📄 five.rc
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//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Chinese (P.R.C.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
#pragma code_page(936)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 4, 2\r\n"
"#pragma code_page(936)\r\n"
"#endif //_WIN32\r\n"
"#include ""res\\Five.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""l.chs\\afxres.rc"" // Standard components\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON DISCARDABLE "res\\Five.ico"
IDI_ICON_VS ICON DISCARDABLE "res\\VS.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_FIVE_DIALOG DIALOGEX 0, 0, 436, 319
STYLE DS_MODALFRAME | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "五子棋 v1.00"
MENU IDR_MENU
FONT 9, "宋体", 0, 0, 0x1
BEGIN
PUSHBUTTON "和棋",IDC_BTN_HQ,271,298,50,14
PUSHBUTTON "悔棋",IDC_BTN_BACK,325,298,50,14
PUSHBUTTON "认输",IDC_BTN_LOST,379,298,50,14
CTEXT "Static",IDC_ST_ENEMY,364,7,65,8
CTEXT "Static",IDC_ST_ME,271,7,65,8
EDITTEXT IDC_EDT_CHAT,271,27,158,242,ES_MULTILINE | ES_READONLY |
WS_VSCROLL
LTEXT "聊天",IDC_STATIC,271,281,17,8
COMBOBOX IDC_CMB_CHAT,291,278,138,59,CBS_DROPDOWN | WS_VSCROLL |
WS_TABSTOP
ICON IDI_ICON_VS,IDC_STATIC,339,2,20,20
END
IDD_DLG_SERVER DIALOG DISCARDABLE 0, 0, 229, 93
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
CAPTION "建立游戏"
FONT 9, "宋体"
BEGIN
LTEXT "以下是您的主机名和IP地址,网络上的其他玩家可以通过它们来和您进行游戏。如果您是在局域网之中,推荐使用主机名;如果您是在因特网中,请您使用IP地址。",
IDC_STATIC,7,7,215,26
LTEXT "主机名:",IDC_STATIC,7,38,33,8
EDITTEXT IDC_EDIT_HOST,41,36,70,14,ES_AUTOHSCROLL | ES_READONLY
LTEXT "IP地址:",IDC_STATIC,118,37,33,8
EDITTEXT IDC_EDIT_IP,152,35,70,14,ES_AUTOHSCROLL | ES_READONLY
GROUPBOX "",IDC_STATIC,7,55,215,5
DEFPUSHBUTTON "建立游戏",IDC_BTN_LISTEN,117,72,50,14
PUSHBUTTON "取消",IDC_BTN_LEAVE,172,72,50,14
LTEXT "状态:连接未建立。",IDC_ST_STATUS,7,74,105,8
END
IDD_DLG_CLIENT DIALOG DISCARDABLE 0, 0, 229, 91
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
CAPTION "加入游戏"
FONT 9, "宋体"
BEGIN
LTEXT "如果网络上有其他的玩家建立了游戏,您可以通过他的主机名或IP地址来和他进行游戏。如果您是在局域网之中,推荐使用主机名;如果您是在因特网中,请您使用IP地址。",
IDC_STATIC,7,7,215,27
LTEXT "主机名/IP地址:",IDC_STATIC,7,40,61,8
EDITTEXT IDC_EDIT_HOST,69,37,153,14,ES_AUTOHSCROLL
GROUPBOX "",IDC_STATIC,7,55,215,5
DEFPUSHBUTTON "连接",IDC_BTN_CONNECT,117,70,50,14,WS_DISABLED
PUSHBUTTON "取消",IDC_BTN_OUT,172,70,50,14
LTEXT "正在连接...(5)",IDC_ST_TIMER,7,72,57,8
END
IDD_DLG_NAME DIALOG DISCARDABLE 0, 0, 187, 55
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
CAPTION "更改玩家姓名"
FONT 9, "宋体"
BEGIN
DEFPUSHBUTTON "确定",IDOK,39,34,50,14
PUSHBUTTON "取消",IDCANCEL,97,34,50,14
LTEXT "玩家姓名:",IDC_STATIC,7,10,41,8
EDITTEXT IDC_EDIT_NAME,50,7,130,14,ES_AUTOHSCROLL
END
IDD_DLG_STAT DIALOG DISCARDABLE 0, 0, 187, 111
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
CAPTION "战绩统计"
FONT 9, "宋体"
BEGIN
DEFPUSHBUTTON "确定",IDOK,39,90,50,14
LTEXT "玩家姓名:",IDC_STATIC,55,7,41,8
LTEXT "获胜次数:",IDC_STATIC,55,21,41,8
LTEXT "和棋次数:",IDC_STATIC,55,35,41,8
LTEXT "失败次数:",IDC_STATIC,55,49,41,8
LTEXT "Static",IDC_ST_NAME,97,7,79,8
LTEXT "Static",IDC_ST_WIN,97,21,27,8
LTEXT "Static",IDC_ST_DRAW,97,35,25,8
LTEXT "Static",IDC_ST_LOST,97,49,25,8
GROUPBOX "",IDC_STATIC,7,61,173,5
CTEXT "Static",IDC_ST_PERCENT,7,74,173,8
PUSHBUTTON "重新计分",IDC_BTN_RESET,97,90,50,14
END
IDD_DLG_ABOUT DIALOG DISCARDABLE 0, 0, 187, 67
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
CAPTION "关于五子棋"
FONT 9, "宋体"
BEGIN
DEFPUSHBUTTON "确定",IDOK,68,46,50,14
ICON IDR_MAINFRAME,IDC_STATIC,7,7,20,20
LTEXT "五子棋 v1.00",IDC_STATIC,69,7,49,8
LTEXT "01090B1 李子明 13号\n01090B1 李璇 2号",IDC_STATIC,56,24,
76,16
END
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "080404b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", "Titi Studio\0"
VALUE "FileDescription", "五子棋\0"
VALUE "FileVersion", "1, 0, 0, 1\0"
VALUE "InternalName", "Five\0"
VALUE "LegalCopyright", "版权没有 (?) titilima 2005\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "Five.EXE\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "五子棋\0"
VALUE "ProductVersion", "1, 0, 0, 1\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x804, 1200
END
END
#endif // !_MAC
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_FIVE_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 429
TOPMARGIN, 7
BOTTOMMARGIN, 312
END
IDD_DLG_SERVER, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 222
TOPMARGIN, 7
BOTTOMMARGIN, 86
END
IDD_DLG_CLIENT, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 222
TOPMARGIN, 7
BOTTOMMARGIN, 84
END
IDD_DLG_NAME, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 180
TOPMARGIN, 7
BOTTOMMARGIN, 48
END
IDD_DLG_STAT, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 180
TOPMARGIN, 7
BOTTOMMARGIN, 104
END
IDD_DLG_ABOUT, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 180
TOPMARGIN, 7
BOTTOMMARGIN, 60
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_BMP_QP BITMAP DISCARDABLE "res\\Table.bmp"
IDB_BMP_BLACK BITMAP DISCARDABLE "res\\Black.bmp"
IDB_BMP_WHITE BITMAP DISCARDABLE "res\\White.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
IDR_MENU MENU DISCARDABLE
BEGIN
POPUP "游戏(&G)"
BEGIN
POPUP "单人游戏(&S)"
BEGIN
MENUITEM "玩家先走(&P)", ID_MENU_1P
MENUITEM "电脑先走(&C)", ID_MENU_PC
END
POPUP "网络对战(&N)"
BEGIN
MENUITEM "建立游戏(先手)(&C)...", ID_MENU_SERVER
MENUITEM "加入游戏(后手)(&J)...", ID_MENU_CLIENT
MENUITEM SEPARATOR
MENUITEM "再战一局(&R)", ID_MENU_PLAYAGAIN
MENUITEM "离开游戏(&L)", ID_MENU_LEAVE
END
MENUITEM SEPARATOR
MENUITEM "退出(&X)", ID_MENU_EXIT
END
POPUP "选项(&O)"
BEGIN
MENUITEM "更改玩家姓名(&R)...", ID_MENU_NAME
MENUITEM "战绩统计(&S)...", ID_MENU_STAT
MENUITEM SEPARATOR
MENUITEM "关于(&A)...", ID_MENU_ABOUT
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog Info
//
IDD_FIVE_DIALOG DLGINIT
BEGIN
IDC_CMB_CHAT, 0x403, 19, 0
0xe3c4, 0xc4b5, 0xe5c6, 0xc2cf, 0xc3b5, 0xabcc, 0xc3ba, 0xcbc1, 0xa1a3,
"\000"
0
END
/////////////////////////////////////////////////////////////////////////////
//
// WAVE
//
IDR_WAVE_PUT WAVE DISCARDABLE "res\\put.wav"
IDR_WAVE_LOST WAVE DISCARDABLE "res\\lost.wav"
IDR_WAVE_WIN WAVE DISCARDABLE "res\\win.wav"
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE DISCARDABLE
BEGIN
IDP_SOCKETS_INIT_FAILED "Windows 通信端口初始化失败。"
END
#endif // Chinese (P.R.C.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE 4, 2
#pragma code_page(936)
#endif //_WIN32
#include "res\Five.rc2" // non-Microsoft Visual C++ edited resources
#include "l.chs\afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
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