game.h

来自「俄罗斯方块 采用MFC和GDI+编写的,自己感觉写得不是很好,不过看上去还行」· C头文件 代码 · 共 41 行

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#pragma once
#include "Square.h"
#include "Block.h"
#include "GameField.h"
#include <afxwin.h>
#include <string>
using std::wstring;
using namespace Gdiplus;

class Game
{
public:
	Game(void);
	Game(HDC  hdc,DOCINFO *info);
	bool ReDraw();
	bool Go();
	bool Start();
	bool Stop();
	void ReStrat();
	bool SetHDC(HDC & hdc);
	bool Init(HDC * hdc,DOCINFO *info);
	bool NextOne();
	GameField * engine;
	Block *nextBlock;//
	BlockTypes next_object ;//= Undefined
	Block *CurrentBlock;
	bool GetProcessing();
	int GetTime();
	void Switch();
	bool EnterGame;//=false
	int score;//=0
	int GetLevel();
protected:
	
	bool stillProcessing;//=false
	int time;//=500 ms
	int level;//=1
public:
	virtual ~Game(void);
};

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