⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 package-frame.html

📁 java 3d帮助文档
💻 HTML
字号:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN""http://www.w3.org/TR/REC-html40/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Sun Jun 23 01:50:02 PDT 2002 --><TITLE>javax.media.j3d(Java 3D API)</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"></HEAD><SCRIPT>function asd(){parent.document.title="javax.media.j3d(Java 3D API)";}</SCRIPT><BODY BGCOLOR="white" onload="asd();"><FONT size="+1" CLASS="FrameTitleFont"><A HREF="../../../javax/media/j3d/package-summary.html" TARGET="classFrame">javax.media.j3d</A></FONT><TABLE BORDER="0" WIDTH="100%"><TR><TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">Interfaces</FONT>&nbsp;<FONT CLASS="FrameItemFont"><BR><A HREF="AudioDevice.html" TARGET="classFrame"><I>AudioDevice</I></A><BR><A HREF="AudioDevice3D.html" TARGET="classFrame"><I>AudioDevice3D</I></A><BR><A HREF="AudioDevice3DL2.html" TARGET="classFrame"><I>AudioDevice3DL2</I></A><BR><A HREF="GeometryUpdater.html" TARGET="classFrame"><I>GeometryUpdater</I></A><BR><A HREF="ImageComponent2D.Updater.html" TARGET="classFrame"><I>ImageComponent2D.Updater</I></A><BR><A HREF="ImageComponent3D.Updater.html" TARGET="classFrame"><I>ImageComponent3D.Updater</I></A><BR><A HREF="InputDevice.html" TARGET="classFrame"><I>InputDevice</I></A></FONT></TD></TR></TABLE><TABLE BORDER="0" WIDTH="100%"><TR><TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">Classes</FONT>&nbsp;<FONT CLASS="FrameItemFont"><BR><A HREF="Alpha.html" TARGET="classFrame">Alpha</A><BR><A HREF="AlternateAppearance.html" TARGET="classFrame">AlternateAppearance</A><BR><A HREF="AmbientLight.html" TARGET="classFrame">AmbientLight</A><BR><A HREF="Appearance.html" TARGET="classFrame">Appearance</A><BR><A HREF="AuralAttributes.html" TARGET="classFrame">AuralAttributes</A><BR><A HREF="Background.html" TARGET="classFrame">Background</A><BR><A HREF="BackgroundSound.html" TARGET="classFrame">BackgroundSound</A><BR><A HREF="Behavior.html" TARGET="classFrame">Behavior</A><BR><A HREF="Billboard.html" TARGET="classFrame">Billboard</A><BR><A HREF="BoundingBox.html" TARGET="classFrame">BoundingBox</A><BR><A HREF="BoundingLeaf.html" TARGET="classFrame">BoundingLeaf</A><BR><A HREF="BoundingPolytope.html" TARGET="classFrame">BoundingPolytope</A><BR><A HREF="BoundingSphere.html" TARGET="classFrame">BoundingSphere</A><BR><A HREF="Bounds.html" TARGET="classFrame">Bounds</A><BR><A HREF="BranchGroup.html" TARGET="classFrame">BranchGroup</A><BR><A HREF="Canvas3D.html" TARGET="classFrame">Canvas3D</A><BR><A HREF="Clip.html" TARGET="classFrame">Clip</A><BR><A HREF="ColoringAttributes.html" TARGET="classFrame">ColoringAttributes</A><BR><A HREF="ColorInterpolator.html" TARGET="classFrame">ColorInterpolator</A><BR><A HREF="CompressedGeometry.html" TARGET="classFrame">CompressedGeometry</A><BR><A HREF="CompressedGeometryHeader.html" TARGET="classFrame">CompressedGeometryHeader</A><BR><A HREF="ConeSound.html" TARGET="classFrame">ConeSound</A><BR><A HREF="DecalGroup.html" TARGET="classFrame">DecalGroup</A><BR><A HREF="DepthComponent.html" TARGET="classFrame">DepthComponent</A><BR><A HREF="DepthComponentFloat.html" TARGET="classFrame">DepthComponentFloat</A><BR><A HREF="DepthComponentInt.html" TARGET="classFrame">DepthComponentInt</A><BR><A HREF="DepthComponentNative.html" TARGET="classFrame">DepthComponentNative</A><BR><A HREF="DirectionalLight.html" TARGET="classFrame">DirectionalLight</A><BR><A HREF="DistanceLOD.html" TARGET="classFrame">DistanceLOD</A><BR><A HREF="ExponentialFog.html" TARGET="classFrame">ExponentialFog</A><BR><A HREF="Fog.html" TARGET="classFrame">Fog</A><BR><A HREF="Font3D.html" TARGET="classFrame">Font3D</A><BR><A HREF="FontExtrusion.html" TARGET="classFrame">FontExtrusion</A><BR><A HREF="Geometry.html" TARGET="classFrame">Geometry</A><BR><A HREF="GeometryArray.html" TARGET="classFrame">GeometryArray</A><BR><A HREF="GeometryStripArray.html" TARGET="classFrame">GeometryStripArray</A><BR><A HREF="GraphicsConfigTemplate3D.html" TARGET="classFrame">GraphicsConfigTemplate3D</A><BR><A HREF="GraphicsContext3D.html" TARGET="classFrame">GraphicsContext3D</A><BR><A HREF="Group.html" TARGET="classFrame">Group</A><BR><A HREF="HiResCoord.html" TARGET="classFrame">HiResCoord</A><BR><A HREF="ImageComponent.html" TARGET="classFrame">ImageComponent</A><BR><A HREF="ImageComponent2D.html" TARGET="classFrame">ImageComponent2D</A><BR><A HREF="ImageComponent3D.html" TARGET="classFrame">ImageComponent3D</A><BR><A HREF="IndexedGeometryArray.html" TARGET="classFrame">IndexedGeometryArray</A><BR><A HREF="IndexedGeometryStripArray.html" TARGET="classFrame">IndexedGeometryStripArray</A><BR><A HREF="IndexedLineArray.html" TARGET="classFrame">IndexedLineArray</A><BR><A HREF="IndexedLineStripArray.html" TARGET="classFrame">IndexedLineStripArray</A><BR><A HREF="IndexedPointArray.html" TARGET="classFrame">IndexedPointArray</A><BR><A HREF="IndexedQuadArray.html" TARGET="classFrame">IndexedQuadArray</A><BR><A HREF="IndexedTriangleArray.html" TARGET="classFrame">IndexedTriangleArray</A><BR><A HREF="IndexedTriangleFanArray.html" TARGET="classFrame">IndexedTriangleFanArray</A><BR><A HREF="IndexedTriangleStripArray.html" TARGET="classFrame">IndexedTriangleStripArray</A><BR><A HREF="Interpolator.html" TARGET="classFrame">Interpolator</A><BR><A HREF="J3DBuffer.html" TARGET="classFrame">J3DBuffer</A><BR><A HREF="J3DGraphics2D.html" TARGET="classFrame">J3DGraphics2D</A><BR><A HREF="Leaf.html" TARGET="classFrame">Leaf</A><BR><A HREF="Light.html" TARGET="classFrame">Light</A><BR><A HREF="LinearFog.html" TARGET="classFrame">LinearFog</A><BR><A HREF="LineArray.html" TARGET="classFrame">LineArray</A><BR><A HREF="LineAttributes.html" TARGET="classFrame">LineAttributes</A><BR><A HREF="LineStripArray.html" TARGET="classFrame">LineStripArray</A><BR><A HREF="Link.html" TARGET="classFrame">Link</A><BR><A HREF="Locale.html" TARGET="classFrame">Locale</A><BR><A HREF="LOD.html" TARGET="classFrame">LOD</A><BR><A HREF="Material.html" TARGET="classFrame">Material</A><BR><A HREF="MediaContainer.html" TARGET="classFrame">MediaContainer</A><BR><A HREF="ModelClip.html" TARGET="classFrame">ModelClip</A><BR><A HREF="Morph.html" TARGET="classFrame">Morph</A><BR><A HREF="Node.html" TARGET="classFrame">Node</A><BR><A HREF="NodeComponent.html" TARGET="classFrame">NodeComponent</A><BR><A HREF="NodeReferenceTable.html" TARGET="classFrame">NodeReferenceTable</A><BR><A HREF="OrderedGroup.html" TARGET="classFrame">OrderedGroup</A><BR><A HREF="OrientedShape3D.html" TARGET="classFrame">OrientedShape3D</A><BR><A HREF="PathInterpolator.html" TARGET="classFrame">PathInterpolator</A><BR><A HREF="PhysicalBody.html" TARGET="classFrame">PhysicalBody</A><BR><A HREF="PhysicalEnvironment.html" TARGET="classFrame">PhysicalEnvironment</A><BR><A HREF="PickBounds.html" TARGET="classFrame">PickBounds</A><BR><A HREF="PickCone.html" TARGET="classFrame">PickCone</A><BR><A HREF="PickConeRay.html" TARGET="classFrame">PickConeRay</A><BR><A HREF="PickConeSegment.html" TARGET="classFrame">PickConeSegment</A><BR><A HREF="PickCylinder.html" TARGET="classFrame">PickCylinder</A><BR><A HREF="PickCylinderRay.html" TARGET="classFrame">PickCylinderRay</A><BR><A HREF="PickCylinderSegment.html" TARGET="classFrame">PickCylinderSegment</A><BR><A HREF="PickPoint.html" TARGET="classFrame">PickPoint</A><BR><A HREF="PickRay.html" TARGET="classFrame">PickRay</A><BR><A HREF="PickSegment.html" TARGET="classFrame">PickSegment</A><BR><A HREF="PickShape.html" TARGET="classFrame">PickShape</A><BR><A HREF="PointArray.html" TARGET="classFrame">PointArray</A><BR><A HREF="PointAttributes.html" TARGET="classFrame">PointAttributes</A><BR><A HREF="PointLight.html" TARGET="classFrame">PointLight</A><BR><A HREF="PointSound.html" TARGET="classFrame">PointSound</A><BR><A HREF="PolygonAttributes.html" TARGET="classFrame">PolygonAttributes</A><BR><A HREF="PositionInterpolator.html" TARGET="classFrame">PositionInterpolator</A><BR><A HREF="PositionPathInterpolator.html" TARGET="classFrame">PositionPathInterpolator</A><BR><A HREF="QuadArray.html" TARGET="classFrame">QuadArray</A><BR><A HREF="Raster.html" TARGET="classFrame">Raster</A><BR><A HREF="RenderingAttributes.html" TARGET="classFrame">RenderingAttributes</A><BR><A HREF="RotationInterpolator.html" TARGET="classFrame">RotationInterpolator</A><BR><A HREF="RotationPathInterpolator.html" TARGET="classFrame">RotationPathInterpolator</A><BR><A HREF="RotPosPathInterpolator.html" TARGET="classFrame">RotPosPathInterpolator</A><BR><A HREF="RotPosScalePathInterpolator.html" TARGET="classFrame">RotPosScalePathInterpolator</A><BR><A HREF="ScaleInterpolator.html" TARGET="classFrame">ScaleInterpolator</A><BR><A HREF="SceneGraphObject.html" TARGET="classFrame">SceneGraphObject</A><BR><A HREF="SceneGraphPath.html" TARGET="classFrame">SceneGraphPath</A><BR><A HREF="Screen3D.html" TARGET="classFrame">Screen3D</A><BR><A HREF="Sensor.html" TARGET="classFrame">Sensor</A><BR><A HREF="SensorRead.html" TARGET="classFrame">SensorRead</A><BR><A HREF="Shape3D.html" TARGET="classFrame">Shape3D</A><BR><A HREF="SharedGroup.html" TARGET="classFrame">SharedGroup</A><BR><A HREF="Sound.html" TARGET="classFrame">Sound</A><BR><A HREF="Soundscape.html" TARGET="classFrame">Soundscape</A><BR><A HREF="SpotLight.html" TARGET="classFrame">SpotLight</A><BR><A HREF="Switch.html" TARGET="classFrame">Switch</A><BR><A HREF="SwitchValueInterpolator.html" TARGET="classFrame">SwitchValueInterpolator</A><BR><A HREF="TexCoordGeneration.html" TARGET="classFrame">TexCoordGeneration</A><BR><A HREF="Text3D.html" TARGET="classFrame">Text3D</A><BR><A HREF="Texture.html" TARGET="classFrame">Texture</A><BR><A HREF="Texture2D.html" TARGET="classFrame">Texture2D</A><BR><A HREF="Texture3D.html" TARGET="classFrame">Texture3D</A><BR><A HREF="TextureAttributes.html" TARGET="classFrame">TextureAttributes</A><BR><A HREF="TextureCubeMap.html" TARGET="classFrame">TextureCubeMap</A><BR><A HREF="TextureUnitState.html" TARGET="classFrame">TextureUnitState</A><BR><A HREF="Transform3D.html" TARGET="classFrame">Transform3D</A><BR><A HREF="TransformGroup.html" TARGET="classFrame">TransformGroup</A><BR><A HREF="TransformInterpolator.html" TARGET="classFrame">TransformInterpolator</A><BR><A HREF="TransparencyAttributes.html" TARGET="classFrame">TransparencyAttributes</A><BR><A HREF="TransparencyInterpolator.html" TARGET="classFrame">TransparencyInterpolator</A><BR><A HREF="TriangleArray.html" TARGET="classFrame">TriangleArray</A><BR><A HREF="TriangleFanArray.html" TARGET="classFrame">TriangleFanArray</A><BR><A HREF="TriangleStripArray.html" TARGET="classFrame">TriangleStripArray</A><BR><A HREF="View.html" TARGET="classFrame">View</A><BR><A HREF="ViewPlatform.html" TARGET="classFrame">ViewPlatform</A><BR><A HREF="ViewSpecificGroup.html" TARGET="classFrame">ViewSpecificGroup</A><BR><A HREF="VirtualUniverse.html" TARGET="classFrame">VirtualUniverse</A><BR><A HREF="WakeupAnd.html" TARGET="classFrame">WakeupAnd</A><BR><A HREF="WakeupAndOfOrs.html" TARGET="classFrame">WakeupAndOfOrs</A><BR><A HREF="WakeupCondition.html" TARGET="classFrame">WakeupCondition</A><BR><A HREF="WakeupCriterion.html" TARGET="classFrame">WakeupCriterion</A><BR><A HREF="WakeupOnActivation.html" TARGET="classFrame">WakeupOnActivation</A><BR><A HREF="WakeupOnAWTEvent.html" TARGET="classFrame">WakeupOnAWTEvent</A><BR><A HREF="WakeupOnBehaviorPost.html" TARGET="classFrame">WakeupOnBehaviorPost</A><BR><A HREF="WakeupOnCollisionEntry.html" TARGET="classFrame">WakeupOnCollisionEntry</A><BR><A HREF="WakeupOnCollisionExit.html" TARGET="classFrame">WakeupOnCollisionExit</A><BR><A HREF="WakeupOnCollisionMovement.html" TARGET="classFrame">WakeupOnCollisionMovement</A><BR><A HREF="WakeupOnDeactivation.html" TARGET="classFrame">WakeupOnDeactivation</A><BR><A HREF="WakeupOnElapsedFrames.html" TARGET="classFrame">WakeupOnElapsedFrames</A><BR><A HREF="WakeupOnElapsedTime.html" TARGET="classFrame">WakeupOnElapsedTime</A><BR><A HREF="WakeupOnSensorEntry.html" TARGET="classFrame">WakeupOnSensorEntry</A><BR><A HREF="WakeupOnSensorExit.html" TARGET="classFrame">WakeupOnSensorExit</A><BR><A HREF="WakeupOnTransformChange.html" TARGET="classFrame">WakeupOnTransformChange</A><BR><A HREF="WakeupOnViewPlatformEntry.html" TARGET="classFrame">WakeupOnViewPlatformEntry</A><BR><A HREF="WakeupOnViewPlatformExit.html" TARGET="classFrame">WakeupOnViewPlatformExit</A><BR><A HREF="WakeupOr.html" TARGET="classFrame">WakeupOr</A><BR><A HREF="WakeupOrOfAnds.html" TARGET="classFrame">WakeupOrOfAnds</A></FONT></TD></TR></TABLE><TABLE BORDER="0" WIDTH="100%"><TR><TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">Exceptions</FONT>&nbsp;<FONT CLASS="FrameItemFont"><BR><A HREF="BadTransformException.html" TARGET="classFrame">BadTransformException</A><BR><A HREF="CapabilityNotSetException.html" TARGET="classFrame">CapabilityNotSetException</A><BR><A HREF="DanglingReferenceException.html" TARGET="classFrame">DanglingReferenceException</A><BR><A HREF="IllegalRenderingStateException.html" TARGET="classFrame">IllegalRenderingStateException</A><BR><A HREF="IllegalSceneGraphException.html" TARGET="classFrame">IllegalSceneGraphException</A><BR><A HREF="IllegalSharingException.html" TARGET="classFrame">IllegalSharingException</A><BR><A HREF="MultipleParentException.html" TARGET="classFrame">MultipleParentException</A><BR><A HREF="RestrictedAccessException.html" TARGET="classFrame">RestrictedAccessException</A><BR><A HREF="SceneGraphCycleException.html" TARGET="classFrame">SceneGraphCycleException</A><BR><A HREF="SoundException.html" TARGET="classFrame">SoundException</A></FONT></TD></TR></TABLE></BODY></HTML>

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -