📄 fluidstructadapt.edp
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assert(version>=1.24); // for big bug is non symetric matrix see HISTORY, and sign in int1d int method1=0;int iwait=0;include "beam.edp"// Stokes on square b,e,f,g driven cavite on left side g border e(t=0,10) { x=t; y=-10; label= 1; }; // bottomborder f(t=0,10) { x=10; y=-10+t ; label= 1; }; // rightborder g(t=0,10) { x=0; y=-t ;label= 2;}; // leftborder h(t=0,10) { x=t; y=vv(t,0)*( t>=0.001 )*(t <= 9.999); label=3;}; // top of cavity deforme real err=10;mesh sh = buildmesh(h(-20)+f(10)+e(10)+g(10));plot(sh,wait=iwait);fespace Xh(sh,P2),Mh(sh,P1);fespace V1h(sh,P2);Xh u1,u2,v1,v2;Mh p,q,ppp;real veps=1e-4;varf bx(u1,q) = int2d(sh)( -(dx(u1)*q)); varf by(u1,q) = int2d(sh)( -(dy(u1)*q));varf Lap(u1,u2)= int2d(sh)( dx(u1)*dx(u2) + dy(u1)*dy(u2) ) + on(2,u1=1) + on(1,3,u1=0) ;varf Mass(p,q)=int2d(sh)(p*q);Xh bc1; Xh brhs; matrix A= Lap(Xh,Xh,solver=CG); matrix M= Mass(Mh,Mh,solver=CG); matrix Bx= bx(Xh,Mh);matrix By= by(Xh,Mh);func cly =(-y)*(10.+y)/25.;Xh bcx=0,bcy=cly;func real[int] divup(real[int] & pp){ // int verb=verbosity; verbosity=1; brhs[] = Bx'*pp; brhs[] += bc1[] .*bcx[]; u1[] = A^-1*brhs[]; brhs[] = By'*pp; brhs[] += bc1[] .*bcy[]; u2[] = A^-1*brhs[]; ppp[] = M^-1*pp; ppp[] = 1.e-6*ppp[]; ppp[] = Bx*u1[]; ppp[] += By*u2[]; verbosity=verb; return ppp[] ;};p=0;q=0;u1=0;v1=0;int i; th1 = movemesh(th, [x+uu, y+vv]);for( i=0;i<6;i++) { bc1=0; brhs=0; bc1[] = Lap(0,Xh); q=0; verbosity=50; LinearCG(divup,p[],veps=veps,nbiter=100); divup(p[]); verbosity=1; plot([u1,u2],p,wait=iwait,value=true,coef=0.1); real coef=0.2;Vh [uu1,vv1];[uu1,vv1]=[uu,vv];if(method1==1) { V1h sigma11,sigma22,sigma12; sigma11([x+uu,y+vv]) = (2*dx(u1)-p); sigma22([x+uu,y+vv]) = (2*dy(u2)-p); sigma12([x+uu,y+vv]) = (dx(u1)+dy(u2));solve bbst([uu,vv],[w,s],init=i) = int2d(th)( lambda*div(w,s)*div(uu,vv) +2.*mu*( epsilon(w,s)'*epsilon(uu,vv) ) ) + int2d(th) (-gravity*s) + int1d(th,bottombeam)( coef*(sigma11*N.x*w + sigma22*N.y*s + sigma12*(N.y*w+N.x*s) ) ) + on(1,uu=0,vv=0) ; } else { // this piece of code is crucial to mixe adaptation and fluid structure fespace Vh11(th1,[P1,P1]); varf vFS([yyyy],[w,s])= int1d(th1,bottombeam)( coef*((2*dx(u1)-p)*N.x*w + (2*dy(u2)-p)*N.y*s + (dx(u1)+dy(u2))*(N.y*w+N.x*s)) ); Vh11 [FS,FS1];[FS,FS1]=[0,0]; FS[]= vFS(0,Vh11); cout << FS[].min << " " << FS[].max << endl; plot([FS,FS1],wait=iwait,value=1); solve bbst2([uu,vv],[w,s],init=i) = int2d(th)( lambda*div(w,s)*div(uu,vv) +2.*mu*( epsilon(w,s)'*epsilon(uu,vv) ) ) + int2d(th) (-gravity*s) + FS[] // + int1d(th,bottombeam)( coef*(sigma11*N.x*w + sigma22*N.y*s + sigma12*(N.y*w+N.x*s) ) ) + on(1,uu=0,vv=0) ; } //plot([uu,vv],wait=1); err = sqrt(int2d(th)( (uu-uu1)^2 + (vv-vv1)^2 )); cout << " ----- Iteration = " << i << " Erreur L2 = " << err << "----------\n"; cout << " max deplacement " << uu[].linfty << endl; bool iadapt=err>0.05; if(iadapt) th = adaptmesh(th,[uu,vv],err=1.e-2); [uu,vv]=[uu,vv]; [w,s]=[0,0]; th1 = movemesh(th, [x+uu, y+vv]); //plot(th1,wait=1); if(method1==1) sh = buildmesh(h(-20)+f(10)+e(10)+g(10)); else { fespace VVh(sh,P1);VVh uh,vh; solve lapllll(uh,vh,solver=CG,tgv=1e5) = // definion of the problem // compute a deformation field for moving the fluid mesh // x -> vv(x,0) is the new deformation y // x -> y is the position of the mesh on border 3 int2d(sh)( dx(uh)*dx(vh) + dy(uh)*dy(vh) ) // bilinear form + on(1,2,uh=0)+ on(3,uh=(vv(x,0)-y)*( x>=0.001 )*(x <= 9.999)) ; // boundary condition form sh = movemesh(sh,[x,y+uh]); if(iadapt) { sh = adaptmesh(sh,[u1,u2],p,err=2.e-2); lapllll; sh = movemesh(sh,[x,y+uh]); } plot(th1,sh,wait=iwait); p=p; u1=u1; u2=u2; A= Lap(Xh,Xh,solver=CG); M= Mass(Mh,Mh,solver=CG); Bx= bx(Xh,Mh); By= by(Xh,Mh); bcx=0; bcy=cly; } p=p;q=q;u1=u1;u2=u2;brhs=brhs;ppp=ppp; A= Lap(Xh,Xh,solver=CG); M= Mass(Mh,Mh,solver=CG); Bx= bx(Xh,Mh); By= by(Xh,Mh); bc1=0; // for resize bc1[] = Lap(0,Xh);}cout << " max deplacement " << uu[].linfty << endl;
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