📄 netsockettxj.h
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#if !defined(AFX_NETSOCKETTXJ_H__58E5C7A0_7A94_11D5_BCC0_0080C88A3485__INCLUDED_)
#define AFX_NETSOCKETTXJ_H__58E5C7A0_7A94_11D5_BCC0_0080C88A3485__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// NetSocketTxj.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CNetSocketTxj command target
class CNetComManger;
class CNetSocketTxj : public CSocket
{
// Attributes
public:
// Operations
public:
virtual ~CNetSocketTxj();
// Overrides
public:
void HaveConnect();
BOOL IsClose();
CNetSocketTxj(CNetComManger * pManger);
CNetComManger * m_pMangerTxj;
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNetSocketTxj)
public:
virtual void OnConnect(int nErrorCode);
virtual void OnClose(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CNetSocketTxj)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NETSOCKETTXJ_H__58E5C7A0_7A94_11D5_BCC0_0080C88A3485__INCLUDED_)
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