baiscobj.h
来自「全面而完整地展示了Visual C++ 结合 OpenGL 进行3D编程所用到的」· C头文件 代码 · 共 36 行
H
36 行
// baiscobj.h: interface for the baiscobj class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_BAISCOBJ_H__6F90C6A0_F5E4_4482_BA6B_136D5C922B31__INCLUDED_)
#define AFX_BAISCOBJ_H__6F90C6A0_F5E4_4482_BA6B_136D5C922B31__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class baiscobj
{
public:
baiscobj();
virtual ~baiscobj();
public:
int m_Time,m_Fram;
private:GLdouble g_eye[3]; //
GLdouble g_look[3]; //
float rad_xz;
float g_Angle;
float g_elev;
UINT g_cactus[16];
GLUquadricObj *g_text;
public: GLvoid DrawGround();
BOOL DisplayScene();
void light0();
void picter(float x,float y,float z);
void Box(float x,float y,float z);
void airplane(float x,float y,float z);
bool LoadT8(char *filename, GLuint &texture);
};
#endif // !defined(AFX_BAISCOBJ_H__6F90C6A0_F5E4_4482_BA6B_136D5C922B31__INCLUDED_)
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