ntsc.h
来自「linux下的任天堂模拟器代码。供大家参考。」· C头文件 代码 · 共 41 行
H
41 行
/*Copyright (C) 1997-2007 ZSNES Team ( zsKnight, _Demo_, pagefault, Nach )http://www.zsnes.comhttp://sourceforge.net/projects/zsneshttps://zsnes.bountysource.comThis program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseversion 2 as published by the Free Software Foundation.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*//* NTSC video filter */#ifndef NTSC_H#define NTSC_H#include "snes_ntsc/snes_ntsc.h"/* Parameters vary from -100 to +100 */extern signed char NTSCHue, NTSCSat, NTSCCont, NTSCWarp, NTSCBright, NTSCSharp, NTSCGamma, NTSCRes, NTSCArt, NTSCFringe, NTSCBleed;extern unsigned char NTSCBlend; /* 0 or 1 */extern unsigned char NTSCPresetVar; /* 0 to 3 *//* (Re)initialize filter with new NTSC settings above */void NTSCFilterInit();/* Draw current image to specified output pixels */void NTSCFilterDraw( int out_width, int out_height, int out_pitch, unsigned char* rgb16_out );#endif
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