📄 amf_fir_ds.c
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// Copyright(c) 2005 Analog Devices, Inc. All Rights Reserved.
// This software is proprietary and confidential to Analog Devices, Inc. and its licensors.
// File : $Id: //depot/development/visualaudio/modules/2.5.0/SHARC/Source/AMF_FIR_DS.c#3 $
// Part of : VisualAudio V2.5.0
// Updated : $Date: 2006/10/12 $ by $Author: Fernando $
#include "AMF_FIR_DS.h"
#include "VA_GeneralHelperFunctions.h"
void AMF_FIR_DS_Render(AMF_FIR_DS * restrict instance,float * restrict * buffers,int tickSize);
// NOTE: The C version of this function is for reference only (it is
// intended just to show the general algorithm that the module
// uses), and it may not have been fully tested
#if 0 // example C code
SEG_MOD_FAST_CODE void AMF_FIR_DS_Render(AMF_FIR_DS * restrict instance,float * restrict * buffers,int tickSize) {
int i, j, k;
int filterSize = instance->filterSize; // filter size
int stateIndex = instance->stateIndex; // current state buffer index
float pm *stateBuffer = &instance->stateBuffer[0]; // state buffer, interleaved
float *coefs = &instance->coefs[0]; // filter coefs, 2 interleaved coeff sets
float tmp[2];
float *in = buffers[0];
float *out = buffers[1];
for (i=0; i<tickSize*2; i+=2) {
stateBuffer[stateIndex] = in[i]; // update the state
stateBuffer[stateIndex+1] = in[i+1]; // state array is interleaved
tmp[0] = 0; // reset tmp
tmp[1] = 0;
for (j = 0; j < 2*(filterSize-1); j+=2) {
k = j + stateIndex; // circular buffer
if (k > 2*(filterSize-1))
k -= 2*filterSize;
tmp[0] += coefs[j] * stateBuffer[k];
tmp[1] += coefs[j+1] * stateBuffer[k+1];
}
stateIndex -= 2;
if (stateIndex < 0) // decr state index and check for wrap
stateIndex = 2*(filterSize-1);// the filter delay is updated
// 'backwards' so memory reads for
// the filter are then 'forward'
out[i] = tmp[0]; // output
out[i+1] = tmp[1];
}
instance->stateIndex = stateIndex;
}
#endif
SEG_MOD_SLOW_CONST const AMF_ModuleClass AMFClassFIR_DS = {
/* Flags */
0,
/* Render function */
(AMF_RenderFunction)AMF_FIR_DS_Render, // render function
/* Default bypass */
(void *)0,
/* Input descriptor - 1 input, and it is stereo. */
1, AMF_StereoPin(0),
/* Output descriptor - 1 output, and it is stereo. */
1, AMF_StereoPin(0)
};
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