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# Microsoft Developer Studio Project File - Name="self" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=self - Win32 Debug
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!MESSAGE "self - Win32 Release" (based on "Win32 (x86) Console Application")
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# Begin Target
# Name "self - Win32 Release"
# Name "self - Win32 Debug"
# Begin Source File
SOURCE=.\basic_prediction.c
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SOURCE=.\basic_prediction.h
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# Begin Source File
SOURCE=.\bitstream.c
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SOURCE=.\bitstream.h
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SOURCE=.\mom_access.h
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SOURCE=.\mom_util.c
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SOURCE=.\mot_est_mb.c
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SOURCE=.\mot_est_mb.h
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SOURCE=.\mot_util.c
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# Begin Source File
SOURCE=.\mot_util.h
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# Begin Source File
SOURCE=.\mp4_block.c
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SOURCE=.\mp4_block.h
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# Begin Source File
SOURCE=.\mp4_decoder.c
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SOURCE=.\mp4_decoder.h
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SOURCE=.\putvlc.c
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SOURCE=.\putvlc.h
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SOURCE=.\store.c
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SOURCE=.\store.h
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SOURCE=.\text_bits.h
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SOURCE=.\text_code.c
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SOURCE=.\text_code.h
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SOURCE=.\text_code_mb.c
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SOURCE=.\text_code_mb.h
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SOURCE=.\text_dct.h
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SOURCE=.\timer.h
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SOURCE=.\vlc.h
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SOURCE=.\vm_common_defs.h
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SOURCE=.\vm_enc_defs.h
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SOURCE=.\vop_code.h
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# Begin Source File
SOURCE=.\yuv2rgb.c
# End Source File
# Begin Source File
SOURCE=.\yuv2rgb.h
# End Source File
# Begin Source File
SOURCE=.\zigzag.h
# End Source File
# End Target
# End Project
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