📄 applyemployeedlg.h
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#if !defined(AFX_APPLYEMPLOYEEDLG_H__641B97F8_3F46_45D5_B078_1880ED58CDBE__INCLUDED_)
#define AFX_APPLYEMPLOYEEDLG_H__641B97F8_3F46_45D5_B078_1880ED58CDBE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ApplyEmployeeDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CApplyEmployeeDlg dialog
class CApplyEmployeeDlg : public CDialog
{
// Construction
public:
BOOL SaveModify();
BOOL SetModifyMode();
BOOL SetDlgContent(CString &applicationSerial);
void SetApplicationSerial(CString &applicationSerial);
BOOL RequestEmployee();
BOOL CheckPrincipal(const CString& id);
CApplyEmployeeDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CApplyEmployeeDlg)
enum { IDD = IDD_APPLY_EMPLOYEE };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CApplyEmployeeDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CApplyEmployeeDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSelchangeCombo5();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CString m_ApplicationSerial;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_APPLYEMPLOYEEDLG_H__641B97F8_3F46_45D5_B078_1880ED58CDBE__INCLUDED_)
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