\r\n" );
}
}
}
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