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 allows reading its texture component information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.Appearance.ALLOW_TEXTURE_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_TEXTURE_WRITE"><!-- --></A><H3>ALLOW_TEXTURE_WRITE</H3><PRE>public static final int <B>ALLOW_TEXTURE_WRITE</B></PRE><DL><DD>Specifies that this Appearance object allows writing its texture component information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.Appearance.ALLOW_TEXTURE_WRITE">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_TEXTURE_ATTRIBUTES_READ"><!-- --></A><H3>ALLOW_TEXTURE_ATTRIBUTES_READ</H3><PRE>public static final int <B>ALLOW_TEXTURE_ATTRIBUTES_READ</B></PRE><DL><DD>Specifies that this Appearance object allows reading its textureAttributes component information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.Appearance.ALLOW_TEXTURE_ATTRIBUTES_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_TEXTURE_ATTRIBUTES_WRITE"><!-- --></A><H3>ALLOW_TEXTURE_ATTRIBUTES_WRITE</H3><PRE>public static final int <B>ALLOW_TEXTURE_ATTRIBUTES_WRITE</B></PRE><DL><DD>Specifies that this Appearance object allows writing its textureAttributes component information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.Appearance.ALLOW_TEXTURE_ATTRIBUTES_WRITE">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_TEXGEN_READ"><!-- --></A><H3>ALLOW_TEXGEN_READ</H3><PRE>public static final int <B>ALLOW_TEXGEN_READ</B></PRE><DL><DD>Specifies that this Appearance object allows reading its texture coordinate generation component information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.Appearance.ALLOW_TEXGEN_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_TEXGEN_WRITE"><!-- --></A><H3>ALLOW_TEXGEN_WRITE</H3><PRE>public static final int <B>ALLOW_TEXGEN_WRITE</B></PRE><DL><DD>Specifies that this Appearance object allows writing its texture coordinate generation component information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.Appearance.ALLOW_TEXGEN_WRITE">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_TEXTURE_UNIT_STATE_READ"><!-- --></A><H3>ALLOW_TEXTURE_UNIT_STATE_READ</H3><PRE>public static final int <B>ALLOW_TEXTURE_UNIT_STATE_READ</B></PRE><DL><DD>Specifies that this Appearance object allows reading its texture unit state component information.<P><DL><DT><B>Since:</B><DD>Java 3D 1.2</DD></DD><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.Appearance.ALLOW_TEXTURE_UNIT_STATE_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_TEXTURE_UNIT_STATE_WRITE"><!-- --></A><H3>ALLOW_TEXTURE_UNIT_STATE_WRITE</H3><PRE>public static final int <B>ALLOW_TEXTURE_UNIT_STATE_WRITE</B></PRE><DL><DD>Specifies that this Appearance object allows writing its texture unit state  component information.<P><DL><DT><B>Since:</B><DD>Java 3D 1.2</DD></DD><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.Appearance.ALLOW_TEXTURE_UNIT_STATE_WRITE">Constant Field Values</A></DL></DL><!-- ========= CONSTRUCTOR DETAIL ======== --><A NAME="constructor_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Constructor Detail</B></FONT></TD></TR></TABLE><A NAME="Appearance()"><!-- --></A><H3>Appearance</H3><PRE>public <B>Appearance</B>()</PRE><DL><DD>Constructs an Appearance component object using defaults for all state variables. All component object references are initialized  to null.<P></DL><!-- ============ METHOD DETAIL ========== --><A NAME="method_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Method Detail</B></FONT></TD></TR></TABLE><A NAME="setMaterial(javax.media.j3d.Material)"><!-- --></A><H3>setMaterial</H3><PRE>public void <B>setMaterial</B>(<A HREF="../../../javax/media/j3d/Material.html">Material</A>&nbsp;material)</PRE><DL><DD>Sets the material object to the specified object. Setting it to null disables lighting.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>material</CODE> - object that specifies the desired material properties<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="getMaterial()"><!-- --></A><H3>getMaterial</H3><PRE>public <A HREF="../../../javax/media/j3d/Material.html">Material</A> <B>getMaterial</B>()</PRE><DL><DD>Retrieves the current material object.<P><DD><DL><DT><B>Returns:</B><DD>the material object<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="setColoringAttributes(javax.media.j3d.ColoringAttributes)"><!-- --></A><H3>setColoringAttributes</H3><PRE>public void <B>setColoringAttributes</B>(<A HREF="../../../javax/media/j3d/ColoringAttributes.html">ColoringAttributes</A>&nbsp;coloringAttributes)</PRE><DL><DD>Sets the coloringAttributes object to the specified object. Setting it to null will result in default attribute usage.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>coloringAttributes</CODE> - object that specifies the desired coloringAttributes parameters<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="getColoringAttributes()"><!-- --></A><H3>getColoringAttributes</H3><PRE>public <A HREF="../../../javax/media/j3d/ColoringAttributes.html">ColoringAttributes</A> <B>getColoringAttributes</B>()</PRE><DL><DD>Retrieves the current coloringAttributes object.<P><DD><DL><DT><B>Returns:</B><DD>the coloringAttributes object<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="setTransparencyAttributes(javax.media.j3d.TransparencyAttributes)"><!-- --></A><H3>setTransparencyAttributes</H3><PRE>public void <B>setTransparencyAttributes</B>(<A HREF="../../../javax/media/j3d/TransparencyAttributes.html">TransparencyAttributes</A>&nbsp;transparencyAttributes)</PRE><DL><DD>Sets the transparencyAttributes object to the specified object. Setting it to null will result in default attribute usage.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>transparencyAttributes</CODE> - object that specifies the desired transparencyAttributes parameters<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="getTransparencyAttributes()"><!-- --></A><H3>getTransparencyAttributes</H3><PRE>public <A HREF="../../../javax/media/j3d/TransparencyAttributes.html">TransparencyAttributes</A> <B>getTransparencyAttributes</B>()</PRE><DL><DD>Retrieves the current transparencyAttributes object.<P><DD><DL><DT><B>Returns:</B><DD>the transparencyAttributes object<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="setRenderingAttributes(javax.media.j3d.RenderingAttributes)"><!-- --></A><H3>setRenderingAttributes</H3><PRE>public void <B>setRenderingAttributes</B>(<A HREF="../../../javax/media/j3d/RenderingAttributes.html">RenderingAttributes</A>&nbsp;renderingAttributes)</PRE><DL><DD>Sets the renderingAttributes object to the specified object. Setting it to null will result in default attribute usage.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>renderingAttributes</CODE> - object that specifies the desired renderingAttributes parameters<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="getRenderingAttributes()"><!-- --></A><H3>getRenderingAttributes</H3><PRE>public <A HREF="../../../javax/media/j3d/RenderingAttributes.html">RenderingAttributes</A> <B>getRenderingAttributes</B>()</PRE><DL><DD>Retrieves the current renderingAttributes object.<P><DD><DL><DT><B>Returns:</B><DD>the renderingAttributes object<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="setPolygonAttributes(javax.media.j3d.PolygonAttributes)"><!-- --></A><H3>setPolygonAttributes</H3><PRE>public void <B>setPolygonAttributes</B>(<A HREF="../../../javax/media/j3d/PolygonAttributes.html">PolygonAttributes</A>&nbsp;polygonAttributes)</PRE><DL><DD>Sets the polygonAttributes object to the specified object. Setting it to null will result in default attribute usage.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>polygonAttributes</CODE> - object that specifies the desired  polygonAttributes parameters<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="getPolygonAttributes()"><!-- --></A><H3>getPolygonAttributes</H3><PRE>public <A HREF="../../../javax/media/j3d/PolygonAttributes.html">PolygonAttributes</A> <B>getPolygonAttributes</B>()</PRE><DL><DD>Retrieves the current polygonAttributes object.

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