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<P><P><A NAME="javax.vecmath.Vector3d"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Class <A HREF="javax/vecmath/Vector3d.html">javax.vecmath.Vector3d</A> implements Serializable</B></FONT></TD></TR></TABLE><P><P><A NAME="javax.vecmath.Vector3f"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Class <A HREF="javax/vecmath/Vector3f.html">javax.vecmath.Vector3f</A> implements Serializable</B></FONT></TD></TR></TABLE><P><P><A NAME="javax.vecmath.Vector4d"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Class <A HREF="javax/vecmath/Vector4d.html">javax.vecmath.Vector4d</A> implements Serializable</B></FONT></TD></TR></TABLE><P><P><A NAME="javax.vecmath.Vector4f"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Class <A HREF="javax/vecmath/Vector4f.html">javax.vecmath.Vector4f</A> implements Serializable</B></FONT></TD></TR></TABLE><P><P><HR SIZE="4" NOSHADE><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD ALIGN="center"><FONT SIZE="+2"><B>Package</B> <B>javax.media.j3d</B></FONT></TD></TR></TABLE><P><A NAME="javax.media.j3d.BadTransformException"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Class <A HREF="javax/media/j3d/BadTransformException.html">javax.media.j3d.BadTransformException</A> implements Serializable</B></FONT></TD></TR></TABLE><P><P><A NAME="javax.media.j3d.Canvas3D"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Class <A HREF="javax/media/j3d/Canvas3D.html">javax.media.j3d.Canvas3D</A> implements Serializable</B></FONT></TD></TR></TABLE><P><A NAME="serialized_methods"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Serialization Methods</B></FONT></TD></TR></TABLE><P><A NAME="readObject(java.io.ObjectInputStream)"><!-- --></A><H3>readObject</H3><PRE>private void <B>readObject</B>(java.io.ObjectInputStream&nbsp;in)                 throws java.io.IOException,                        java.lang.ClassNotFoundException</PRE><DL><DD>Serialization of Canvas3D objects is not supported.<P><DD><DL><DT><B>Throws:</B><DD><CODE>java.lang.UnsupportedOperationException</CODE> - this method is not supported<DD><CODE>java.io.IOException</CODE><DD><CODE>java.lang.ClassNotFoundException</CODE><DT><B>Since:</B><DD>Java 3D 1.3</DD></DL></DD></DL><HR><A NAME="writeObject(java.io.ObjectOutputStream)"><!-- --></A><H3>writeObject</H3><PRE>private void <B>writeObject</B>(java.io.ObjectOutputStream&nbsp;out)                  throws java.io.IOException</PRE><DL><DD>Serialization of Canvas3D objects is not supported.<P><DD><DL><DT><B>Throws:</B><DD><CODE>java.lang.UnsupportedOperationException</CODE> - this method is not supported<DD><CODE>java.io.IOException</CODE><DT><B>Since:</B><DD>Java 3D 1.3</DD></DL></DD></DL><A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Serialized Fields</B></FONT></TD></TR></TABLE><H3>offScreen</H3><PRE>boolean <B>offScreen</B></PRE><DL><DL></DL></DL><HR><H3>offScreenCanvasLoc</H3><PRE>java.awt.Point <B>offScreenCanvasLoc</B></PRE><DL><DL></DL></DL><HR><H3>offScreenCanvasSize</H3><PRE>java.awt.Dimension <B>offScreenCanvasSize</B></PRE><DL><DL></DL></DL><HR><H3>offScreenCanvasClippedLoc</H3><PRE>java.awt.Point <B>offScreenCanvasClippedLoc</B></PRE><DL><DL></DL></DL><HR><H3>offScreenCanvasClippedSize</H3><PRE>java.awt.Dimension <B>offScreenCanvasClippedSize</B></PRE><DL><DL></DL></DL><HR><H3>offScreenRendering</H3><PRE>boolean <B>offScreenRendering</B></PRE><DL><DL></DL></DL><HR><H3>waitingForOffScreenRendering</H3><PRE>boolean <B>waitingForOffScreenRendering</B></PRE><DL><DL></DL></DL><HR><H3>offScreenBuffer</H3><PRE><A HREF="javax/media/j3d/ImageComponent2D.html">ImageComponent2D</A> <B>offScreenBuffer</B></PRE><DL><DL></DL></DL><HR><H3>byteBuffer</H3><PRE>byte[] <B>byteBuffer</B></PRE><DL><DL></DL></DL><HR><H3>useSharedCtx</H3><PRE>boolean <B>useSharedCtx</B></PRE><DL><DL></DL></DL><HR><H3>stereoAvailable</H3><PRE>boolean <B>stereoAvailable</B></PRE><DL><DL></DL></DL><HR><H3>stereoEnable</H3><PRE>boolean <B>stereoEnable</B></PRE><DL><DL></DL></DL><HR><H3>useStereo</H3><PRE>boolean <B>useStereo</B></PRE><DL><DL></DL></DL><HR><H3>rightStereoPass</H3><PRE>boolean <B>rightStereoPass</B></PRE><DL><DL></DL></DL><HR><H3>monoscopicViewPolicy</H3><PRE>int <B>monoscopicViewPolicy</B></PRE><DL><DL></DL></DL><HR><H3>doubleBufferAvailable</H3><PRE>boolean <B>doubleBufferAvailable</B></PRE><DL><DL></DL></DL><HR><H3>doubleBufferEnable</H3><PRE>boolean <B>doubleBufferEnable</B></PRE><DL><DL></DL></DL><HR><H3>useDoubleBuffer</H3><PRE>boolean <B>useDoubleBuffer</B></PRE><DL><DL></DL></DL><HR><H3>sceneAntialiasingAvailable</H3><PRE>boolean <B>sceneAntialiasingAvailable</B></PRE><DL><DL></DL></DL><HR><H3>sceneAntialiasingMultiSamplesAvailable</H3><PRE>boolean <B>sceneAntialiasingMultiSamplesAvailable</B></PRE><DL><DL></DL></DL><HR><H3>antialiasingSet</H3><PRE>boolean <B>antialiasingSet</B></PRE><DL><DL></DL></DL><HR><H3>textureColorTableSize</H3><PRE>int <B>textureColorTableSize</B></PRE><DL><DL></DL></DL><HR><H3>multiTexAccelerated</H3><PRE>boolean <B>multiTexAccelerated</B></PRE><DL><DL></DL></DL><HR><H3>numTexUnitSupported</H3><PRE>int <B>numTexUnitSupported</B></PRE><DL><DL></DL></DL><HR><H3>numTexCoordSupported</H3><PRE>int <B>numTexCoordSupported</B></PRE><DL><DL></DL></DL><HR><H3>texUnitStateMap</H3><PRE>int[] <B>texUnitStateMap</B></PRE><DL><DL></DL></DL><HR><H3>numActiveTexUnit</H3><PRE>int <B>numActiveTexUnit</B></PRE><DL><DL></DL></DL><HR><H3>queryProps</H3><PRE>J3dQueryProps <B>queryProps</B></PRE><DL><DL></DL></DL><HR><H3>leftManualEyeInImagePlate</H3><PRE><A HREF="javax/vecmath/Point3d.html">Point3d</A> <B>leftManualEyeInImagePlate</B></PRE><DL><DL></DL></DL><HR><H3>rightManualEyeInImagePlate</H3><PRE><A HREF="javax/vecmath/Point3d.html">Point3d</A> <B>rightManualEyeInImagePlate</B></PRE><DL><DL></DL></DL><HR><H3>view</H3><PRE><A HREF="javax/media/j3d/View.html">View</A> <B>view</B></PRE><DL><DL></DL></DL><HR><H3>pendingView</H3><PRE><A HREF="javax/media/j3d/View.html">View</A> <B>pendingView</B></PRE><DL><DL></DL></DL><HR><H3>canvasViewCache</H3><PRE>CanvasViewCache <B>canvasViewCache</B></PRE><DL><DL></DL></DL><HR><H3>raIsVisible</H3><PRE>boolean <B>raIsVisible</B></PRE><DL><DL></DL></DL><HR><H3>ra</H3><PRE>RenderAtom <B>ra</B></PRE><DL><DL></DL></DL><HR><H3>cvDirtyMask</H3><PRE>int <B>cvDirtyMask</B></PRE><DL><DL></DL></DL><HR><H3>resizeGraphics2D</H3><PRE>boolean <B>resizeGraphics2D</B></PRE><DL><DL></DL></DL><HR><H3>isRunning</H3><PRE>boolean <B>isRunning</B></PRE><DL><DL></DL></DL><HR><H3>isRunningStatus</H3><PRE>boolean <B>isRunningStatus</B></PRE><DL><DL></DL></DL><HR><H3>active</H3><PRE>boolean <B>active</B></PRE><DL><DL></DL></DL><HR><H3>visible</H3><PRE>boolean <B>visible</B></PRE><DL><DL></DL></DL><HR><H3>ctxReset</H3><PRE>boolean <B>ctxReset</B></PRE><DL><DL></DL></DL><HR><H3>screen</H3><PRE><A HREF="javax/media/j3d/Screen3D.html">Screen3D</A> <B>screen</B></PRE><DL><DL></DL></DL><HR><H3>imageReady</H3><PRE>boolean <B>imageReady</B></PRE><DL><DL></DL></DL><HR><H3>fogOn</H3><PRE>int <B>fogOn</B></PRE><DL><DL></DL></DL><HR><H3>graphicsContext3D</H3><PRE><A HREF="javax/media/j3d/GraphicsContext3D.html">GraphicsContext3D</A> <B>graphicsContext3D</B></PRE><DL><DL></DL></DL><HR><H3>waiting</H3><PRE>boolean <B>waiting</B></PRE><DL><DL></DL></DL><HR><H3>swapDone</H3><PRE>boolean <B>swapDone</B></PRE><DL><DL></DL></DL><HR><H3>graphicsConfiguration</H3><PRE>java.awt.GraphicsConfiguration <B>graphicsConfiguration</B></PRE><DL><DL></DL></DL><HR><H3>graphics2D</H3><PRE>J3DGraphics2DImpl <B>graphics2D</B></PRE><DL><DL></DL></DL><HR><H3>gfxCreationLock</H3><PRE>java.lang.Object <B>gfxCreationLock</B></PRE><DL><DL></DL></DL><HR><H3>vworldToEc</H3><PRE><A HREF="javax/media/j3d/Transform3D.html">Transform3D</A> <B>vworldToEc</B></PRE><DL><DL></DL></DL><HR><H3>vpcToEc</H3><PRE><A HREF="javax/media/j3d/Transform3D.html">Transform3D</A> <B>vpcToEc</B></PRE><DL><DL></DL></DL><HR><H3>window</H3><PRE>int <B>window</B></PRE><DL><DL></DL></DL><HR><H3>vid</H3><PRE>int <B>vid</B></PRE><DL><DL></DL></DL><HR><H3>visInfo</H3><PRE>long <B>visInfo</B></PRE><DL><DL></DL></DL><HR><H3>nativeGraphicsVersion</H3><PRE>java.lang.String <B>nativeGraphicsVersion</B></PRE><DL><DL></DL></DL><HR><H3>nativeWSobj</H3><PRE>NativeWSInfo <B>nativeWSobj</B></PRE><DL><DL></DL></DL><HR><H3>firstPaintCalled</H3><PRE>boolean <B>firstPaintCalled</B></PRE><DL><DL></DL></DL><HR><H3>added</H3><PRE>boolean <B>added</B></PRE><DL><DL></DL></DL><HR><H3>ctx</H3><PRE>long <B>ctx</B></PRE><DL><DL></DL></DL><HR><H3>ctxTimeStamp</H3><PRE>long <B>ctxTimeStamp</B></PRE><DL><DL></DL></DL><HR><H3>localEyeLightingEnable</H3><PRE>boolean <B>localEyeLightingEnable</B></PRE><DL><DL></DL></DL><HR><H3>ctxEyeLightingEnable</H3><PRE>boolean <B>ctxEyeLightingEnable</B></PRE><DL><DL></DL></DL><HR><H3>currentAppear</H3><PRE>AppearanceRetained <B>currentAppear</B></PRE><DL><DL></DL></DL><HR><H3>currentMaterial</H3><PRE>MaterialRetained <B>currentMaterial</B></PRE><DL><DL></DL></DL><HR><H3>viewFrustum</H3><PRE>CachedFrustum <B>viewFrustum</B></PRE><DL><DD>The object used for View Frustum Culling<P><DL></DL></DL><HR><H3>lightBin</H3><PRE>LightBin <B>lightBin</B></PRE><DL><DD>The RenderBin bundle references used to decide what the underlying  context contains.<P><DL></DL></DL><HR><H3>environmentSet</H3><PRE>EnvironmentSet <B>environmentSet</B></PRE><DL><DL></DL></DL><HR><H3>attributeBin</H3><PRE>AttributeBin <B>attributeBin</B></PRE><DL><DL></DL></DL><HR><H3>renderMolecule</H3><PRE>RenderMolecule <B>renderMolecule</B></PRE><DL><DL></DL></DL><HR><H3>polygonAttributes</H3><PRE>PolygonAttributesRetained <B>polygonAttributes</B></PRE><DL><DL></DL></DL><HR><H3>lineAttributes</H3><PRE>LineAttributesRetained <B>lineAttributes</B></PRE><DL><DL></DL></DL><HR><H3>pointAttributes</H3><PRE>PointAttributesRetained <B>pointAttributes</B></PRE>

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