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📄 dockstate.h

📁 thes is veer good (ksmoutTool)
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/*************************************************************************** *   Copyright (C) 2006 by the KSmoothDock team   * *   dangvd@yahoo.com   * *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU General Public License as published by  * *   the Free Software Foundation; either version 2 of the License, or     * *   (at your option) any later version.                                   * *                                                                         * *   This program is distributed in the hope that it will be useful,       * *   but WITHOUT ANY WARRANTY; without even the implied warranty of        * *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         * *   GNU General Public License for more details.                          * *                                                                         * *   You should have received a copy of the GNU General Public License     * *   along with this program; if not, write to the                         * *   Free Software Foundation, Inc.,                                       * *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             * ***************************************************************************/#ifndef DOCKSTATE_H#define DOCKSTATE_H/** * @short Abstract base class for all dock state classes * @author the KSmoothDock team <dangvd@yahoo.com> */#include<qevent.h>class KSmoothDock;class DockState {public:    /// Constructor    DockState(KSmoothDock* dock);    /// Dock created event    virtual void dockCreatedEvent() {};    /// Paint event handler        virtual void paintEvent(QPaintEvent* e) = 0;    /// Mouse pressed event handler    virtual void mousePressEvent(QMouseEvent* e) = 0;        /// Mouse moved event handler    virtual void mouseMoveEvent(QMouseEvent* e) = 0;    /// Enter event handler    virtual void enterEvent(QEvent* e) = 0;    /// Leave event handler    virtual void leaveEvent(QEvent* e) = 0;    /// Update the dock when the active window has been changed    virtual void activeWindowChanged(WId id) {};    /// Update the layout    virtual void updateLayout(bool reset = true) = 0;    /// Update background    virtual void updateBackground() = 0;    /// Update a specific item    virtual void updateItem(int itemIndex) = 0;    /// Update autohide mode    virtual void updateAutohideMode() {};protected:    KSmoothDock* m_dock; // the dock};#endif

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