📄 amf_decibelstolinear.c
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// Copyright(c) 2005 Analog Devices, Inc. All Rights Reserved.
// This software is proprietary and confidential to Analog Devices, Inc. and its licensors.
// File : $Id: //depot/development/visualaudio/modules/2.5.0/SHARC/Source/AMF_DecibelsToLinear.c#3 $
// Part of : VisualAudio V2.5.0
// Updated : $Date: 2006/10/12 $ by $Author: Fernando $
#include "AMF_DecibelsToLinear.h"
void AMF_DecibelsToLinear_Render(AMF_DecibelsToLinear * restrict instance,float * restrict * buffers,int tickSize);
// NOTE: The C version of this function is for reference only (it is
// intended just to show the general algorithm that the module
// uses), and it may not have been fully tested. For example,
// the assembly version implements an approximation rather than
// calling into the math library.
#if 0
SEG_MOD_FAST_CODE void AMF_DecibelsToLinear_Render(AMF_DecibelsToLinear * restrict instance,float * restrict * buffers,int tickSize) {
int i;
float *in = buffers[0];
float *out = buffers[1];
for (i=0; i<tickSize; i++) {
out[i]=powf(10.0f,0.05f*in[i]);
}
}
#endif
SEG_MOD_SLOW_CONST const AMF_ModuleClass AMFClassDecibelsToLinear = {
/* Flags */
0,
/* Render function */
(AMF_RenderFunction)AMF_DecibelsToLinear_Render,
/* Default bypass */
(void *)0,
/* Input descriptor - 1 input, and it is mono. */
1, 0,
/* Output descriptor - 1 output, and it is mono. */
1, 0,
};
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