📄 hopcreatesolidsphere.h
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#ifndef _HOPCREATESOLIDSPHERE_H
#define _HOPCREATESOLIDSPHERE_H
#include "HOpCreateSphere.h"
class CSolidHoopsView;
class HOpCreateSolidSphere : public HOpCreateSphere
{
public:
HOpCreateSolidSphere (HBaseView* view, int DoRepeat=0, int DoCapture=1);
virtual const char * GetName();
HBaseOperator * Clone(); /*! returns a pointer to a copy of the operator */
BODY * CreateSolidSphere(HPoint & center, float radius);
int OnLButtonUp(HEventInfo &event);
};
#endif
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