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<title>JavaScript Timing Events</title>
 
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<p>From <b>http://www.w3schools.com</b> (Copyright Refsnes Data)</p>

<h1>JavaScript Timing Events</h1><a href="js_image_maps.asp"><img alt="previous" border="0" src="../images/btn_previous.gif" width="100" height="20" /></a>
<a href="js_objects.asp"><img alt="next" border="0" src="../images/btn_next.gif" width="100" height="20" /></a>
<hr />
<p class="intro">With JavaScript, it is possible to execute some code NOT 
immediately after a function is called, but after a specified time interval. 
This is called timing events.</p>
<hr />

<h2>Examples</h2>
<p><a target="_blank" href="tryit.asp@filename=tryjs_timing1">Simple timing</a></p>
<p><a target="_blank" href="tryit.asp@filename=tryjs_timing2">Another simple timing</a></p>
<p><a target="_blank" href="tryit.asp@filename=tryjs_timing_infinite">Timing event in an infinite loop</a></p>
<p><a target="_blank" href="tryit.asp@filename=tryjs_timing_stop">Timing event in an infinite loop - with a Stop button</a></p>
<p><a target="_blank" href="tryit.asp@filename=tryjs_timing_clock">A clock created with a timing event</a></p>
<hr />

<h2>JavaScript Timing Events</h2>
<p>With JavaScript, it is possible to execute some code NOT immediately after a 
function is called, but after a specified time interval. This is called timing 
events.</p>
<p>It's very easy to time events in JavaScript. The two key methods that are used 
are:</p>
<ul>
	<li>setTimeout() - executes a code some time in the future</li>
	<li>clearTimeout() - cancels the setTimeout()</li>
</ul>
<p><b>Note:</b> The setTimeout() and clearTimeout() are both methods of the HTML 
DOM Window object.</p>
<hr />

<h2>setTimeout()</h2>
<h3><b>Syntax</b></h3>
<table class="ex" cellspacing="0" border="1" width="100%" id="table13"><tr><td>
<pre>var t=setTimeout(&quot;javascript statement&quot;,milliseconds);</pre>
</td></tr></table>
<p>The setTimeout() method returns a value - In the statement above, the value 
is stored in a variable called t. If you want to cancel this setTimeout(), you 
can refer to it using the variable name.</p>
<p>The first parameter of setTimeout() is a string that contains a JavaScript 
statement. This statement could be a statement like &quot;alert('5 seconds!')&quot; or a 
call to a function, like &quot;alertMsg()&quot;.</p>
<p>The second parameter indicates how many milliseconds from now you want to 
execute the first parameter. </p>
<p><b>Note:</b> There are 1000 milliseconds in one second.</p>
<h3>Example</h3>
<p>When the button is clicked in the example below, an alert box will be displayed after 5 seconds.</p>
<table class="ex" cellspacing="0" border="1" width="100%" id="table14"><tr><td>
<pre>&lt;html&gt;
&lt;head&gt;
&lt;script type=&quot;text/javascript&quot;&gt;
function timedMsg()
{
var t=setTimeout(&quot;alert('5 seconds!')&quot;,5000);
}
&lt;/script&gt;
&lt;/head&gt;</pre>
<pre>&lt;body&gt;
&lt;form&gt;
&lt;input type=&quot;button&quot; value=&quot;Display timed alertbox!&quot;
onClick=&quot;timedMsg()&quot;&gt;
&lt;/form&gt;
&lt;/body&gt;
&lt;/html&gt;</pre>
</td></tr></table>
<h3>Example - Infinite Loop</h3>
<p>To get a timer to work in an infinite loop, we must write a function that 
calls itself. In the example below, when the button is clicked, the input field 
will start to count (for ever), starting at 0:</p>
<table class="ex" cellspacing="0" border="1" width="100%" id="table16"><tr><td>
<pre>&lt;html&gt;
&lt;head&gt;
&lt;script type=&quot;text/javascript&quot;&gt;
var c=0
var t
function timedCount()
{
document.getElementById('txt').value=c;
c=c+1;
t=setTimeout(&quot;timedCount()&quot;,1000);
}
&lt;/script&gt;
&lt;/head&gt;</pre>
<pre>&lt;body&gt;
&lt;form&gt;
&lt;input type=&quot;button&quot; value=&quot;Start count!&quot;
onClick=&quot;timedCount()&quot;&gt;
&lt;input type=&quot;text&quot; id=&quot;txt&quot;&gt;
&lt;/form&gt;
&lt;/body&gt;</pre>
<pre>&lt;/html&gt;</pre>
</td></tr></table>
<br />
<hr />

<h2>clearTimeout()</h2>
<h3><b>Syntax</b></h3>
<table class="ex" cellspacing="0" border="1" width="100%" id="table20"><tr><td>
<pre>clearTimeout(setTimeout_variable)</pre>
</td></tr></table>
<h3>Example</h3>
<p>The example below is the same as the &quot;Infinite Loop&quot; example above. The only 
difference is that we have now added a &quot;Stop Count!&quot; button that stops the 
timer:</p>
<table class="ex" cellspacing="0" border="1" width="100%" id="table22"><tr><td>
<pre>&lt;html&gt;
&lt;head&gt;
&lt;script type=&quot;text/javascript&quot;&gt;
var c=0
var t</pre>
<pre>function timedCount()
{
document.getElementById('txt').value=c;
c=c+1;
t=setTimeout(&quot;timedCount()&quot;,1000);
}</pre>
<pre>function stopCount()
{
clearTimeout(t);
}
&lt;/script&gt;
&lt;/head&gt;</pre>
<pre>&lt;body&gt;
&lt;form&gt;
&lt;input type=&quot;button&quot; value=&quot;Start count!&quot;
onClick=&quot;timedCount()&quot;&gt;
&lt;input type=&quot;text&quot; id=&quot;txt&quot;&gt;
&lt;input type=&quot;button&quot; value=&quot;Stop count!&quot;
onClick=&quot;stopCount()&quot;&gt;
&lt;/form&gt;
&lt;/body&gt;</pre>
<pre>&lt;/html&gt;</pre>
</td></tr></table>
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<p>From <b>http://www.w3schools.com</b> (Copyright Refsnes Data)</p>

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