📄 brownianwalk.java
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package de.uni_stuttgart.informatik.canu.mobisim.mobilitymodels;
import de.uni_stuttgart.informatik.canu.mobisim.core.*;
import de.uni_stuttgart.informatik.canu.mobisim.notifications.*;
/**
* Title: Canu Mobility Simulation Environment
* Description:
* Copyright: Copyright (c) 2001-2003
* Company: University of Stuttgart
* @author Canu Research group
* @version 1.1
*/
/**
* This class implements the Brownian Walk Mobility Model
* @author Illya Stepanov
*/
public class BrownianWalk extends Movement
{
/**
* Constant
*/
protected final float pi2 = 2.0f*(float)Math.PI;
/**
* Minimal direction change angle (in radians)
*/
protected float minAngle = 0.0f; // in radians
/**
* Maximal direction change angle (in radians)
*/
protected float maxAngle = pi2; // in radians
/**
* Minimal distance of single movement (in meters)
*/
protected float minDistance = 0.0f; // in meters
/**
* Maximal distance of single movement (in meters)
*/
protected float maxDistance = 0.0f; // in meters
/**
* Current direction (in radians)
*/
protected float angle = 0.0f; // in radians
/**
* Current speed (in meters/ms)
*/
protected float speed = 0.0f; // in m/ms
/**
* Current movement vector
*/
protected Vector3D movement;
/**
* Time,when new movement parameters need to be chosen
*/
protected long movementChangeTime = 0;
/**
* Constructor
*/
public BrownianWalk()
{
}
/**
* Constructor. <br>
* <br>
* @param node parent {@link Node Node} object
*/
public BrownianWalk(Node node)
{
super(node);
}
/**
* Returns the module's description. <br>
* <br>
* @return extension module's description
*/
public String getDescription()
{
return "Brownian Walk movement module";
}
/**
* Chooses new movement
*/
protected void chooseNewMovement()
{
java.util.Random rand=u.getRandom();
Node owner=(Node)this.owner;
Position3D destination = null;
// choose new motion parameters unless the movement takes place
// in the simulation area
do
{
speed = minSpeed + (maxSpeed-minSpeed)*rand.nextFloat();
angle = minAngle + (maxAngle-minAngle)*rand.nextFloat();
float distance = minDistance + (maxDistance-minDistance)*rand.nextFloat();
// time of next changing of the parameters
movementChangeTime = (long)(distance / speed);
movement = new Vector3D((double)speed*u.getStepDuration()*Math.cos(angle),
(double)speed*u.getStepDuration()*Math.sin(angle),
0.0);
// calculate destination
destination = owner.getPosition().add(movement.mult(
movementChangeTime/u.getStepDuration()));
}
while ( (destination.getX()<0.0f)||(destination.getX()>u.getDimensionX())
||(destination.getY()<0.0f)||(destination.getY()>u.getDimensionY()) );
// set absolute time
movementChangeTime+=u.getTime();
u.sendNotification(new MovementChangedNotification(this, u,
destination, speed*1000.0f));
}
/**
* Executes the extension. <br>
* <br>
* The method is called on every simulation timestep.
* @return 0 - the module should be executed on next timesteps,
* -1 - the module should not be executed on further timesteps and should be removed from the extensions' list
*/
public int act()
{
Node owner = (Node)this.owner;
if (u.getTime() >= movementChangeTime )
chooseNewMovement();
owner.setPosition(owner.getPosition().add(movement));
return 0;
}
/**
* Initializes the object from XML tag. <br>
* <br>
* @param element source tag
* @throws Exception Exception if parameters are invalid
*/
public void load(org.w3c.dom.Element element) throws Exception
{
Node owner = (Node)this.owner;
u.sendNotification(new LoaderNotification(this, u,
"Loading BrownianWalk extension"));
super.load(element);
// process child tags
org.w3c.dom.NodeList list = element.getChildNodes();
int len=list.getLength();
for(int i=0; i<len; i++)
{
org.w3c.dom.Node item = list.item(i);
String tag = item.getNodeName();
if(tag.equals("#text"))
{
// skip it
continue;
}
else
if(tag.equals("#comment"))
{
// skip it
continue;
}
else
if(tag.equals("minspeed"))
{
u.sendNotification(new LoaderNotification(this, u,
"Processing <minspeed> tag"));
// read and convert minimal speed
minSpeed=Float.parseFloat(item.getFirstChild().getNodeValue())/1000;
u.sendNotification(new LoaderNotification(this, u,
"Finished processing <minspeed> tag"));
}
else
if(tag.equals("maxspeed"))
{
u.sendNotification(new LoaderNotification(this, u,
"Processing <maxspeed> tag"));
// read and convert maximal speed
maxSpeed=Float.parseFloat(item.getFirstChild().getNodeValue())/1000;
u.sendNotification(new LoaderNotification(this, u,
"Finished processing <maxspeed> tag"));
}
else
if(tag.equals("minangle"))
{
u.sendNotification(new LoaderNotification(this, u,
"Processing <minangle> tag"));
// read and convert minimal direction change
minAngle=Float.parseFloat(item.getFirstChild().getNodeValue());
u.sendNotification(new LoaderNotification(this, u,
"Finished processing <minangle> tag"));
}
else
if(tag.equals("maxangle"))
{
u.sendNotification(new LoaderNotification(this, u,
"Processing <maxangle> tag"));
// read and convert maximal direction change
maxAngle=Float.parseFloat(item.getFirstChild().getNodeValue());
u.sendNotification(new LoaderNotification(this, u,
"Finished processing <maxangle> tag"));
}
else
if(tag.equals("mindistance"))
{
u.sendNotification(new LoaderNotification(this, u,
"Processing <mindistance> tag"));
// read and convert maximal distance of single movement
minDistance=Float.parseFloat(item.getFirstChild().getNodeValue());
u.sendNotification(new LoaderNotification(this, u,
"Finished processing <mindistance> tag"));
}
else
if(tag.equals("maxdistance"))
{
u.sendNotification(new LoaderNotification(this, u,
"Processing <maxdistance> tag"));
// read and convert maximal distance of single movement
maxDistance=Float.parseFloat(item.getFirstChild().getNodeValue());
u.sendNotification(new LoaderNotification(this, u,
"Finished processing <maxdistance> tag"));
}
}
// checkout
if ( (minSpeed<=0)||(maxSpeed<minSpeed)||(minAngle>maxAngle)
||(maxDistance==0)||(minDistance<=0)||(maxDistance<minDistance) )
throw new Exception("Movement parameters are invalid:\n"
+"minSpeed="+minSpeed*1000+"(m/s), maxSpeed="+maxSpeed*1000
+"(m/s), minAngle="+minAngle+"(rad), maxAngle="+maxAngle
+"(rad), minDistance="+minDistance+"(m), maxDistance="
+maxDistance+"(m)");
u.sendNotification(new LoaderNotification(this, u,
"Finished loading BrownianWalk extension"));
}//proc
}
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