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📄 seqnum.h

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#if !defined(AFX_SEQNUM_H__E1600403_7DAC_11D4_832C_892B28D48907__INCLUDED_)
#define AFX_SEQNUM_H__E1600403_7DAC_11D4_832C_892B28D48907__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// SeqNum.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CSeqNum dialog

class CSeqNum : public CDialog
{
// Construction
public:
	CSeqNum(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CSeqNum)
	enum { IDD = IDD_SETSEQFILENUMBOX };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSeqNum)
	public:
	virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CSeqNum)
	virtual BOOL OnInitDialog();
	virtual void OnOK();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SEQNUM_H__E1600403_7DAC_11D4_832C_892B28D48907__INCLUDED_)

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