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<a href="rtnIndex.html"><i>Libraries :  Routines</i></a></p></blockquote><h1><i>symRemove</i>(&nbsp;)</h1> <blockquote></a></blockquote><h4>NAME</h4><blockquote>  <p><strong><i>symRemove</i>(&nbsp;)</strong> - remove a symbol from a symbol table</p></blockquote><h4>SYNOPSIS</h4><blockquote><p><pre>STATUS symRemove    (    SYMTAB_ID symTblId, /* symbol tbl to remove symbol from */    char *    name,     /* name of symbol to remove */    SYM_TYPE  type      /* type of symbol to remove */    )</pre></blockquote><h4>DESCRIPTION</h4><blockquote><p>This routine removes a symbol of matching name and type from aspecified symbol table.  The symbol is deallocated if found.Note that VxWorks symbols in a standalone VxWorks image (where the symbol table is linked in) cannot be removed.<p></blockquote><h4>RETURNS</h4><blockquote><p>OK, or ERROR if the symbol is not foundor could not be deallocated.</blockquote><h4>SEE ALSO</h4><blockquote><p><b><a href="./symLib.html#top">symLib</a></b><hr><a name="symFindByName"></a><p align=right><a href="rtnIndex.html"><i>Libraries :  Routines</i></a></p></blockquote><h1><i>symFindByName</i>(&nbsp;)</h1> <blockquote></a></blockquote><h4>NAME</h4><blockquote>  <p><strong><i>symFindByName</i>(&nbsp;)</strong> - look up a symbol by name</p></blockquote><h4>SYNOPSIS</h4><blockquote><p><pre>STATUS symFindByName    (    SYMTAB_ID  symTblId, /* ID of symbol table to look in */    char *     name,     /* symbol name to look for */    char *     *pValue,  /* where to put symbol value */    SYM_TYPE * pType     /* where to put symbol type */    )</pre></blockquote><h4>DESCRIPTION</h4><blockquote><p>This routine searches a symbol table for a symbol matching a specifiedname.  If the symbol is found, its value and type are copied to <i>pValue</i>and <i>pType</i>.  If multiple symbols have the same name but differ in type,the routine chooses the matching symbol most recently added to the symboltable.<p>To search the global VxWorks symbol table, specify <b>sysSymTbl</b>as <i>symTblId</i>.<p></blockquote><h4>RETURNS</h4><blockquote><p>OK, or ERROR if the symbol table ID is invalidor the symbol cannot be found.</blockquote><h4>SEE ALSO</h4><blockquote><p><b><a href="./symLib.html#top">symLib</a></b><hr><a name="symFindByNameAndType"></a><p align=right><a href="rtnIndex.html"><i>Libraries :  Routines</i></a></p></blockquote><h1><i>symFindByNameAndType</i>(&nbsp;)</h1> <blockquote></a></blockquote><h4>NAME</h4><blockquote>  <p><strong><i>symFindByNameAndType</i>(&nbsp;)</strong> - look up a symbol by name and type</p></blockquote><h4>SYNOPSIS</h4><blockquote><p><pre>STATUS symFindByNameAndType    (    SYMTAB_ID  symTblId, /* ID of symbol table to look in */    char *     name,     /* symbol name to look for */    char *     *pValue,  /* where to put symbol value */    SYM_TYPE * pType,    /* where to put symbol type */    SYM_TYPE   sType,    /* symbol type to look for */    SYM_TYPE   mask      /* bits in <i>sType</i> to pay attention to */    )</pre></blockquote><h4>DESCRIPTION</h4><blockquote><p>This routine searches a symbol table for a symbol matching both name andtype (<i>name</i> and <i>sType</i>).  If the symbol is found, its value and type arecopied to <i>pValue</i> and <i>pType</i>.  The <i>mask</i> parameter can be used to matchsub-classes of type.<p>To search the global VxWorks symbol table, specify <b>sysSymTbl</b>as <i>symTblId</i>.<p></blockquote><h4>RETURNS</h4><blockquote><p>OK, or ERROR if the symbol table ID is invalidor the symbol is not found.</blockquote><h4>SEE ALSO</h4><blockquote><p><b><a href="./symLib.html#top">symLib</a></b><hr><a name="symFindByValue"></a><p align=right><a href="rtnIndex.html"><i>Libraries :  Routines</i></a></p></blockquote><h1><i>symFindByValue</i>(&nbsp;)</h1> <blockquote></a></blockquote><h4>NAME</h4><blockquote>  <p><strong><i>symFindByValue</i>(&nbsp;)</strong> - look up a symbol by value</p></blockquote><h4>SYNOPSIS</h4><blockquote><p><pre>STATUS symFindByValue    (    SYMTAB_ID  symTblId, /* ID of symbol table to look in */    UINT       value,    /* value of symbol to find */    char *     name,     /* where to put symbol name string */    int *      pValue,   /* where to put symbol value */    SYM_TYPE * pType     /* where to put symbol type */    )</pre></blockquote><h4>DESCRIPTION</h4><blockquote><p>This routine searches a symbol table for a symbol matching a specifiedvalue.  If there is no matching entry, it chooses the table entry with thenext lower value.  The symbol name (with terminating EOS), the actualvalue, and the type are copied to <i>name</i>, <i>pValue</i>, and <i>pType</i>.<p>For the <i>name</i> buffer, allocate <b>MAX_SYS_SYM_LEN</b> + 1 bytes.  The value<b>MAX_SYS_SYM_LEN</b> is defined in <b>sysSymTbl.h</b>.<p>To search the global VxWorks symbol table, specify <b>sysSymTbl</b>as <i>symTblId</i>.<p></blockquote><h4>RETURNS</h4><blockquote><p>OK, or ERROR if <i>value</i> is less than the lowest value in the table.</blockquote><h4>SEE ALSO</h4><blockquote><p><b><a href="./symLib.html#top">symLib</a></b><hr><a name="symFindByValueAndType"></a><p align=right><a href="rtnIndex.html"><i>Libraries :  Routines</i></a></p></blockquote><h1><i>symFindByValueAndType</i>(&nbsp;)</h1> <blockquote></a></blockquote><h4>NAME</h4><blockquote>  <p><strong><i>symFindByValueAndType</i>(&nbsp;)</strong> - look up a symbol by value and type</p></blockquote><h4>SYNOPSIS</h4><blockquote><p><pre>STATUS symFindByValueAndType    (    SYMTAB_ID  symTblId, /* ID of symbol table to look in */    UINT       value,    /* value of symbol to find */    char *     name,     /* where to put symbol name string */    int *      pValue,   /* where to put symbol value */    SYM_TYPE * pType,    /* where to put symbol type */    SYM_TYPE   sType,    /* symbol type to look for */    SYM_TYPE   mask      /* bits in <i>sType</i> to pay attention to */    )</pre></blockquote><h4>DESCRIPTION</h4><blockquote><p>This routine searches a symbol table for a symbol matching both value andtype (<i>value</i> and <i>sType</i>).  If there is no matching entry, it chooses thetable entry with the next lower value.  The symbol name (with terminatingEOS), the actual value, and the type are copied to <i>name</i>, <i>pValue</i>, and<i>pType</i>.  The <i>mask</i> parameter can be used to match sub-classes of type.<p>For the <i>name</i> buffer, allocate <b>MAX_SYS_SYM_LEN</b> + 1 bytes.  The value<b>MAX_SYS_SYM_LEN</b> is defined in <b>sysSymTbl.h</b>.<p>To search the global VxWorks symbol table, specify <b>sysSymTbl</b>as <i>symTblId</i>.<p></blockquote><h4>RETURNS</h4><blockquote><p>OK, or ERROR if <i>value</i> is less than the lowest value in the table.</blockquote><h4>SEE ALSO</h4><blockquote><p><b><a href="./symLib.html#top">symLib</a></b><hr><a name="symEach"></a><p align=right><a href="rtnIndex.html"><i>Libraries :  Routines</i></a></p></blockquote><h1><i>symEach</i>(&nbsp;)</h1> <blockquote></a></blockquote><h4>NAME</h4><blockquote>  <p><strong><i>symEach</i>(&nbsp;)</strong> - call a routine to examine each entry in a symbol table</p></blockquote><h4>SYNOPSIS</h4><blockquote><p><pre>SYMBOL *symEach    (    SYMTAB_ID symTblId,  /* pointer to symbol table */    FUNCPTR   routine,   /* func to call for each tbl entry */    int       routineArg /* arbitrary user-supplied arg */    )</pre></blockquote><h4>DESCRIPTION</h4><blockquote><p>This routine calls a user-supplied routine to examine each entry in thesymbol table; it calls the specified routine once for each entry.  Theroutine should be declared as follows:<pre>    BOOL routine        (        char      *name,  /* entry name                  */        int       val,    /* value associated with entry */        SYM_TYPE  type,   /* entry type                  */        int       arg,    /* arbitrary user-supplied arg */        UINT16    group   /* group number                */        )</pre>The user-supplied routine should return TRUE if <b><i><a href="./symLib.html#symEach">symEach</a></i>(&nbsp;)</b> is to continuecalling it for each entry, or FALSE if it is done and <b><i><a href="./symLib.html#symEach">symEach</a></i>(&nbsp;)</b> can exit.<p></blockquote><h4>RETURNS</h4><blockquote><p>A pointer to the last symbol reached,or NULL if all symbols are reached.<p></blockquote><h4>SEE ALSO</h4><blockquote><p><b><a href="./symLib.html#top">symLib</a></b></body></html>

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