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📄 fileutil.h

📁 linux下的任天堂模拟器代码。供大家参考。
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/*Copyright (C) 2005-2007 Nach, grinvader ( http://www.zsnes.com )This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseversion 2 as published by the Free Software Foundation.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*//*This is part of a toolkit used to assist in ZSNES development*/#ifndef FILEUTIL_H#define FILEUTIL_H#include <string.h>#include <sys/stat.h>void parse_dir(const char *, void (*func)(const char *, struct stat&));bool parse_path(const char *, void (*func)(const char *, struct stat&));inline bool extension_match(const char *filename, const char *ext){  size_t filen_len = strlen(filename);  size_t ext_len = strlen(ext);  return((filen_len > ext_len) && !strcasecmp(filename+filen_len-ext_len, ext));}inline bool is_c_file(const char *filename){  return(extension_match(filename, ".c") ||         extension_match(filename, ".h"));}inline bool is_cpp_file(const char *filename){  return(extension_match(filename, ".cpp"));}inline bool is_psr_file(const char *filename){  return(extension_match(filename, ".psr"));}inline bool is_asm_file(const char *filename){  return(extension_match(filename, ".asm") ||         extension_match(filename, ".inc") ||         extension_match(filename, ".mac"));}#endif

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