📄 amf_clipsym_ds.c
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// Copyright(c) 2005 Analog Devices, Inc. All Rights Reserved.
// This software is proprietary and confidential to Analog Devices, Inc. and its licensors.
// File : $Id: //depot/development/visualaudio/modules/2.5.0/SHARC/Source/AMF_ClipSym_DS.c#3 $
// Part of : VisualAudio V2.5.0
// Updated : $Date: 2006/10/12 $ by $Author: Fernando $
#include "AMF_ClipSym_DS.h"
void AMF_ClipSym_DS_Render(AMF_ClipSym_DS * restrict instance,float * restrict * buffers,int tickSize);
// NOTE: The C version of this function is for reference only (it is
// intended just to show the general algorithm that the module
// uses), and it may not have been fully tested
#if 0
SEG_MOD_FAST_CODE void AMF_ClipSym_DS_Render(AMF_ClipSym_DS * restrict instance,float * restrict * buffers,int tickSize) {
int i;
float *in = buffers[0];
float *out = buffers[1];
float clipLeft = instance->clipValue[0];
float clipRight = instance->clipValue[1];
for (i=0; i<tickSize*2; i+=2) {
// clip left channel
if(in[i]>clipLeft)
out[i] = clipLeft;
else if(in[i]<-clipLeft)
out[i] = -clipLeft;
else
out[i] = in[i];
// clip right channel
if(in[i+1]>clipRight)
out[i+1] = clipRight;
else if(in[i+1]<-clipRight)
out[i+1] = -clipRight;
else
out[i+1] = in[i+1];
}
}
#endif
SEG_MOD_SLOW_CONST const AMF_ModuleClass AMFClassClipSym_DS = {
/* Flags */
0,
/* Render function */
(AMF_RenderFunction)AMF_ClipSym_DS_Render,
/* Default bypass */
(void *)0,
/* Input descriptor - 2 inputs, and they are stereo. */
2, AMF_StereoPin(0)|AMF_StereoPin(1),
/* Output descriptor - 1 output, and it is stereo. */
1, AMF_StereoPin(0)
};
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