📄 amf_rsqrt.c
字号:
// Copyright(c) 2005 Analog Devices, Inc. All Rights Reserved.
// This software is proprietary and confidential to Analog Devices, Inc. and its licensors.
// File : $Id: //depot/development/visualaudio/modules/2.5.0/SHARC/Source/AMF_RSqrt.c#3 $
// Part of : VisualAudio V2.5.0
// Updated : $Date: 2006/10/12 $ by $Author: Fernando $
#include "AMF_RSqrt.h"
void AMF_RSqrt_Render(AMF_RSqrt * restrict instance,float * restrict * buffers,int tickSize);
// NOTE: The C version of this function is for reference only (it is
// intended just to show the general algorithm that the module
// uses), and it may not have been fully tested. For example,
// the assembly version implements an approximation rather than
// calling into the math library.
#if 0
SEG_MOD_FAST_CODE void AMF_RSqrt_Render(AMF_RSqrt * restrict instance,float * restrict * buffers,int tickSize) {
int i;
float *in1 = buffers[0];
float *in2 = buffers[1];
float *out = buffers[2];
for (i=0; i<tickSize; i++) {
out[i]=1.0/sqrtf(in2[i]);
}
}
#endif
SEG_MOD_SLOW_CONST const AMF_ModuleClass AMFClassRSqrt = {
/* Flags */
0,
/* Render function */
(AMF_RenderFunction)AMF_RSqrt_Render,
/* Default bypass */
(void *)0,
/* Input descriptor - 1 input, and it is mono. */
1, 0,
/* Output descriptor - 1 output, and it is mono. */
1, 0,
};
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -