📄 videowin.h
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#if !defined(AFX_VIDEOWIN_H__3D8C18A1_80AF_11D3_96EA_00A0C948983E__INCLUDED_)
#define AFX_VIDEOWIN_H__3D8C18A1_80AF_11D3_96EA_00A0C948983E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// VideoWin.h : header file
//
#include "cg200w32.h"
#include "MemAlloc.h"
#include "cg200-32.h"
//#include "afxmt.h"
#define WM_START_VIDEO WM_USER+10
/////////////////////////////////////////////////////////////////////////////
// CVideoWin window
class CVideoWin : public CStatic
{
// Construction
public:
CVideoWin();
HINSTANCE hinstDevice;
HCG200 hcg200;
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVideoWin)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CVideoWin();
// Generated message map functions
protected:
afx_msg LONG OnVideoStart(UINT wParam,LONG lParam);
//{{AFX_MSG(CVideoWin)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VIDEOWIN_H__3D8C18A1_80AF_11D3_96EA_00A0C948983E__INCLUDED_)
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