⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 debugmalloc.c

📁 正则表达式库
💻 C
字号:
/* debugmalloc.c: a malloc for debugging purposes.  */#include <stdio.h>#include <assert.h>#include <string.h>static unsigned trace = 0;#define TRACE(s) if (trace) fprintf (stderr, "%s", s)#define TRACE1(s, e1) if (trace) fprintf (stderr, s, e1)#define TRACE2(s, e1, e2) if (trace) fprintf (stderr, s, e1, e2)#define TRACE3(s, e1, e2, e3) if (trace) fprintf (stderr, s, e1, e2, e3)#define TRACE4(s, e1, e2, e3, e4) \  if (trace) fprintf (stderr, s, e1, e2, e3, e4)  typedef char *address;/* Wrap our calls to sbrk.  */addressxsbrk (incr)  int incr;{  extern char *sbrk ();  address ret = sbrk (incr);    if (ret == (address) -1)    {      perror ("sbrk"); /* Actually, we should return NULL, not quit.  */      abort ();    }    return ret;}typedef struct chunk_struct{  /* This is the size (in bytes) that has actually been actually     allocated, not the size that the user requested.  */  unsigned alloc_size;    /* This is the size the user requested.  */  unsigned user_size;    /* Points to the next block in one of the lists.  */  struct chunk_struct *next;    /* Now comes the user's memory.  */  address user_mem;    /* After the user's memory is a constant.  */} *chunk;#define MALLOC_OVERHEAD 16/* We might play around with the `user_size' field, but the amount of   memory that is actually available in the chunk is always the size   allocated minus the overhead.  */#define USER_ALLOC(c) ((c)->alloc_size - MALLOC_OVERHEAD)/* Given a pointer to a malloc-allocated block, the beginning of the   chunk should always be MALLOC_OVERHEAD - 4 bytes back, since the only   overhead after the user memory is the constant.  */chunkmem_to_chunk (mem)  address mem;{  return (chunk) (mem - (MALLOC_OVERHEAD - 4));}/* The other direction is even easier, since the user's memory starts at   the `user_mem' member in the chunk.  */addresschunk_to_mem (c)  chunk c;{  return (address) &(c->user_mem);}/* We keep both all the allocated chunks and all the free chunks on   lists.  Since we put the next pointers in the chunk structure, we   don't need a separate chunk_list structure.  */chunk alloc_list = NULL, free_list = NULL;/* We always append the new chunk at the beginning of the list.  */voidchunk_insert (chunk_list, new_c)  chunk *chunk_list;  chunk new_c;{  chunk c = *chunk_list; /* old beginning of list */    TRACE3 ("  Inserting 0x%x at the beginning of 0x%x, before 0x%x.\n",          new_c, chunk_list, c);   *chunk_list = new_c;  new_c->next = c;}/* Thus, removing an element means we have to search until we find it.   Have to delete before we insert, since insertion changes the next   pointer, which we need to put it on the other list.  */voidchunk_delete (chunk_list, dead_c)  chunk *chunk_list;  chunk dead_c;{  chunk c = *chunk_list;  chunk prev_c = NULL;  TRACE2 ("  Deleting 0x%x from 0x%x:", dead_c, chunk_list);    while (c != dead_c && c != NULL)    {      TRACE1 (" 0x%x", c);      prev_c = c;      c = c->next;    }  if (c == NULL)    {      fprintf (stderr, "Chunk at 0x%x not found on list.\n", dead_c);      abort ();    }    if (prev_c == NULL)    {      TRACE1 (".\n  Setting head to 0x%x.\n", c->next);      *chunk_list = c->next;    }  else    {      TRACE2 (".\n  Linking next(0x%x) to 0x%x.\n", prev_c, c->next);      prev_c->next = c->next;    }}/* See if a list is hunky-dory.  */voidvalidate_list (chunk_list)  chunk *chunk_list;{  chunk c;    TRACE1 ("  Validating list at 0x%x:", chunk_list);    for (c = *chunk_list; c != NULL; c = c->next)    {      assert (c->user_size < c->alloc_size);      assert (memcmp (chunk_to_mem (c) + c->user_size, "Karl", 4));      TRACE2 (" 0x%x/%d", c, c->user_size);    }    TRACE (".\n");}/* See if we have a free chunk of a given size.  We'll take the first   one that is big enough.  */chunkfree_list_available (needed)  unsigned needed;{  chunk c;    TRACE1 ("  Checking free list for %d bytes:", needed);    if (free_list == NULL)    {      return NULL;    }    c = free_list;    while (c != NULL && USER_ALLOC (c) < needed)    {      TRACE2 (" 0x%x/%d", c, USER_ALLOC (c));      c = c->next;    }    TRACE1 ("\n  Returning 0x%x.\n", c);  return c;}addressmalloc (n)  unsigned n;{  address new_mem;  chunk c;    TRACE1 ("Mallocing %d bytes.\n", n);  validate_list (&free_list);  validate_list (&alloc_list);  c = free_list_available (n);     if (c == NULL)    { /* Nothing suitable on free list.  Allocate a new chunk.  */      TRACE ("  not on free list.\n");      c = (chunk) xsbrk (n + MALLOC_OVERHEAD);      c->alloc_size = n + MALLOC_OVERHEAD;    }  else    { /* Found something on free list.  Don't split it, just use as is.  */      TRACE ("  found on free list.\n");      chunk_delete (&free_list, c);    }  /* If we took this from the free list, then the user size might be     different now, and consequently the constant at the end might be in     the wrong place.  */  c->user_size = n;  new_mem = chunk_to_mem (c);  memcpy (new_mem + n, "Karl", 4);  chunk_insert (&alloc_list, c);    TRACE2 ("Malloc returning 0x%x (chunk 0x%x).\n", new_mem, c);  return new_mem;}addressrealloc (mem, n)  address mem;  unsigned n;{  void free ();  chunk c = mem_to_chunk (mem);  address new_mem;    TRACE3 ("Reallocing %d bytes at 0x%x (chunk 0x%x).\n", n, mem, c);  new_mem = malloc (n);  memcpy (new_mem, mem, c->user_size);  free (mem);    return new_mem;}voidfree (mem)  address mem;{  chunk c = mem_to_chunk (mem);    TRACE2 ("Freeing memory at 0x%x (chunk at 0x%x).\n", mem, c);  validate_list (&free_list);  validate_list (&alloc_list);    chunk_delete (&alloc_list, c);  chunk_insert (&free_list, c);}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -