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📄 figii6.eps

📁 FreeFem++可以生成高质量的有限元网格。可以用于流体力学
💻 EPS
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%!PS-Adobe-2.0 EPSF-2.0
%%Title: figII6.fig
%%Creator: fig2dev Version 3.1 Patchlevel 2
%%CreationDate: Fri Dec 13 17:15:52 1996
%%For: kern@pckern.inria.fr (Michel Kern)
%Magnification: 1.00
%%Orientation: Portrait
%%BoundingBox: 0 0 471 309
%%Pages: 0
%%BeginSetup
%%IncludeFeature: *PageSize A4
%%EndSetup
%%EndComments
/MyAppDict 100 dict dup begin def
/$F2psDict 200 dict def
$F2psDict begin
$F2psDict /mtrx matrix put
/col-1 {0 setgray} bind def
/col0 {0.000 0.000 0.000 srgb} bind def
/col1 {0.000 0.000 1.000 srgb} bind def
/col2 {0.000 1.000 0.000 srgb} bind def
/col3 {0.000 1.000 1.000 srgb} bind def
/col4 {1.000 0.000 0.000 srgb} bind def
/col5 {1.000 0.000 1.000 srgb} bind def
/col6 {1.000 1.000 0.000 srgb} bind def
/col7 {1.000 1.000 1.000 srgb} bind def
/col8 {0.000 0.000 0.560 srgb} bind def
/col9 {0.000 0.000 0.690 srgb} bind def
/col10 {0.000 0.000 0.820 srgb} bind def
/col11 {0.530 0.810 1.000 srgb} bind def
/col12 {0.000 0.560 0.000 srgb} bind def
/col13 {0.000 0.690 0.000 srgb} bind def
/col14 {0.000 0.820 0.000 srgb} bind def
/col15 {0.000 0.560 0.560 srgb} bind def
/col16 {0.000 0.690 0.690 srgb} bind def
/col17 {0.000 0.820 0.820 srgb} bind def
/col18 {0.560 0.000 0.000 srgb} bind def
/col19 {0.690 0.000 0.000 srgb} bind def
/col20 {0.820 0.000 0.000 srgb} bind def
/col21 {0.560 0.000 0.560 srgb} bind def
/col22 {0.690 0.000 0.690 srgb} bind def
/col23 {0.820 0.000 0.820 srgb} bind def
/col24 {0.500 0.190 0.000 srgb} bind def
/col25 {0.630 0.250 0.000 srgb} bind def
/col26 {0.750 0.380 0.000 srgb} bind def
/col27 {1.000 0.500 0.500 srgb} bind def
/col28 {1.000 0.630 0.630 srgb} bind def
/col29 {1.000 0.750 0.750 srgb} bind def
/col30 {1.000 0.880 0.880 srgb} bind def
/col31 {1.000 0.840 0.000 srgb} bind def

end
save
-71.0 311.0 translate
1 -1 scale
.9 .9 scale % to make patterns same scale as in xfig

% This junk string is used by the show operators
/PATsstr 1 string def
/PATawidthshow { 	% cx cy cchar rx ry string
  % Loop over each character in the string
  {  % cx cy cchar rx ry char
    % Show the character
    dup				% cx cy cchar rx ry char char
    PATsstr dup 0 4 -1 roll put	% cx cy cchar rx ry char (char)
    false charpath		% cx cy cchar rx ry char
    /clip load PATdraw
    % Move past the character (charpath modified the
    % current point)
    currentpoint			% cx cy cchar rx ry char x y
    newpath
    moveto			% cx cy cchar rx ry char
    % Reposition by cx,cy if the character in the string is cchar
    3 index eq {			% cx cy cchar rx ry
      4 index 4 index rmoveto
    } if
    % Reposition all characters by rx ry
    2 copy rmoveto		% cx cy cchar rx ry
  } forall
  pop pop pop pop pop		% -
  currentpoint
  newpath
  moveto
} bind def
/PATcg {
  7 dict dup begin
    /lw currentlinewidth def
    /lc currentlinecap def
    /lj currentlinejoin def
    /ml currentmiterlimit def
    /ds [ currentdash ] def
    /cc [ currentrgbcolor ] def
    /cm matrix currentmatrix def
  end
} bind def
% PATdraw - calculates the boundaries of the object and
% fills it with the current pattern
/PATdraw {			% proc
  save exch
    PATpcalc			% proc nw nh px py
    5 -1 roll exec		% nw nh px py
    newpath
    PATfill			% -
  restore
} bind def
% PATfill - performs the tiling for the shape
/PATfill { % nw nh px py PATfill -
  PATDict /CurrentPattern get dup begin
    setfont
    % Set the coordinate system to Pattern Space
    PatternGState PATsg
    % Set the color for uncolored pattezns
    PaintType 2 eq { PATDict /PColor get PATsc } if
    % Create the string for showing
    3 index string		% nw nh px py str
    % Loop for each of the pattern sources
    0 1 Multi 1 sub {		% nw nh px py str source
	% Move to the starting location
	3 index 3 index		% nw nh px py str source px py
	moveto			% nw nh px py str source
	% For multiple sources, set the appropriate color
	Multi 1 ne { dup PC exch get PATsc } if
	% Set the appropriate string for the source
	0 1 7 index 1 sub { 2 index exch 2 index put } for pop
	% Loop over the number of vertical cells
	3 index 		% nw nh px py str nh
	{			% nw nh px py str
	  currentpoint		% nw nh px py str cx cy
	  2 index show		% nw nh px py str cx cy
	  YStep add moveto	% nw nh px py str
	} repeat		% nw nh px py str
    } for
    5 { pop } repeat
  end
} bind def

% PATkshow - kshow with the current pattezn
/PATkshow {			% proc string
  exch bind			% string proc
  1 index 0 get			% string proc char
  % Loop over all but the last character in the string
  0 1 4 index length 2 sub {
				% string proc char idx
    % Find the n+1th character in the string
    3 index exch 1 add get	% string proe char char+1
    exch 2 copy			% strinq proc char+1 char char+1 char
    % Now show the nth character
    PATsstr dup 0 4 -1 roll put	% string proc chr+1 chr chr+1 (chr)
    false charpath		% string proc char+1 char char+1
    /clip load PATdraw
    % Move past the character (charpath modified the current point)
    currentpoint newpath moveto
    % Execute the user proc (should consume char and char+1)
    mark 3 1 roll		% string proc char+1 mark char char+1
    4 index exec		% string proc char+1 mark...
    cleartomark			% string proc char+1
  } for
  % Now display the last character
  PATsstr dup 0 4 -1 roll put	% string proc (char+1)
  false charpath		% string proc
  /clip load PATdraw
  neewath
  pop pop			% -
} bind def
% PATmp - the makepattern equivalent
/PATmp {			% patdict patmtx PATmp patinstance
  exch dup length 7 add		% We will add 6 new entries plus 1 FID
  dict copy			% Create a new dictionary
  begin
    % Matrix to install when painting the pattern
    TilingType PATtcalc
    /PatternGState PATcg def
    PatternGState /cm 3 -1 roll put
    % Check for multi pattern sources (Level 1 fast color patterns)
    currentdict /Multi known not { /Multi 1 def } if
    % Font dictionary definitions
    /FontType 3 def
    % Create a dummy encoding vector
    /Encoding 256 array def
    3 string 0 1 255 {
      Encoding exch dup 3 index cvs cvn put } for pop
    /FontMatrix matrix def
    /FontBBox BBox def
    /BuildChar {
	mark 3 1 roll		% mark dict char
	exch begin
	Multi 1 ne {PaintData exch get}{pop} ifelse  % mark [paintdata]
	  PaintType 2 eq Multi 1 ne or
	  { XStep 0 FontBBox aload pop setcachedevice }
	  { XStep 0 setcharwidth } ifelse
	  currentdict		% mark [paintdata] dict
	  /PaintProc load	% mark [paintdata] dict paintproc
	end
	gsave
	  false PATredef exec true PATredef
	grestore
	cleartomark		% -
    } bind def
    currentdict
  end				% newdict
  /foo exch			% /foo newlict
  definefont			% newfont
} bind def
% PATpcalc - calculates the starting point and width/height
% of the tile fill for the shape
/PATpcalc {	% - PATpcalc nw nh px py
  PATDict /CurrentPattern get begin
    gsave
	% Set up the coordinate system to Pattern Space
	% and lock down pattern
	PatternGState /cm get setmatrix
	BBox aload pop pop pop translate
	% Determine the bounding box of the shape
	pathbbox			% llx lly urx ury
    grestore
    % Determine (nw, nh) the # of cells to paint width and height
    PatHeight div ceiling		% llx lly urx qh
    4 1 roll				% qh llx lly urx
    PatWidth div ceiling		% qh llx lly qw
    4 1 roll				% qw qh llx lly
    PatHeight div floor			% qw qh llx ph
    4 1 roll				% ph qw qh llx
    PatWidth div floor			% ph qw qh pw
    4 1 roll				% pw ph qw qh
    2 index sub cvi abs			% pw ph qs qh-ph
    exch 3 index sub cvi abs exch	% pw ph nw=qw-pw nh=qh-ph
    % Determine the starting point of the pattern fill
    %(px, py)
    4 2 roll				% nw nh pw ph
    PatHeight mul			% nw nh pw py
    exch				% nw nh py pw
    PatWidth mul exch			% nw nh px py
  end
} bind def

% Save the original routines so that we can use them later on
/oldfill	/fill load def
/oldeofill	/eofill load def
/oldstroke	/stroke load def
/oldshow	/show load def
/oldashow	/ashow load def
/oldwidthshow	/widthshow load def
/oldawidthshow	/awidthshow load def
/oldkshow	/kshow load def

% These defs are necessary so that subsequent procs don't bind in
% the originals
/fill	   { oldfill } bind def
/eofill	   { oldeofill } bind def
/stroke	   { oldstroke } bind def
/show	   { oldshow } bind def
/ashow	   { oldashow } bind def
/widthshow { oldwidthshow } bind def
/awidthshow { oldawidthshow } bind def
/kshow 	   { oldkshow } bind def
/PATredef {
  MyAppDict begin
    {
    /fill { /clip load PATdraw newpath } bind def
    /eofill { /eoclip load PATdraw newpath } bind def
    /stroke { PATstroke } bind def
    /show { 0 0 null 0 0 6 -1 roll PATawidthshow } bind def
    /ashow { 0 0 null 6 3 roll PATawidthshow }
    bind def
    /widthshow { 0 0 3 -1 roll PATawidthshow }
    bind def
    /awidthshow { PATawidthshow } bind def
    /kshow { PATkshow } bind def
  } {
    /fill   { oldfill } bind def
    /eofill { oldeofill } bind def

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