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📄 normalzoomstate.h~

📁 thes is veer good (ksmoutTool)
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/*************************************************************************** *   Copyright (C) 2006 by the KSmoothDock team   * *   dangvd@yahoo.com   * *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU General Public License as published by  * *   the Free Software Foundation; either version 2 of the License, or     * *   (at your option) any later version.                                   * *                                                                         * *   This program is distributed in the hope that it will be useful,       * *   but WITHOUT ANY WARRANTY; without even the implied warranty of        * *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         * *   GNU General Public License for more details.                          * *                                                                         * *   You should have received a copy of the GNU General Public License     * *   along with this program; if not, write to the                         * *   Free Software Foundation, Inc.,                                       * *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             * ***************************************************************************/#ifndef NORMALZOOMSTATE_H#define NORMALZOOMSTATE_H#include <qobject.h>#include "dockstate.h"/** * @short Class representing the normal zoom state of the dock * @author the KSmoothDock team <dangvd@yahoo.com>*/#include <vector>#include <qtimer.h>#include <kpixmap.h>class NormalZoomState : public QObject, public DockState{    Q_OBJECTpublic:    /// Constructors    NormalZoomState(KSmoothDock* dock);    /// Dock created event    virtual void dockCreatedEvent();    /// Update the layout    virtual void updateLayout(bool reset = true);    /// Update background    virtual void updateBackground();    /// Paint event handler        virtual void paintEvent(QPaintEvent* e);    /// Mouse pressed event handler    virtual void mousePressEvent(QMouseEvent* e);    /// Mouse moved event handler    virtual void mouseMoveEvent(QMouseEvent* e);    /// Enter event handler    virtual void enterEvent(QEvent* e);    /// Leave event handler    virtual void leaveEvent(QEvent* e);    /// Update a specific item    virtual void updateItem(int itemIndex);    /// Update the dock when the active window has been changed    virtual void activeWindowChanged(WId id);    /// Update autohide mode    virtual void updateAutohideMode();public slots:    /// Zoom timer event handler    void updateZoom();    /// Stop launcher acknowledgement    void stopLauncherAcknowledgement();private: // functions    /// Find the index of the item with mouse focus given mouse's x and y position    int findItemIndex(int x, int y);    /// Update background image    void updateBackgroundImage();    /// Update after showing/un-showing the desktop    void updateAfterShowingDesktop();    /// Pause execution    void pauseExecution();        /// Set mask on/off    void setMaskOn(bool maskOn);private: // data    int m_w; // dock's width    int m_h; // dock' height    bool m_isHidden; // indicating the dock is hidden when autohide mode is on    std::auto_ptr<KPixmap> m_background; // background image    std::auto_ptr<QPixmap> m_buffer; // off-screen buffer image        int m_lastFocusedItemIndex; // the index of the last focused item    int m_clickedLauncherIndex; // the index of the recently clicked launcher    std::vector<int> m_itemsSize; // size of the items    std::vector<int> m_itemsSizeIncrement; // increment in size of the items        unsigned int m_firstIndexToUpdate; // paint event handler will update items with index from m_firstIndexToUpdate to m_lastIndexToUpdate    unsigned int m_lastIndexToUpdate;    QTimer* m_timer;    int m_animationNumSteps; // number of animation steps    // int m_animationStepDelay; // delay between animation steps (in miliseconds)};#endif

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