servermap.h
来自「巫魔问题求解」· C头文件 代码 · 共 40 行
H
40 行
#pragma once
#include <Wum_Base/src/Map.h>
namespace _server
{
class ServerMap : public _base::Map
{
public:
//Constructor
ServerMap(unsigned x_border, unsigned int y_border);
ServerMap(char *filename);
//Destructor
~ServerMap(void);
private:
//Copy constructor
ServerMap(const ServerMap & from);
//Operator "="
ServerMap operator = (const ServerMap &right);
public:
void Reset(void);
void Reset(char *filename);
//Warning!! Solve the shoot case, called by super user
bool _su_SolveShoot(unsigned int x,
unsigned int y,
unsigned int direction);
protected:
//Generate a new map
void GenNewMap(void);
//Update the cell infomations
void UpdateCells(void);
};
}
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