postprocess.c

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	#endif		/* simple C implementation of vertical default filter */	for (x=0; x<8; x++) { /* loop left->right */		vv = &(v[x]);		p1 = (ABS(vv[0*stride]-vv[1*stride]) < QP ) ?  vv[0*stride] : vv[1*stride];		p2 = (ABS(vv[8*stride]-vv[9*stride]) < QP ) ?  vv[9*stride] : vv[8*stride];		/* the above may well be endian-fussy */		psum = p1 + p1 + p1 + vv[l1] + vv[l2] + vv[l3] + vv[l4] + 4; 		vnew[1] = (((psum + vv[l1]) << 1) - (vv[l4] - vv[l5])) >> 4; 		psum += vv[l5] - p1; 		vnew[2] = (((psum + vv[l2]) << 1) - (vv[l5] - vv[l6])) >> 4; 		psum += vv[l6] - p1; 		vnew[3] = (((psum + vv[l3]) << 1) - (vv[l6] - vv[l7])) >> 4; 		psum += vv[l7] - p1; 		vnew[4] = (((psum + vv[l4]) << 1) + p1 - vv[l1] - (vv[l7] - vv[l8])) >> 4; 		psum += vv[l8] - vv[l1];  		vnew[5] = (((psum + vv[l5]) << 1) + (vv[l1] - vv[l2]) - vv[l8] + p2) >> 4; 		psum += p2 - vv[l2];  		vnew[6] = (((psum + vv[l6]) << 1) + (vv[l2] - vv[l3])) >> 4; 		psum += p2 - vv[l3]; 		vnew[7] = (((psum + vv[l7]) << 1) + (vv[l3] - vv[l4])) >> 4; 		psum += p2 - vv[l4]; 		vnew[8] = (((psum + vv[l8]) << 1) + (vv[l4] - vv[l5])) >> 4;		for (y=1; y<=8; y++) {			vv[y*stride] = vnew[y];		}  	}		#ifdef PP_SELF_CHECK	/* use the self-check version of the filter result in selfcheck[64] to verify the filter output */	for (k=0; k<8; k++) { /* loop top->bottom */		for (j=0; j<8; j++) { /* loop left->right */			if (v[(k+1)*stride + j] != selfcheck[j+8*k]) printf("ERROR: problem with C filter in row %d\n", k+1);		}	}	#endif}/* Vertical deblocking filter for use in non-flat picture regions */static void deblock_vert_default_filter(uint8_t *v, int stride, int QP) {	int x, a3_0, a3_1, a3_2, d, q;	/* define semi-constants to enable us to move up and down the picture easily... */	int l1 = 1 * stride;	int l2 = 2 * stride;	int l3 = 3 * stride;	int l4 = 4 * stride;	int l5 = 5 * stride;	int l6 = 6 * stride;	int l7 = 7 * stride;	int l8 = 8 * stride;		#ifdef PP_SELF_CHECK	int j, k, a3_0_SC, a3_1_SC, a3_2_SC, d_SC, q_SC;	uint8_t selfcheck[8][2];	#endif	#ifdef PP_SELF_CHECK	/* compute selfcheck matrix for later comparison */	for (j=0; j<8; j++) {		a3_0_SC = 2*v[l3+j] - 5*v[l4+j] + 5*v[l5+j] - 2*v[l6+j];			a3_1_SC = 2*v[l1+j] - 5*v[l2+j] + 5*v[l3+j] - 2*v[l4+j];			a3_2_SC = 2*v[l5+j] - 5*v[l6+j] + 5*v[l7+j] - 2*v[l8+j];			q_SC    = (v[l4+j] - v[l5+j]) / 2;		if (ABS(a3_0_SC) < 8*QP) {			d_SC = ABS(a3_0_SC) - MIN(ABS(a3_1_SC), ABS(a3_2_SC));			if (d_SC < 0) d_SC=0;							d_SC = (5*d_SC + 32) >> 6; 			d_SC *= SIGN(-a3_0_SC);										//printf("d_SC[%d] preclip=%d\n", j, d_SC);			/* clip d in the range 0 ... q */			if (q_SC > 0) {				d_SC = d_SC<0    ? 0    : d_SC;				d_SC = d_SC>q_SC ? q_SC : d_SC;			} else {				d_SC = d_SC>0    ? 0    : d_SC;				d_SC = d_SC<q_SC ? q_SC : d_SC;			}								} else {			d_SC = 0;				}		selfcheck[j][0] = v[l4+j] - d_SC;		selfcheck[j][1] = v[l5+j] + d_SC;	}	#endif	/* simple C implementation of vertical default filter */	for (x=0; x<8; x++) {		a3_0 = 2*v[l3+x] - 5*v[l4+x] + 5*v[l5+x] - 2*v[l6+x];			a3_1 = 2*v[l1+x] - 5*v[l2+x] + 5*v[l3+x] - 2*v[l4+x];			a3_2 = 2*v[l5+x] - 5*v[l6+x] + 5*v[l7+x] - 2*v[l8+x];			q    = (v[l4+x] - v[l5+x]) / 2;		if (ABS(a3_0) < 8*QP) {			d = ABS(a3_0) - MIN(ABS(a3_1), ABS(a3_2));			if (d < 0) d=0;							d = (5*d + 32) >> 6; 			d *= SIGN(-a3_0);										//printf("d[%d] preclip=%d\n", x, d);			/* clip d in the range 0 ... q */			if (q > 0) {				d = d<0    ? 0    : d;				d = d>q ? q : d;			} else {				d = d>0    ? 0    : d;				d = d<q ? q : d;			}								} else {			d = 0;				}		v[l4+x] -= d;		v[l5+x] += d;	}				#ifdef PP_SELF_CHECK	/* do selfcheck */	for (j=0; j<8; j++) {		for (k=0; k<2; k++) {			if (selfcheck[j][k] != v[l4+j+k*stride]) {				printf("ERROR: problem with vertical default filter in col %d, row %d\n", j, k);					printf("%d should be %d\n", v[l4+j+k*stride], selfcheck[j][k]);								}		}	}	#endif	}/* this is a vertical deblocking filter - i.e. it will smooth _horizontal_ block edges */void deblock_vert( uint8_t *image, int width, int height, int stride, QP_STORE_T *QP_store, int QP_stride, int chroma) {	uint64_t v_local[20];	uint64_t p1p2[4];	int Bx, y;	int QP, QPx16;	uint8_t *v;	int useDC, DC_on;	/* loop over image's block boundary rows */	for (y=8; y<height; y+=8) {					/* loop over all blocks, left to right */		for (Bx=0; Bx<width; Bx+=8) {			QP = chroma ? QP_store[y/8*QP_stride+Bx/8]			            : QP_store[y/16*QP_stride+Bx/16];				QPx16 = 16 * QP;			v = &(image[y*stride + Bx]) - 5*stride;			/* decide whether to use DC mode on a block-by-block basis */			useDC = deblock_vert_useDC(v, stride);									if (useDC) { 				/* we are in DC mode for this block.  But we only want to filter low-energy areas */								/* decide whether the filter should be on or off for this block */				DC_on = deblock_vert_DC_on(v, stride, QP);								if (DC_on) { /* use DC offset mode */										v = &(image[y*stride + Bx])- 5*stride;												/* copy the block we're working on and unpack to 16-bit values */						/* not needed for plain C version */						//deblock_vert_copy_and_unpack(stride, &(v[stride]), &(v_local[2]), 8);						//deblock_vert_choose_p1p2(v, stride, p1p2, QP);											deblock_vert_lpf9(v_local, p1p2, v, stride, QP); 						#ifdef SHOWDECISIONS_V						if (!chromaFlag) {							v[4*stride  ] = 							v[4*stride+1] = 							v[4*stride+2] = 							v[4*stride+3] = 							v[4*stride+4] = 							v[4*stride+5] = 							v[4*stride+6] = 							v[4*stride+7] = 255;						}  						#endif					}			}			if (!useDC) { /* use the default filter */				v = &(image[y*stride + Bx])- 5*stride;							deblock_vert_default_filter(v, stride, QP);				#ifdef SHOWDECISIONS_V				if (!chromaFlag) {					v[4*stride  ] = 					v[4*stride+1] = 					v[4*stride+2] = 					v[4*stride+3] = 					v[4*stride+4] = 					v[4*stride+5] = 					v[4*stride+6] = 					v[4*stride+7] = 0;				}  				#endif			}		} 	}}/* this is the deringing filter */void dering( uint8_t *image, int width, int height, int stride, QP_STORE_T *QP_store, int QP_stride, int chroma) {	int x, y, h, v, i, j;	uint8_t *b8x8, *b10x10;	uint8_t b8x8filtered[64];	int QP, max_diff;	uint8_t min, max, thr, range;	uint16_t indicesP[10];  /* bitwise array of binary indices above threshold */	uint16_t indicesN[10];  /* bitwise array of binary indices below threshold */	uint16_t indices3x3[8]; /* bitwise array of pixels where we should filter */	uint16_t sr;		/* loop over all the 8x8 blocks in the image... */	/* don't process outer row of blocks for the time being. */	for (y=8; y<height-8; y+=8) {		for (x=8; x< width-8; x+=8) {					/* QP for this block.. */			QP = chroma ? QP_store[y/8*QP_stride+x/8]			            : QP_store[y/16*QP_stride+x/16];					/* pointer to the top left pixel in 8x8   block */			b8x8   = &(image[stride*y + x]);			/* pointer to the top left pixel in 10x10 block */			b10x10 = &(image[stride*(y-1) + (x-1)]);						/* Threshold detirmination - find min and max grey levels in the block */			min = 255; max = 0;			for (v=0; v<8; v++) {				for (h=0; h<8; h++) {					min = b8x8[stride*v + h] < min ? b8x8[stride*v + h] : min;									max = b8x8[stride*v + h] > max ? b8x8[stride*v + h] : max;								}			} 			/* Threshold detirmination - compute threshold and dynamic range */			thr = (max + min + 1) / 2;			range = max - min;						/* Threshold rearrangement not implemented yet */						/* Index aquisition */			for (j=0; j<10; j++) {				indicesP[j] = 0;				for (i=0; i<10; i++) {					if (b10x10[j*stride+i] >= thr) indicesP[j] |= (2 << i);				}				indicesN[j] = ~indicesP[j];						}						/* Adaptive filtering */			/* need to identify 3x3 blocks of '1's in indicesP and indicesN */			for (j=0; j<10; j++) {				indicesP[j] = (indicesP[j]<<1) & indicesP[j] & (indicesP[j]>>1);								indicesN[j] = (indicesN[j]<<1) & indicesN[j] & (indicesN[j]>>1);							}						for (j=1; j<9; j++) {				indices3x3[j-1]  = indicesP[j-1] & indicesP[j] & indicesP[j+1];								indices3x3[j-1] |= indicesN[j-1] & indicesN[j] & indicesN[j+1];							}						for (v=0; v<8; v++) {				sr = 4;				for (h=0; h<8; h++) {					if (indices3x3[v] & sr) {						b8x8filtered[8*v + h] = ( 8						 + 1 * b10x10[stride*(v+0) + (h+0)] + 2 * b10x10[stride*(v+0) + (h+1)] + 1 * b10x10[stride*(v+0) + (h+2)]						 + 2 * b10x10[stride*(v+1) + (h+0)] + 4 * b10x10[stride*(v+1) + (h+1)] + 2 * b10x10[stride*(v+1) + (h+2)]						 + 1 * b10x10[stride*(v+2) + (h+0)] + 2 * b10x10[stride*(v+2) + (h+1)] + 1 * b10x10[stride*(v+2) + (h+2)]						) / 16;					}					sr <<= 1;				}			}						/* Clipping */			max_diff = QP/2;			for (v=0; v<8; v++) {				sr = 4;				for (h=0; h<8; h++) {					if (indices3x3[v] & sr) {						if        (b8x8filtered[8*v + h] - b8x8[stride*v + h] >  max_diff) {							b8x8[stride*v + h] = b8x8[stride*v + h] + max_diff;						} else if (b8x8filtered[8*v + h] - b8x8[stride*v + h] < -max_diff) {							b8x8[stride*v + h] = b8x8[stride*v + h] - max_diff;							} else {							b8x8[stride*v + h] = b8x8filtered[8*v + h];						}  													}					sr <<= 1;				}			}		}	}}/* This function is more or less what Andrea wanted: */void postprocess(unsigned char * src[], int src_stride,                 unsigned char * dst[], int dst_stride,                  int horizontal_size,   int vertical_size,                  QP_STORE_T *QP_store,  int QP_stride,					  int mode) {					  	uint8_t *Y, *U, *V;	int x, y;	if (!(mode & PP_DONT_COPY)) {		/* First copy source to destination... */		/* luma */		for (y=0; y<vertical_size; y++) {			for (x=0; x<horizontal_size; x++) {				(dst[0])[y*dst_stride + x] = (src[0])[y*src_stride + x];			}		}		/* chroma */		for (y=0; y<vertical_size/2; y++) {			for (x=0; x<horizontal_size/2; x++) {				(dst[1])[y*dst_stride/2 + x] = (src[1])[y*src_stride/2 + x];				(dst[2])[y*dst_stride/2 + x] = (src[2])[y*src_stride/2 + x];			}		}	}					  	Y = dst[0];	U = dst[1];	V = dst[2];		if (mode & PP_DEBLOCK_Y_H) {		deblock_horiz(Y, horizontal_size,   vertical_size,   dst_stride, QP_store, QP_stride, 0);	}	if (mode & PP_DEBLOCK_Y_V) {		deblock_vert( Y, horizontal_size,   vertical_size,   dst_stride, QP_store, QP_stride, 0);	}	if (mode & PP_DEBLOCK_C_H) {		deblock_horiz(U, horizontal_size/2, vertical_size/2, dst_stride/2, QP_store, QP_stride, 1);		deblock_horiz(V, horizontal_size/2, vertical_size/2, dst_stride/2, QP_store, QP_stride, 1);	}	if (mode & PP_DEBLOCK_C_V) {		deblock_vert( U, horizontal_size/2, vertical_size/2, dst_stride/2, QP_store, QP_stride, 1);		deblock_vert( V, horizontal_size/2, vertical_size/2, dst_stride/2, QP_store, QP_stride, 1);	}	if (mode & PP_DERING_Y) {		dering(       Y, horizontal_size,   vertical_size,   dst_stride, QP_store, QP_stride, 0);	}	if (mode & PP_DERING_C) {		dering(       U, horizontal_size/2, vertical_size/2, dst_stride/2, QP_store, QP_stride, 1);		dering(       V, horizontal_size/2, vertical_size/2, dst_stride/2, QP_store, QP_stride, 1);	}}

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