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📄 videowin.h

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#if !defined(AFX_VIDEOWIN_H__3D8C18A1_80AF_11D3_96EA_00A0C948983E__INCLUDED_)
#define AFX_VIDEOWIN_H__3D8C18A1_80AF_11D3_96EA_00A0C948983E__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// VideoWin.h : header file
//
#include "cg200w32.h"
#include "MemAlloc.h"
#include "cg200-32.h"
//#include "afxmt.h"
#define WM_START_VIDEO WM_USER+10 

/////////////////////////////////////////////////////////////////////////////
// CVideoWin window

class CVideoWin : public CStatic
{
// Construction
public:
	CVideoWin();
	HINSTANCE hinstDevice;
	HCG200 hcg200;

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CVideoWin)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CVideoWin();

	// Generated message map functions
protected:
	afx_msg LONG OnVideoStart(UINT wParam,LONG lParam);

	//{{AFX_MSG(CVideoWin)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_VIDEOWIN_H__3D8C18A1_80AF_11D3_96EA_00A0C948983E__INCLUDED_)

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