executec.c

来自「linux下的任天堂模拟器代码。供大家参考。」· C语言 代码 · 共 47 行

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/*Copyright (C) 1997-2007 ZSNES Team ( zsKnight, _Demo_, pagefault, Nach )http://www.zsnes.comhttp://sourceforge.net/projects/zsneshttps://zsnes.bountysource.comThis program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseversion 2 as published by the Free Software Foundation.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifdef __UNIXSDL__#include "../gblhdr.h"#define DIR_SLASH "/"#else#include <stdio.h>#include <stdlib.h>#include <string.h>#include <sys/stat.h>#define DIR_SLASH "\\"#endif#include "../gblvars.h"//Start of execute.asm goodnessextern unsigned char t1cc; // not sure about this oneextern unsigned short int nextframe; // framecounter for frameskippingvoid Game60hzcall(){  t1cc++;  nextframe++;}

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