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📄 srccount.cpp

📁 linux下的任天堂模拟器代码。供大家参考。
💻 CPP
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/*Copyright (C) 2005-2007 Nach, grinvader ( http://www.zsnes.com )This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseversion 2 as published by the Free Software Foundation.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*//*This is part of a toolkit used to assist in ZSNES developmentThis program tells us how far our port progress is.*/#include <iostream>#include <string>using namespace std;#include "fileutil.h"size_t c_count = 0;size_t cpp_count = 0;size_t asm_count = 0;size_t psr_count = 0;void size_tally(const char *filename, struct stat& stat_buffer){  if      (is_c_file(filename))   { c_count += stat_buffer.st_size;   }  else if (is_asm_file(filename)) { asm_count += stat_buffer.st_size; }  else if (is_cpp_file(filename)) { cpp_count += stat_buffer.st_size; }  else if (is_psr_file(filename)) { psr_count += stat_buffer.st_size; }}int main(){  parse_dir(".", size_tally);  unsigned int total_count = asm_count + c_count + cpp_count + psr_count;  cout << "ASM code uses " << asm_count << " bytes. (" << (float)(asm_count*100)/total_count << ")\n"       << "C code uses "   << c_count   << " bytes. (" << (float)(c_count*100)/total_count << ")\n"       << "C++ code uses " << cpp_count << " bytes. (" << (float)(cpp_count*100)/total_count << ")\n"       << "PSR code uses " << psr_count << " bytes. (" << (float)(psr_count*100)/total_count << ")\n"       << endl;  return(0);}

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