⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 listnum.c

📁 FreeFem++可以生成高质量的有限元网格。可以用于流体力学
💻 C
字号:
#include "medit.h"#include "extern.h"#include "sproto.h"void updatePoints(pScene sc,pMesh mesh,int refmat) {  pPoint    ppt;  pTriangle pt;  pQuad     pq;  pTetra    ptet;  pHexa     ph;  pMaterial pm;  int       i,k,m;  /* mark all points */  for (k=1; k<=mesh->np; k++) {    ppt = &mesh->point[k];    ppt->tag = M_UNUSED;  }  /* unmark points */  for (m=0; m<sc->par.nbmat; m++) {    pm = &sc->material[m];    if ( pm->flag )  continue;    /*triangles */    k = pm->depmat[LTria];    while ( k > 0 ) {      pt = &mesh->tria[k];      if ( pt->v[0] ) {        for (i=0; i<3; i++) {          ppt = &mesh->point[pt->v[i]];          ppt->tag &= ~M_UNUSED;        }      }      k = pt->nxt;    }        /* quads */    k  = pm->depmat[LQuad];    while ( k > 0 ) {      pq = &mesh->quad[k];      if ( pq->v[0] ) {        for (i=0; i<4; i++) {          ppt = &mesh->point[pq->v[i]];          ppt->tag &= ~M_UNUSED;        }      }      k = pq->nxt;    }        /* tetras */    k = pm->depmat[LTets];    while ( k > 0 ) {      ptet = &mesh->tetra[k];      if ( ptet->v[0] ) {        for (i=0; i<4; i++) {          ppt = &mesh->point[ptet->v[i]];          ppt->tag &= ~M_UNUSED;        }      }      k = ptet->nxt;    }        /* hexas */    k = pm->depmat[LHexa];    while ( k > 0 ) {       ph = &mesh->hexa[k];       if ( ph->v[0] ) {         for ( i=0; i<8; i++) {           ppt = &mesh->point[ph->v[i]];           ppt->tag &= ~M_UNUSED;         }       }       k = ph->nxt;    }  }}void listNum(pScene sc,pMesh mesh) {  pMaterial  pm;  pPoint     ppt;  pTriangle  pt;  pQuad      pq;  double     cx,cy,cz;  int        k,i,m;  glDisable(GL_LIGHTING);  /* point numbers */  if ( sc->item & S_NUMP ) {    for (k=1; k<=mesh->np; k++) {      ppt = &mesh->point[k];      if ( ppt->tag == M_UNUSED ) continue;      if ( ppt->ref ) {        m  = matRef(sc,ppt->ref);        pm = &sc->material[m];        glColor3f(pm->dif[0],pm->dif[1],pm->dif[2]);      }      else        glColor3fv(sc->par.line);      output3(ppt->c[0],ppt->c[1],ppt->c[2],"%d",k);    }  }  /* facets numbers */  if ( sc->item & S_NUMF ) {    glColor4fv(sc->par.line);    for (m=0; m<sc->par.nbmat; m++) {      pm = &sc->material[m];      if ( pm->flag )  continue;          /*triangles */      k = pm->depmat[LTria];      while ( k > 0 ) {        pt = &mesh->tria[k];        if ( pt->v[0] ) {          cx = cy = cz = 0.0f;          for (i=0; i<3; i++) {            ppt = &mesh->point[pt->v[i]];            cx += 0.333 * ppt->c[0];            cy += 0.333 * ppt->c[1];            cz += 0.333 * ppt->c[2];          }          output3(cx,cy,cz,"%d",k);        }        k = pt->nxt;      }            /* quads */      k = pm->depmat[LQuad];      while ( k > 0 ) {        pq = &mesh->quad[k];        if ( pq->v[0] ) {          cx = cy = cz = 0.0f;          for (i=0; i<4; i++) {            ppt = &mesh->point[pq->v[i]];            cx += 0.25 * ppt->c[0];            cy += 0.25 * ppt->c[1];            cz += 0.25 * ppt->c[2];          }          output3(cx,cy,cz,"%d",k);        }        k = pq->nxt;      }    }  }}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -