📄 enemy.h
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/*************************************************************************** enemy.h - headers for the corresponding cpp file ------------------- copyright : (C) 2003 by Artur Hallmann, (C) 2003 by FluXy email : mail@arturh.com website : http://www.arturh.com ***************************************************************************//*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #ifndef __ENEMY_H__#define __ENEMY_H__#include "include/globals.h"/* *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** */class cEnemy : public cSprite{public: cEnemy(float x, float y); virtual ~cEnemy(void); virtual cSprite* Clone( ); int walk_count; int direction; bool dead; virtual void Die(void); virtual void DieStep(void); virtual void Update(void); virtual void PlayerCollision(int direction); unsigned int counter;};#endif
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