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📄 amf_tonecontroltreble_s.c

📁 ADI SHARC DSP 音频算法标准模块库
💻 C
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// Copyright(c) 2005 Analog Devices, Inc. All Rights Reserved.
// This software is proprietary and confidential to Analog Devices, Inc. and its licensors.

// File    : $Id: //depot/development/visualaudio/modules/2.5.0/SHARC/Source/AMF_ToneControlTreble_S.c#3 $ 
// Part of : VisualAudio V2.5.0 
// Updated : $Date: 2006/10/12 $ by $Author: Fernando $



#include "AMF_ToneControlTreble_S.h"
#include "VA_GeneralHelperFunctions.h"


void AMF_ToneControlTreble_S_Render(AMF_ToneControlTreble_S * restrict instance,float * restrict * buffers, int tickSize);


// NOTE: The C version of this function is for reference only (it is
//       intended just to show the general algorithm that the module
//       uses), and it may not have been fully tested
#if 0    // C example code

#pragma optimize_for_speed
SEG_MOD_FAST_CODE  void AMF_ToneControlTreble_S_Render(AMF_ToneControlTreble_S * restrict instance,float * restrict * buffers,int tickSize) {
    int i;
    float amp = instance->aux->amp;
    float ampTarget = instance->ampTarget;
    float pm *state = &instance->aux->state[0];
    float ampSmoothing = instance->ampSmoothing;
    float b0 = instance->b0;
    float oneMinusRate = 1.0 - ampSmoothing;
     float tmp[2];
    float allPass[2];
    float *in = buffers[0]; // Don't use restrict because we say they can alias (see .h file)
    float *out = buffers[1];

    
    // In assembly version, this uses SIMD
    for (i=0; i<tickSize*2; i+=2) {
        // the smoothed shelf amplitude
        amp = amp * oneMinusRate + ampTarget * ampSmoothing;

        // the allpass filter
        tmp[0] =  in[i] - b0 * state[0];
        tmp[1] =  in[i+1] - b0 * state[1];
        allPass[0] = b0 * tmp[0] + state[0];
        allPass[1] = b0 * tmp[1] + state[1];
        state[0] = tmp[0];
        state[1] = tmp[1];

        // the Regalia-Mitra low shelf
        out[i] = 0.5 * ( (in[i] + allPass[0]) + amp * (in[i] - allPass[0]) );
        out[i+1] = 0.5 * ( (in[i+1] + allPass[1]) + amp * (in[i+1] - allPass[1]) );
    }
    instance->aux->amp = amp;
}
#endif

SEG_MOD_SLOW_CONST const AMF_ModuleClass AMFClassToneControlTreble_S = {

    /* Flags */
    0,

    /** Reference to render function. */
    (AMF_RenderFunction)AMF_ToneControlTreble_S_Render, 

    /* Default bypass */
    (void *)0,

    /* Input descriptor - 1 input, and it is stereo. */
    1, AMF_StereoPin(0),

    /* Output descriptor - 1 output, and it is stereo. */
    1, AMF_StereoPin(0)
};






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