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📄 npc.java

📁 应用j2me技术开发的手机游戏
💻 JAVA
字号:
import javax.microedition.lcdui.Image;
import javax.microedition.lcdui.game.Sprite;

public class Npc extends Sprite {
	int type = 0;// 类型,友好型,中立,敌对;还是不会动的箱子0,1,2renwunpc,3;
	Image im = null;
	String npcName = null;
	int maxHp = 0;
	int cHp = 0;
	int atc = 0;
	int def = 0;
	int skill = 0;
	int skillhert = 0;
	int position[] = new int[2];// 位置以及占据的宽度影响的范围;触发的敌人;

	int exp = 0;
	int station = 0;
	int gold = 0;

	public Npc(Image im, int type, int position[]) {
		super(im);
		this.im = im;
		this.type = type;
		for (int i = 0; i < position.length; i++)
			this.position[i] = position[i];

	}

	public Npc(Image im, int type, int position[], int hp, int atc, int def,
			int skill) {
		super(im);
		this.im = im;
		this.type = type;
		for (int i = 0; i < position.length; i++)
			this.position[i] = position[i];
		this.maxHp = hp;
		this.cHp = hp;
		this.atc = atc;
		this.def = def;
		this.skill = skill;
		skillhert = 100 * skill;

	}

	public Npc(Image im, int type, int fw, int fh, int position[], int hp,
			int atc, int def, int skill) {
		super(im, fw, fh);
		this.im = im;
		this.type = type;
		for (int i = 0; i < position.length; i++)
			this.position[i] = position[i];
		this.maxHp = hp;
		this.cHp = hp;
		this.atc = atc;
		this.def = def;
		this.skill = skill;
		skillhert = 100 * skill;

	}
}

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