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📄 five.rc

📁 很好的一个五子棋毕业论文可以放心实用,内容非常齐全
💻 RC
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//Microsoft Developer Studio generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// Chinese (P.R.C.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
#pragma code_page(936)
#endif //_WIN32

#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE DISCARDABLE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#include ""afxres.h""\r\n"
    "\0"
END

3 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
    "#define _AFX_NO_OLE_RESOURCES\r\n"
    "#define _AFX_NO_TRACKER_RESOURCES\r\n"
    "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
    "\r\n"
    "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
    "#ifdef _WIN32\r\n"
    "LANGUAGE 4, 2\r\n"
    "#pragma code_page(936)\r\n"
    "#endif //_WIN32\r\n"
    "#include ""res\\Five.rc2""  // non-Microsoft Visual C++ edited resources\r\n"
    "#include ""l.chs\\afxres.rc""          // Standard components\r\n"
    "#endif\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME           ICON    DISCARDABLE     "res\\Five.ico"
IDI_ICON_VS             ICON    DISCARDABLE     "res\\VS.ico"

/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_FIVE_DIALOG DIALOGEX 0, 0, 436, 319
STYLE DS_MODALFRAME | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CAPTION | 
    WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "五子棋 v1.00"
MENU IDR_MENU
FONT 9, "宋体", 0, 0, 0x1
BEGIN
    PUSHBUTTON      "和棋",IDC_BTN_HQ,271,298,50,14
    PUSHBUTTON      "悔棋",IDC_BTN_BACK,325,298,50,14
    PUSHBUTTON      "认输",IDC_BTN_LOST,379,298,50,14
    CTEXT           "Static",IDC_ST_ENEMY,364,7,65,8
    CTEXT           "Static",IDC_ST_ME,271,7,65,8
    EDITTEXT        IDC_EDT_CHAT,271,27,158,242,ES_MULTILINE | ES_READONLY | 
                    WS_VSCROLL
    LTEXT           "聊天",IDC_STATIC,271,281,17,8
    COMBOBOX        IDC_CMB_CHAT,291,278,138,59,CBS_DROPDOWN | WS_VSCROLL | 
                    WS_TABSTOP
    ICON            IDI_ICON_VS,IDC_STATIC,339,2,20,20
END

IDD_DLG_SERVER DIALOG DISCARDABLE  0, 0, 229, 93
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
CAPTION "建立游戏"
FONT 9, "宋体"
BEGIN
    LTEXT           "以下是您的主机名和IP地址,网络上的其他玩家可以通过它们来和您进行游戏。如果您是在局域网之中,推荐使用主机名;如果您是在因特网中,请您使用IP地址。",
                    IDC_STATIC,7,7,215,26
    LTEXT           "主机名:",IDC_STATIC,7,38,33,8
    EDITTEXT        IDC_EDIT_HOST,41,36,70,14,ES_AUTOHSCROLL | ES_READONLY
    LTEXT           "IP地址:",IDC_STATIC,118,37,33,8
    EDITTEXT        IDC_EDIT_IP,152,35,70,14,ES_AUTOHSCROLL | ES_READONLY
    GROUPBOX        "",IDC_STATIC,7,55,215,5
    DEFPUSHBUTTON   "建立游戏",IDC_BTN_LISTEN,117,72,50,14
    PUSHBUTTON      "取消",IDC_BTN_LEAVE,172,72,50,14
    LTEXT           "状态:连接未建立。",IDC_ST_STATUS,7,74,105,8
END

IDD_DLG_CLIENT DIALOG DISCARDABLE  0, 0, 229, 91
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
CAPTION "加入游戏"
FONT 9, "宋体"
BEGIN
    LTEXT           "如果网络上有其他的玩家建立了游戏,您可以通过他的主机名或IP地址来和他进行游戏。如果您是在局域网之中,推荐使用主机名;如果您是在因特网中,请您使用IP地址。",
                    IDC_STATIC,7,7,215,27
    LTEXT           "主机名/IP地址:",IDC_STATIC,7,40,61,8
    EDITTEXT        IDC_EDIT_HOST,69,37,153,14,ES_AUTOHSCROLL
    GROUPBOX        "",IDC_STATIC,7,55,215,5
    DEFPUSHBUTTON   "连接",IDC_BTN_CONNECT,117,70,50,14,WS_DISABLED
    PUSHBUTTON      "取消",IDC_BTN_OUT,172,70,50,14
    LTEXT           "正在连接...(5)",IDC_ST_TIMER,7,72,57,8
END

IDD_DLG_NAME DIALOG DISCARDABLE  0, 0, 187, 55
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
CAPTION "更改玩家姓名"
FONT 9, "宋体"
BEGIN
    DEFPUSHBUTTON   "确定",IDOK,39,34,50,14
    PUSHBUTTON      "取消",IDCANCEL,97,34,50,14
    LTEXT           "玩家姓名:",IDC_STATIC,7,10,41,8
    EDITTEXT        IDC_EDIT_NAME,50,7,130,14,ES_AUTOHSCROLL
END

IDD_DLG_STAT DIALOG DISCARDABLE  0, 0, 187, 111
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
CAPTION "战绩统计"
FONT 9, "宋体"
BEGIN
    DEFPUSHBUTTON   "确定",IDOK,39,90,50,14
    LTEXT           "玩家姓名:",IDC_STATIC,55,7,41,8
    LTEXT           "获胜次数:",IDC_STATIC,55,21,41,8
    LTEXT           "和棋次数:",IDC_STATIC,55,35,41,8
    LTEXT           "失败次数:",IDC_STATIC,55,49,41,8
    LTEXT           "Static",IDC_ST_NAME,97,7,79,8
    LTEXT           "Static",IDC_ST_WIN,97,21,27,8
    LTEXT           "Static",IDC_ST_DRAW,97,35,25,8
    LTEXT           "Static",IDC_ST_LOST,97,49,25,8
    GROUPBOX        "",IDC_STATIC,7,61,173,5
    CTEXT           "Static",IDC_ST_PERCENT,7,74,173,8
    PUSHBUTTON      "重新计分",IDC_BTN_RESET,97,90,50,14
END

IDD_DLG_ABOUT DIALOG DISCARDABLE  0, 0, 187, 67
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
CAPTION "关于五子棋"
FONT 9, "宋体"
BEGIN
    DEFPUSHBUTTON   "确定",IDOK,68,46,50,14
    ICON            IDR_MAINFRAME,IDC_STATIC,7,7,20,20
    LTEXT           "五子棋 v1.00",IDC_STATIC,69,7,49,8
    LTEXT           "01090B1 李子明 13号\n01090B1 李璇 2号",IDC_STATIC,56,24,
                    76,16
END


#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,0,0,1
 PRODUCTVERSION 1,0,0,1
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x4L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "080404b0"
        BEGIN
            VALUE "Comments", "\0"
            VALUE "CompanyName", "Titi Studio\0"
            VALUE "FileDescription", "五子棋\0"
            VALUE "FileVersion", "1, 0, 0, 1\0"
            VALUE "InternalName", "Five\0"
            VALUE "LegalCopyright", "版权没有 (?) titilima 2005\0"
            VALUE "LegalTrademarks", "\0"
            VALUE "OriginalFilename", "Five.EXE\0"
            VALUE "PrivateBuild", "\0"
            VALUE "ProductName", "五子棋\0"
            VALUE "ProductVersion", "1, 0, 0, 1\0"
            VALUE "SpecialBuild", "\0"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x804, 1200
    END
END

#endif    // !_MAC


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE 
BEGIN
    IDD_FIVE_DIALOG, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 429
        TOPMARGIN, 7
        BOTTOMMARGIN, 312
    END

    IDD_DLG_SERVER, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 222
        TOPMARGIN, 7
        BOTTOMMARGIN, 86
    END

    IDD_DLG_CLIENT, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 222
        TOPMARGIN, 7
        BOTTOMMARGIN, 84
    END

    IDD_DLG_NAME, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 180
        TOPMARGIN, 7
        BOTTOMMARGIN, 48
    END

    IDD_DLG_STAT, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 180
        TOPMARGIN, 7
        BOTTOMMARGIN, 104
    END

    IDD_DLG_ABOUT, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 180
        TOPMARGIN, 7
        BOTTOMMARGIN, 60
    END
END
#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//

IDB_BMP_QP              BITMAP  DISCARDABLE     "res\\Table.bmp"
IDB_BMP_BLACK           BITMAP  DISCARDABLE     "res\\Black.bmp"
IDB_BMP_WHITE           BITMAP  DISCARDABLE     "res\\White.bmp"

/////////////////////////////////////////////////////////////////////////////
//
// Menu
//

IDR_MENU MENU DISCARDABLE 
BEGIN
    POPUP "游戏(&G)"
    BEGIN
        POPUP "单人游戏(&S)"
        BEGIN
            MENUITEM "玩家先走(&P)",                ID_MENU_1P
            MENUITEM "电脑先走(&C)",                ID_MENU_PC
        END
        POPUP "网络对战(&N)"
        BEGIN
            MENUITEM "建立游戏(先手)(&C)...",     ID_MENU_SERVER
            MENUITEM "加入游戏(后手)(&J)...",     ID_MENU_CLIENT
            MENUITEM SEPARATOR
            MENUITEM "再战一局(&R)",                ID_MENU_PLAYAGAIN
            MENUITEM "离开游戏(&L)",                ID_MENU_LEAVE
        END
        MENUITEM SEPARATOR
        MENUITEM "退出(&X)",                    ID_MENU_EXIT
    END
    POPUP "选项(&O)"
    BEGIN
        MENUITEM "更改玩家姓名(&R)...",         ID_MENU_NAME
        MENUITEM "战绩统计(&S)...",             ID_MENU_STAT
        MENUITEM SEPARATOR
        MENUITEM "关于(&A)...",                 ID_MENU_ABOUT
    END
END


/////////////////////////////////////////////////////////////////////////////
//
// Dialog Info
//

IDD_FIVE_DIALOG DLGINIT
BEGIN
    IDC_CMB_CHAT, 0x403, 19, 0
0xe3c4, 0xc4b5, 0xe5c6, 0xc2cf, 0xc3b5, 0xabcc, 0xc3ba, 0xcbc1, 0xa1a3, 
"\000" 
    0
END


/////////////////////////////////////////////////////////////////////////////
//
// WAVE
//

IDR_WAVE_PUT            WAVE    DISCARDABLE     "res\\put.wav"
IDR_WAVE_LOST           WAVE    DISCARDABLE     "res\\lost.wav"
IDR_WAVE_WIN            WAVE    DISCARDABLE     "res\\win.wav"

/////////////////////////////////////////////////////////////////////////////
//
// String Table
//

STRINGTABLE DISCARDABLE 
BEGIN
    IDP_SOCKETS_INIT_FAILED "Windows 通信端口初始化失败。"
END

#endif    // Chinese (P.R.C.) resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE 4, 2
#pragma code_page(936)
#endif //_WIN32
#include "res\Five.rc2"  // non-Microsoft Visual C++ edited resources
#include "l.chs\afxres.rc"          // Standard components
#endif

/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED

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