📄 main.asm
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// GCC for SUNPLUS u'nSP version 1.0.21-3
// Command: C:\PROGRA~1\Sunplus\UNSPID~1.0\cc1.exe D:\Personal\LIUCHU~1\Temp\ccYHaaaa.i -fkeep-inline-functions -quiet -dumpbase main.c -mglobal-var-iram -gstabs -Wall -o .\Debug/main.asm
.external __sn_func_ptr_sec
// gcc2_compiled.:
.debug
.dw '.stabs "D:/Car_Demo/",0x64,0,3,',0,0,offset Ltext0,seg Ltext0,0x0d,0x0a
.code
.debug
.dw '.stabs "D:/Car_Demo/main.c",0x64,0,3,',0,0,offset Ltext0,seg Ltext0,0x0d,0x0a
.code
.code
Ltext0:
.debug
.dw '.stabs "int:t1=r1;-32768;32767;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "char:t2=r2;0;127;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long int:t3=r3;-2147483648;2147483647;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "unsigned int:t4=r4;0;65535;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long unsigned int:t5=r5;0;4294967295;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long long int:t6=r6;-2147483648;2147483647;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long long unsigned int:t7=r7;0;4294967295;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "short int:t8=r8;-32768;32767;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "short unsigned int:t9=r9;0;65535;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "signed char:t10=r10;-32768;32767;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "unsigned char:t11=r11;0;65535;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "float:t12=r1;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "double:t13=r1;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long double:t14=r1;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "complex int:t15=s2real:1,0,16;imag:1,16,16;;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "complex float:t16=r16;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "complex double:t17=r17;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "complex long double:t18=r18;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "void:t19=19",128,0,0,0',0x0d,0x0a
.CODE
.public _uiTimeset
.iram
_uiTimeset:
.dw 3
.debug
.dw '.stabs "uiTimeset:G4",32,0,0,',0,0,offset _uiTimeset,seg _uiTimeset,0x0d,0x0a
.CODE
.debug
.dw '.stabs "uiTimecont:G4",32,0,0,',0,0,offset _uiTimecont,seg _uiTimecont,0x0d,0x0a
.CODE
.code
.debug
.dw '.stabs "Delay:F19",36,0,0,',0,0,offset _Delay,seg _Delay,0x0d,0x0a
.CODE
.public _Delay
_Delay: .proc
.debug
.dw '.stabn 0x44,0,72,',0,0
.dd LM1-_Delay
.dw 0x0d,0x0a
.code
LM1:
// total=1, vars=1
// frame_pointer_needed: 1
push bp to [sp]
sp-=1
bp=sp+1
R1=BP+4
.debug
.dw '.stabn 0x44,0,73,',0,0
.dd LM2-_Delay
.dw 0x0d,0x0a
.code
LM2:
LBB2:
.debug
.dw '.stabn 0x44,0,74,',0,0
.dd LM3-_Delay
.dw 0x0d,0x0a
.code
LM3:
R2=0 // QImode move
[BP]=R2 // QImode move
L3:
R2=[BP] // QImode move
CMP R2,16382 // QImode compare
NSJNA L6 //QImode LEU
pc=L4 // Indirect jump
L6:
.debug
.dw '.stabn 0x44,0,76,',0,0
.dd LM4-_Delay
.dw 0x0d,0x0a
.code
LM4:
R2=1 // QImode move
[28690]=R2 // QImode move
.debug
.dw '.stabn 0x44,0,74,',0,0
.dd LM5-_Delay
.dw 0x0d,0x0a
.code
LM5:
L5:
R2=[BP] // QImode move
R3=R2+1
[BP]=R3 // QImode move
pc=L3 // Indirect jump
L4:
.debug
.dw '.stabn 0x44,0,78,',0,0
.dd LM6-_Delay
.dw 0x0d,0x0a
.code
LM6:
LBE2:
.debug
.dw '.stabn 0x44,0,78,',0,0
.dd LM7-_Delay
.dw 0x0d,0x0a
.code
LM7:
L2:
sp+=1
pop bp from [sp]
retf
.endp // end of Delay
.debug
.dw '.stabn 0xc0,0,0,',0,0
.dd LBB2-_Delay
.dw 0x0d,0x0a
.code
.debug
.dw '.stabs "i:4",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabn 0xe0,0,0,',0,0
.dd LBE2-_Delay
.dw 0x0d,0x0a
.code
.debug
.dw '.stabf ',0,0
.dd LME1-_Delay
.dw 0x0d,0x0a
.code
LME1:
.code
.debug
.dw '.stabs "PlaySnd:F19",36,0,0,',0,0,offset _PlaySnd,seg _PlaySnd,0x0d,0x0a
.CODE
.public _PlaySnd
_PlaySnd: .proc
.debug
.dw '.stabn 0x44,0,88,',0,0
.dd LM8-_PlaySnd
.dw 0x0d,0x0a
.code
LM8:
// total=1, vars=1
// frame_pointer_needed: 1
push bp to [sp]
sp-=1
bp=sp+1
R1=BP+4
[BP]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,89,',0,0
.dd LM9-_PlaySnd
.dw 0x0d,0x0a
.code
LM9:
call _BSR_StopRecognizer // call without return value
.debug
.dw '.stabn 0x44,0,90,',0,0
.dd LM10-_PlaySnd
.dw 0x0d,0x0a
.code
LM10:
R1=1 // QImode move
[SP--]=R1 // QImode move
call _SACM_S480_Initial // call with return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,91,',0,0
.dd LM11-_PlaySnd
.dw 0x0d,0x0a
.code
LM11:
R1=3 // QImode move
[SP--]=R1 // QImode move
R1=[BP] // QImode move
R3=[BP] // QImode move
R2=R3+1
R3=R2 // QImode move
R1=[R3] // QImode move
[SP--]=R1 // QImode move
R2=[BP] // QImode move
R1=[R2] // QImode move
[SP--]=R1 // QImode move
call _SACM_S480_Play // call with return value
SP = SP + 3 //SP
.debug
.dw '.stabn 0x44,0,92,',0,0
.dd LM12-_PlaySnd
.dw 0x0d,0x0a
.code
LM12:
L9:
call _SACM_S480_Status // call with return value
R2=R1&1
CMP R2,0 // QImode test
NSJNZ L11 //QImode NE
pc=L10 // Indirect jump
L11:
.debug
.dw '.stabn 0x44,0,94,',0,0
.dd LM13-_PlaySnd
.dw 0x0d,0x0a
.code
LM13:
call _SACM_S480_ServiceLoop // call with return value
.debug
.dw '.stabn 0x44,0,95,',0,0
.dd LM14-_PlaySnd
.dw 0x0d,0x0a
.code
LM14:
R1=1 // QImode move
[28690]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,96,',0,0
.dd LM15-_PlaySnd
.dw 0x0d,0x0a
.code
LM15:
pc=L9 // Indirect jump
L10:
.debug
.dw '.stabn 0x44,0,97,',0,0
.dd LM16-_PlaySnd
.dw 0x0d,0x0a
.code
LM16:
call _SACM_S480_Stop // call with return value
.debug
.dw '.stabn 0x44,0,98,',0,0
.dd LM17-_PlaySnd
.dw 0x0d,0x0a
.code
LM17:
R1=0 // QImode move
[SP--]=R1 // QImode move
call _BSR_InitRecognizer // call with return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,99,',0,0
.dd LM18-_PlaySnd
.dw 0x0d,0x0a
.code
LM18:
.debug
.dw '.stabn 0x44,0,99,',0,0
.dd LM19-_PlaySnd
.dw 0x0d,0x0a
.code
LM19:
L8:
sp+=1
pop bp from [sp]
retf
.endp // end of PlaySnd
.debug
.dw '.stabs "SndIndex:p4",160,0,0,4',0x0d,0x0a
.CODE
.debug
.dw '.stabs "DAC_Channel:p4",160,0,0,5',0x0d,0x0a
.CODE
.debug
.dw '.stabf ',0,0
.dd LME2-_PlaySnd
.dw 0x0d,0x0a
.code
LME2:
.code
.debug
.dw '.stabs "TrainWord:F1",36,0,0,',0,0,offset _TrainWord,seg _TrainWord,0x0d,0x0a
.CODE
.public _TrainWord
_TrainWord: .proc
.debug
.dw '.stabn 0x44,0,109,',0,0
.dd LM20-_TrainWord
.dw 0x0d,0x0a
.code
LM20:
// total=2, vars=2
// frame_pointer_needed: 1
push bp to [sp]
sp-=2
bp=sp+1
R1=BP+5
[bp+1]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,110,',0,0
.dd LM21-_TrainWord
.dw 0x0d,0x0a
.code
LM21:
LBB3:
.debug
.dw '.stabn 0x44,0,111,',0,0
.dd LM22-_TrainWord
.dw 0x0d,0x0a
.code
LM22:
R1=3 // QImode move
[SP--]=R1 // QImode move
R1=[bp+1] // QImode move
R3=[bp+1] // QImode move
R2=R3+1
R3=R2 // QImode move
R1=[R3] // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 2 //SP
.debug
.dw '.stabn 0x44,0,112,',0,0
.dd LM23-_TrainWord
.dw 0x0d,0x0a
.code
LM23:
L14:
pc=L16 // Indirect jump
pc=L15 // Indirect jump
L16:
.debug
.dw '.stabn 0x44,0,114,',0,0
.dd LM24-_TrainWord
.dw 0x0d,0x0a
.code
LM24:
R1=0 // QImode move
[SP--]=R1 // QImode move
R2=[bp+1] // QImode move
R1=[R2] // QImode move
[SP--]=R1 // QImode move
call _BSR_Train // call with return value
SP = SP + 2 //SP
[BP]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,116,',0,0
.dd LM25-_TrainWord
.dw 0x0d,0x0a
.code
LM25:
R1=[BP] // QImode move
CMP R1,0 // QImode test
NSJNZ L17 //QImode NE
pc=L15 // Indirect jump
L17:
.debug
.dw '.stabn 0x44,0,117,',0,0
.dd LM26-_TrainWord
.dw 0x0d,0x0a
.code
LM26:
R2=[BP] // QImode move
R1=R2 // QImode move
R1=R1-(-6)
CMP R1,5 // QImode compare
NSJA L25 //QImode GTU
R2=L26 // QImode move
R1 = R1 + R2 //addqi3
R3=R1 // QImode move
R1=[R3] // QImode move
pc=R1 // tablejump
.text
L26:
.dw L24
.dw L23
.dw L22
.dw L21
.dw L20
.dw L19
.code
L19:
.debug
.dw '.stabn 0x44,0,120,',0,0
.dd LM27-_TrainWord
.dw 0x0d,0x0a
.code
LM27:
R1=3 // QImode move
[SP--]=R1 // QImode move
R1=7 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 2 //SP
.debug
.dw '.stabn 0x44,0,121,',0,0
.dd LM28-_TrainWord
.dw 0x0d,0x0a
.code
LM28:
R1=(-1) // QImode move
pc=L13 // Indirect jump
L20:
.debug
.dw '.stabn 0x44,0,123,',0,0
.dd LM29-_TrainWord
.dw 0x0d,0x0a
.code
LM29:
R1=3 // QImode move
[SP--]=R1 // QImode move
R1=6 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 2 //SP
.debug
.dw '.stabn 0x44,0,124,',0,0
.dd LM30-_TrainWord
.dw 0x0d,0x0a
.code
LM30:
pc=L18 // Indirect jump
L21:
.debug
.dw '.stabn 0x44,0,126,',0,0
.dd LM31-_TrainWord
.dw 0x0d,0x0a
.code
LM31:
R1=3 // QImode move
[SP--]=R1 // QImode move
R1=8 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 2 //SP
.debug
.dw '.stabn 0x44,0,127,',0,0
.dd LM32-_TrainWord
.dw 0x0d,0x0a
.code
LM32:
R1=(-3) // QImode move
pc=L13 // Indirect jump
L22:
.debug
.dw '.stabn 0x44,0,129,',0,0
.dd LM33-_TrainWord
.dw 0x0d,0x0a
.code
LM33:
R1=(-4) // QImode move
pc=L13 // Indirect jump
L23:
.debug
.dw '.stabn 0x44,0,131,',0,0
.dd LM34-_TrainWord
.dw 0x0d,0x0a
.code
LM34:
R1=3 // QImode move
[SP--]=R1 // QImode move
R1=8 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 2 //SP
.debug
.dw '.stabn 0x44,0,132,',0,0
.dd LM35-_TrainWord
.dw 0x0d,0x0a
.code
LM35:
R1=(-5) // QImode move
pc=L13 // Indirect jump
L24:
.debug
.dw '.stabn 0x44,0,134,',0,0
.dd LM36-_TrainWord
.dw 0x0d,0x0a
.code
LM36:
R1=(-6) // QImode move
pc=L13 // Indirect jump
L25:
.debug
.dw '.stabn 0x44,0,136,',0,0
.dd LM37-_TrainWord
.dw 0x0d,0x0a
.code
LM37:
pc=L18 // Indirect jump
L18:
.debug
.dw '.stabn 0x44,0,138,',0,0
.dd LM38-_TrainWord
.dw 0x0d,0x0a
.code
LM38:
pc=L14 // Indirect jump
L15:
.debug
.dw '.stabn 0x44,0,139,',0,0
.dd LM39-_TrainWord
.dw 0x0d,0x0a
.code
LM39:
R1=0 // QImode move
pc=L13 // Indirect jump
.debug
.dw '.stabn 0x44,0,140,',0,0
.dd LM40-_TrainWord
.dw 0x0d,0x0a
.code
LM40:
LBE3:
.debug
.dw '.stabn 0x44,0,140,',0,0
.dd LM41-_TrainWord
.dw 0x0d,0x0a
.code
LM41:
L13:
sp+=2
pop bp from [sp]
retf
.endp // end of TrainWord
.debug
.dw '.stabs "WordID:p4",160,0,0,5',0x0d,0x0a
.CODE
.debug
.dw '.stabs "SndID:p4",160,0,0,6',0x0d,0x0a
.CODE
.debug
.dw '.stabn 0xc0,0,0,',0,0
.dd LBB3-_TrainWord
.dw 0x0d,0x0a
.code
.debug
.dw '.stabs "Result:1",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabn 0xe0,0,0,',0,0
.dd LBE3-_TrainWord
.dw 0x0d,0x0a
.code
.debug
.dw '.stabf ',0,0
.dd LME3-_TrainWord
.dw 0x0d,0x0a
.code
LME3:
.code
.debug
.dw '.stabs "TrainSD:F19",36,0,0,',0,0,offset _TrainSD,seg _TrainSD,0x0d,0x0a
.CODE
.public _TrainSD
_TrainSD: .proc
.debug
.dw '.stabn 0x44,0,149,',0,0
.dd LM42-_TrainSD
.dw 0x0d,0x0a
.code
LM42:
// total=1, vars=1
// frame_pointer_needed: 1
push bp to [sp]
sp-=1
bp=sp+1
R1=BP+4
[BP]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,150,',0,0
.dd LM43-_TrainSD
.dw 0x0d,0x0a
.code
LM43:
L30:
R1=0 // QImode move
[SP--]=R1 // QImode move
R1=256 // QImode move
[SP--]=R1 // QImode move
call _TrainWord // call with return value
SP = SP + 2 //SP
CMP R1,0 // QImode test
NSJNZ L32 //QImode NE
pc=L31 // Indirect jump
L32:
pc=L30 // Indirect jump
L31:
.debug
.dw '.stabn 0x44,0,151,',0,0
.dd LM44-_TrainSD
.dw 0x0d,0x0a
.code
LM44:
L33:
R1=1 // QImode move
[SP--]=R1 // QImode move
R1=257 // QImode move
[SP--]=R1 // QImode move
call _TrainWord // call with return value
SP = SP + 2 //SP
CMP R1,0 // QImode test
NSJNZ L35 //QImode NE
pc=L34 // Indirect jump
L35:
pc=L33 // Indirect jump
L34:
.debug
.dw '.stabn 0x44,0,152,',0,0
.dd LM45-_TrainSD
.dw 0x0d,0x0a
.code
LM45:
L36:
R1=2 // QImode move
[SP--]=R1 // QImode move
R1=258 // QImode move
[SP--]=R1 // QImode move
call _TrainWord // call with return value
SP = SP + 2 //SP
CMP R1,0 // QImode test
NSJNZ L38 //QImode NE
pc=L37 // Indirect jump
L38:
pc=L36 // Indirect jump
L37:
.debug
.dw '.stabn 0x44,0,153,',0,0
.dd LM46-_TrainSD
.dw 0x0d,0x0a
.code
LM46:
L39:
R1=3 // QImode move
[SP--]=R1 // QImode move
R1=259 // QImode move
[SP--]=R1 // QImode move
call _TrainWord // call with return value
SP = SP + 2 //SP
CMP R1,0 // QImode test
NSJNZ L41 //QImode NE
pc=L40 // Indirect jump
L41:
pc=L39 // Indirect jump
L40:
.debug
.dw '.stabn 0x44,0,154,',0,0
.dd LM47-_TrainSD
.dw 0x0d,0x0a
.code
LM47:
L42:
R1=4 // QImode move
[SP--]=R1 // QImode move
R1=260 // QImode move
[SP--]=R1 // QImode move
call _TrainWord // call with return value
SP = SP + 2 //SP
CMP R1,0 // QImode test
NSJNZ L44 //QImode NE
pc=L43 // Indirect jump
L44:
pc=L42 // Indirect jump
L43:
.debug
.dw '.stabn 0x44,0,155,',0,0
.dd LM48-_TrainSD
.dw 0x0d,0x0a
.code
LM48:
.debug
.dw '.stabn 0x44,0,155,',0,0
.dd LM49-_TrainSD
.dw 0x0d,0x0a
.code
LM49:
L29:
sp+=1
pop bp from [sp]
retf
.endp // end of TrainSD
.debug
.dw '.stabf ',0,0
.dd LME4-_TrainSD
.dw 0x0d,0x0a
.code
LME4:
.code
.debug
.dw '.stabs "StoreSD:F19",36,0,0,',0,0,offset _StoreSD,seg _StoreSD,0x0d,0x0a
.CODE
.public _StoreSD
_StoreSD: .proc
.debug
.dw '.stabn 0x44,0,164,',0,0
.dd LM50-_StoreSD
.dw 0x0d,0x0a
.code
LM50:
// total=7, vars=7
// frame_pointer_needed: 1
push bp to [sp]
sp-=7
bp=sp+1
R1=BP+10
[bp+4]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,164,',0,0
.dd LM51-_StoreSD
.dw 0x0d,0x0a
.code
LM51:
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