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📄 amf_agccompressorcore.c

📁 ADI SHARC DSP 音频算法标准模块库
💻 C
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// Copyright(c) 2005 Analog Devices, Inc. All Rights Reserved.
// This software is proprietary and confidential to Analog Devices, Inc. and its licensors.

// File    : $Id: //depot/development/visualaudio/modules/2.5.0/SHARC/Source/AMF_AGCCompressorCore.c#3 $ 
// Part of : VisualAudio V2.5.0 
// Updated : $Date: 2006/10/12 $ by $Author: Fernando $



#include "AMF_AGCCompressorCore.h"
#include "math.h"

void AMF_AGCCompressorCore_Render(AMF_AGCCompressorCore * restrict instance,float * restrict * buffers,int tickSize);

// NOTE: The C version of this function is for reference only (it is
//       intended just to show the general algorithm that the module
//       uses), and it may not have been fully tested
#if 0 

SEG_MOD_FAST_CODE  void AMF_AGCCompressorCore_Render(AMF_AGCCompressorCore * restrict instance,float * restrict * buffers,int tickSize) {
    int i;
    float *in = buffers[0]; 
    float *out = buffers[1];
    float envState = instance->envState;
    float attackCoef = instance->attackCoef;
    float decayCoef = instance->decayCoef;
    float envCoef;
    float smoothingState = instance->smoothingState;
    float attackCoefSmoothing = instance->attackCoefSmoothing;
    float decayCoefSmoothing = instance->decayCoefSmoothing;
    float coefSmoothing;
    float maxInput;
    float tmp;
   
    maxInput = 0;
    for(i=0;i<tickSize;i++)
        maxInput = fmaxf(maxInput, in[i]);
        
    if(envState < maxInput) {
        envCoef = attackCoef;
        coefSmoothing = attackCoefSmoothing;
    } else {
        envCoef = decayCoef;
        coefSmoothing = decayCoefSmoothing;
    }

    
    // one pole filter for envelope detector, where filter coef is determined above
    tmp = envCoef*maxInput + (1.0-envCoef)*envState;
    instance->envState = tmp;

    // convert env output to log
    tmp = AMF_TranslateVeryFastAmpToDB(tmp);

    // subtract compression threshold from logEnv
    tmp -= instance->threshold;

    // max zero
    if(tmp < 0)
        tmp = 0;

    // multiply by slope
    tmp = tmp * -instance->slope;

    // add gain offset
    tmp += instance->gain;
    
    tmp = AMF_TranslateVeryFastDBToAmp(tmp);

    // filter output with one pole filter running at sampling rate    
    for (i=0; i<tickSize; i++) {
        out[i] = coefSmoothing*tmp + (1.0-coefSmoothing)*smoothingState;
        smoothingState = out[i];
    }
    instance->smoothingState = smoothingState;
}
#endif

SEG_MOD_SLOW_CONST const AMF_ModuleClass AMFClassAGCCompressorCore = {
    
    /* Flags */
    0,
     
    /* Render function */
    (AMF_RenderFunction)AMF_AGCCompressorCore_Render,  // render function 
    
    /* Default bypass */
    (void *)0,

    /* Input descriptor - 1 input, and it is mono. */
    1, 0,

    /* Output descriptor - 1 output, and it is mono. */
    1, 0,
};

// Class-specific helper functions
SEG_MOD_SLOW_CODE float AMF_AGCCompressorCore_TranslateEnvFollowerT60(float T60, int tickSize, float samplingRate)
{
    return 1.0-exp(-1.0 * tickSize / (samplingRate * (0.001*T60)));
}

SEG_MOD_SLOW_CODE float AMF_AGCCompressorCore_TranslateSmoothingFilterT60(float T60, int tickSize, float samplingRate)
{
    return 1.0-exp(-1.0 / (samplingRate * (0.001*T60)));
}

SEG_MOD_SLOW_CODE float AMF_AGCCompressorCore_TranslateSlope(float ratio)
{
    return 1.0 - (1.0 / ratio);
}






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