📄 amf_scl1add2_s_render.asm
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// Copyright(c) 2005 Analog Devices, Inc. All Rights Reserved.
// This software is proprietary and confidential to Analog Devices, Inc. and its licensors.
// File : $Id: //depot/development/visualaudio/modules/2.5.0/SHARC/Source/AMF_Scl1Add2_S_Render.asm#3 $
// Part of : VisualAudio V2.5.0
// Updated : $Date: 2006/10/12 $ by $Author: Fernando $
// Module Name : AMF_Scl1Add2_S.asm
// DSP Processor : ADSP21161
// Original Author : Sean Costello
// Date : 2/19/04
//====================================================================================
// Processor resources used:
// 30 words pmem INTERNAL
// 411 cycles, tickSize=128 (27 + 3*tickSize)
//====================================================================================
#if 1
#include <processor.h>
#include "AMF_Scl1Add2_S.h"
#include "asm_macros.h"
#include "asm_sprt.h"
.global _AMF_Scl1Add2_S_Render; ;
.segment /pm SEG_MOD_FAST_CODE;
_AMF_Scl1Add2_S_Render:
//====================================================================================
entry;
//module entry arguments passed in registers:
// r4 = instance (AMF_Scl1Add2_S * restrict)
// r8 = * buffers (float * restrict)
// r12 = int tickSize
puts=mode1;
r0=i0; puts=r0;
r0=i1; puts=r0;
m4=2; // SIMD loop increment
i4=r4; // i4->instance
f2=dm(AMF_Scl1Add2_S_Amp,i4); // f2= float Amp = instance->amp
s2=f2;
i4=r8; // i4->*buffers
bit set mode1 PEYEN; // Enable PEy:SIMD
i0=dm(0,i4); // i0=float *in1
i1=dm(1,i4); // i1=float *in2
i4=dm(2,i4); // i4=float *out1
f1=dm(i0,m4); // f1=in1[0]
f8=dm(i1,m4); // f8=in2[0]
AMF_Scl1Add2_S_Render_loop_start:
// for (i=0; i<2*tickSize; i++)
LCNTR=r12, DO AMF_Scl1Add2_S_Render_loop_end UNTIL LCE;
f0=f1*f2, f1=dm(i0,m4); // f0=in1*amp, f1=in1[i++]
f4=f0+f8, f8=dm(i1,m4); // f4=f0+in2, f8=in2[i++]
AMF_Scl1Add2_S_Render_loop_end:
dm(i4,m4)=f4; // out[i++]=f4
bit clr mode1 PEYEN; // Disable PEy:SIMD
//====================================================================================
i1=gets(1);
i0=gets(2);
mode1=gets(3);
alter(3);
//------------------------------------------------------------------------------------
_AMF_Scl1Add2_S_Render.END:
leaf_exit; // C-rth requires this instead of rts
//------------------------------------------------------------------------------------
.endseg;
#endif
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