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📄 amf_agclimitercore.c

📁 ADI SHARC DSP 音频算法标准模块库
💻 C
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// Copyright(c) 2005 Analog Devices, Inc. All Rights Reserved.
// This software is proprietary and confidential to Analog Devices, Inc. and its licensors.

// File    : $Id: //depot/development/visualaudio/modules/2.5.0/SHARC/Source/AMF_AGCLimiterCore.c#3 $ 
// Part of : VisualAudio V2.5.0 
// Updated : $Date: 2006/10/12 $ by $Author: Fernando $



#include "AMF_AGCLimiterCore.h"
#include "math.h"

void AMF_AGCLimiterCore_Render(AMF_AGCLimiterCore * restrict instance,float * restrict * buffers, int tickSize);

// NOTE: The C version of this function is for reference only (it is
//       intended just to show the general algorithm that the module
//       uses), and it may not have been fully tested
#if 0

SEG_MOD_FAST_CODE  void AMF_AGCLimiterCore_Render(AMF_AGCLimiterCore * restrict instance,float * restrict * buffers, int tickSize) {
    int i;
    float *in = buffers[0]; 
    float *out = buffers[1];
    float *tmp = buffers[2];
    float envState = instance->envState;
    float envCoef;
    float attackCoef = instance->attackCoef;
    float decayCoef = instance->decayCoef;

    /* envelope follower, where filtering coefficient depends on 
       whether input is increasing or decreasing in amplitude
     */
    
    for(i=0;i<tickSize;i++) {
        if(envState < in[i]) 
            envCoef = attackCoef;
        else
            envCoef = decayCoef;
            
        // one pole filter for envelope detector, where filter coef is determined above
        tmp[i] = envCoef*in[i] + (1.0-envCoef)*envState;
        envState = tmp[i];
    }
    
    instance->envState = envState;

    // convert env output to log
    for(i=0;i<tickSize;i++)
        tmp[i] = AMF_TranslateVeryFastAmpToDB(tmp[i]);

    
    // subtract compression threshold from logEnv
    for(i=0;i<tickSize;i++)
        tmp[i] -= instance->threshold;

    // scale into range for parabolic soft knee
    for(i=0;i<tickSize;i++)
        tmp[i] = tmp[i] * instance->sharpnessFactor;
        
    // soft knee
    for(i=0;i<tickSize;i++) {
        if(tmp[i] < -1.0)
            tmp[i] = 0.0;
        else if(tmp[i] > 1.0)
            tmp[i] = tmp[i] * instance->slope;
        else 
            tmp[i] = instance->slope * (0.25 + 0.5*tmp[i] + 0.25*tmp[i]*tmp[i]);    
    }

    // convert from knee range into normal range, and add gain offset
    for(i=0;i<tickSize;i++)
        tmp[i] = -tmp[i]*instance->kneeDepth + instance->gain;

    // convert log values into linear amplitude control, and send to output
    for(i=0;i<tickSize;i++)
        out[i] = AMF_TranslateVeryFastDBToAmp(tmp[i]);

}

#endif

SEG_MOD_SLOW_CONST const AMF_ModuleClass AMFClassAGCLimiterCore = {
    
    /* Flags */
    0,
     
    /* Render function */
    (AMF_RenderFunction) AMF_AGCLimiterCore_Render,  // render function 
    
    /* Default bypass */
    (void *)0,

    /* Input descriptor - 1 input, and it is mono. */
    1, 0,

    /* Output descriptor - 1 output, and it is mono. */
    1, 0,
};

// Class-specific helper functions
#pragma optimize_for_space
SEG_MOD_SLOW_CODE float AMF_AGCLimiterCore_TranslateEnvFollowerTimeConst(float timeConstMilliseconds, float samplingRate)
{
    return 1.0-exp(-1.0 / (samplingRate * (0.001*timeConstMilliseconds)));
}

#pragma optimize_for_space
SEG_MOD_SLOW_CODE float AMF_AGCLimiterCore_TranslateEnvFollowerT60(float T60Milliseconds, float samplingRate)
{
    return 1.0-pow(10.0, -3.0/(0.001*T60Milliseconds*samplingRate));
}

#pragma optimize_for_space
SEG_MOD_SLOW_CODE float AMF_AGCLimiterCore_TranslateSlope(float ratio)
{
    return 1.0 - (1.0 / ratio);
}

#pragma optimize_for_space
SEG_MOD_SLOW_CODE float AMF_AGCLimiterCore_TranslateSharpnessFactor (float kneeDepth)
{    
    return 1.0 / kneeDepth;
}




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