📄 logengine.cpp
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/**
* ====================================================================
* logengine.cpp
* Copyright (c) 2006-2007 Nokia Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* ====================================================================
*/
//
#include "logengine.h"
//
//
//
CLogEngine::CLogEngine(CEventArray& aEventArray) : CActive(CActive::EPriorityStandard), iEventArray(aEventArray)
{
//
}
void CLogEngine::ConstructL(TInt aDirection, TUid aType)
{
//
//Connect to the file server.
User::LeaveIfError(iFs.Connect());
//Check if Log Engine available -
//NOTE: potentially dangerous if CLogWrapper closes the RFs?
CLogWrapper* iLogWrapper = CLogWrapper::NewL(iFs, 0);
if (!iLogWrapper->ClientAvailable())
{
//Get out... as the Log API is not supported.
User::Leave(KErrNotSupported);
}
delete iLogWrapper;
//Setup LOG elements.
iLogClient = CLogClient::NewL(iFs);
iLogView = CLogViewEvent::NewL(*iLogClient);
iLogFilter = CLogFilter::NewL();
//Setup filter (call logs handled by default).
SetLogFilter(aDirection, aType);
//Create active scheduler waiting.
iWait = new (ELeave) CActiveSchedulerWait;
//Add to the active scheduler
CActiveScheduler::Add(this);
}
CLogEngine* CLogEngine::NewL(CEventArray& aEventArray, TInt aDirection, TUid aType)
{
//
CLogEngine* self = CLogEngine::NewLC(aEventArray, aDirection, aType);
CleanupStack::Pop(self);
return self;
}
CLogEngine* CLogEngine::NewLC(CEventArray& aEventArray, TInt aDirection, TUid aType)
{
//
CLogEngine* self = new (ELeave) CLogEngine(aEventArray);
CleanupStack::PushL(self);
self->ConstructL(aDirection, aType);
return self;
}
CLogEngine::~CLogEngine()
{
//
//Cancel all outstanding active object calls.
Cancel();
//
if (iWait) { delete iWait; }
if (iLogView) { delete iLogView; }
if (iLogClient) { delete iLogClient; }
if (iLogFilter) { delete iLogFilter; }
iFs.Close();
}
void CLogEngine::SetLogFilter(TInt aDirection, TUid aType)
{
// Find from the log engine, the string for the given direction resource
TBuf<64> direction;
iLogClient->GetString(direction, aDirection);
// Set the direction to be filtered
iLogFilter->SetDirection(direction);
iLogFilter->SetEventType(aType);
}
void CLogEngine::StartL()
{
//
if (iLogView->SetFilterL(*iLogFilter, iStatus))
{
// if there are events in the filtered view
// issue the asynchronous request
SetActive();
//Wait for the last log entry.
iWait->Start();
}
//Change state.
iEngineState = ECreate;
}
void CLogEngine::DoCancel()
{
//Stop waiting for the result.
iWait->AsyncStop();
}
void CLogEngine::RunL()
{
//
if (iStatus != KErrNone)
{
// if there has been a problem inform the observer.
iWait->AsyncStop();
return;
}
//
switch (iEngineState)
{
case ECreate:
{
// The filtered view has been successfully created
// so issue a request to go to the first event
iLogView->FirstL(iStatus);
if (iLogView->CountL() > 0)
{
iEngineState = EAddEntry;
SetActive();
}
else
{
//Done as the initially logs were cleared...
Cancel();
iWait->AsyncStop();
}
break;
}
case EAddEntry:
{
// Add the current event to the array of events
const CLogEvent& event = iLogView->Event();
iEventArray.AddEntryL(event);
// Are there any more entries
if (iLogView->NextL(iStatus))
{
// if there is another entry, issue the request
// to move to the next entry.
SetActive();
}
else
{
//
Cancel();
iWait->AsyncStop();
}
break;
}
default:
break;
}
}
TInt CLogEngine::RunError(TInt aError)
{
//
iWait->AsyncStop();
return aError;
}
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