📄 modifier.java
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package org.sunflow.core;
/**
* This represents a surface modifier. This is run on each instance prior to
* shading and can modify the shading state in arbitrary ways to provide effects
* such as bump mapping.
*/
public interface Modifier extends RenderObject {
/**
* Modify the shading state for the point to be shaded.
*
* @param state shading state to modify
*/
public void modify(ShadingState state);
}
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