📄 amf_agcnmaxabs.c
字号:
// Copyright(c) 2005 Analog Devices, Inc. All Rights Reserved.
// This software is proprietary and confidential to Analog Devices, Inc. and its licensors.
// File : $Id: //depot/development/visualaudio/modules/2.5.0/SHARC/Source/AMF_AGCNMaxAbs.c#3 $
// Part of : VisualAudio V2.5.0
// Updated : $Date: 2006/10/12 $ by $Author: Fernando $
#include "AMF_AGCNMaxAbs.h"
#include <math.h>
void AMF_AGCNMaxAbs_Render(AMF_AGCNMaxAbs * restrict instance,float * restrict * buffers, int tickSize);
// NOTE: The C version of this function is for reference only (it is
// intended just to show the general algorithm that the module
// uses), and it may not have been fully tested
#if 0
SEG_MOD_FAST_CODE void AMF_AGCNMaxAbs_Render(AMF_AGCNMaxAbs * restrict instance,float * restrict * buffers, int tickSize) {
int numInputs = instance->b.inputPinCount;
int i,k;
float *out = buffers[numInputs];
float *in;
float abs;
#if 1
in = buffers[0];
// Could rewrite this so that aliasing is OK
// but I suspect this formulation is faster.
for (i=0; i<tickSize; i++) {
out[i] = fabsf(in[i]);
}
for (k=1; k<numInputs; k++) {
in = buffers[k];
for (i=0; i<tickSize; i++) {
abs = fabsf(in[i]);
out[i] = fmaxf(out[i],abs);
}
}
#else
// Alternative formulation that would allow aliasing:
float val;
for (i=0; i<tickSize; i++) {
val = 0.0;
for (k=0; k<numInputs; k++) {
val = fmaxf(val,fabs(buffers[k][i]));
}
out[i] = val;
}
#endif
}
#endif
SEG_MOD_SLOW_CONST const AMF_ModuleVariableClass AMFClassAGCNMaxAbs = {
AMFModuleClassFlag_VARIABLE_PIN_COUNT, // flags
(AMF_RenderFunction)AMF_AGCNMaxAbs_Render, // render function
(void *)0 // default bypass
};
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -