📄 keybdhook.cpp
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// KeybdHook.cpp : Defines the initialization routines for the DLL.
//
#include "stdafx.h"
#include "KeybdHook.h"
#pragma data_seg(".SHARDAT")
static HWND ghWndMain = 0;
static HHOOK ghKeyHook = NULL ;
#pragma data_seg()
HINSTANCE ghInstance = 0;
HOOKPROC glpfnHookProc = 0;
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//
// Note!
//
// If this DLL is dynamically linked against the MFC
// DLLs, any functions exported from this DLL which
// call into MFC must have the AFX_MANAGE_STATE macro
// added at the very beginning of the function.
//
// For example:
//
// extern "C" BOOL PASCAL EXPORT ExportedFunction()
// {
// AFX_MANAGE_STATE(AfxGetStaticModuleState());
// // normal function body here
// }
//
// It is very important that this macro appear in each
// function, prior to any calls into MFC. This means that
// it must appear as the first statement within the
// function, even before any object variable declarations
// as their constructors may generate calls into the MFC
// DLL.
//
// Please see MFC Technical Notes 33 and 58 for additional
// details.
//
/////////////////////////////////////////////////////////////////////////////
// CKeybdHookApp
BEGIN_MESSAGE_MAP(CKeybdHookApp, CWinApp)
//{{AFX_MSG_MAP(CKeybdHookApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CKeybdHookApp construction
CKeybdHookApp::CKeybdHookApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CKeybdHookApp object
CKeybdHookApp theApp;
LRESULT EXPORTED_DLL_FUNCTION KbdHookProc
(int nCode, WPARAM wParam, LPARAM lParam)
{
BOOL bHandledKeystroke = FALSE;
if (((DWORD)lParam & 0x40000000)
&& (HC_ACTION == nCode))
{
switch (wParam)
{
case VK_F10:
AfxMessageBox("Caught the F10 key!");
bHandledKeystroke = TRUE;
break;
default :
break ;
}
}
return (bHandledKeystroke ?
TRUE :
::CallNextHookEx (ghKeyHook, nCode, wParam, lParam));
}
BOOL EXPORTED_DLL_FUNCTION InstallKeyboardHook
(HWND hWnd)
{
BOOL bSuccess = FALSE;
if (!ghKeyHook)
{
ghWndMain = hWnd ;
glpfnHookProc = (HOOKPROC) KbdHookProc ;
bSuccess = (NULL != (ghKeyHook =
::SetWindowsHookEx (WH_KEYBOARD, glpfnHookProc,
ghInstance, NULL)));
}
return bSuccess;
}
BOOL EXPORTED_DLL_FUNCTION DeInstallKeyboardHook()
{
if (ghKeyHook)
{
if (TRUE == (0 != ::UnhookWindowsHookEx(ghKeyHook)))
{
ghKeyHook = NULL;
}
}
return (NULL == ghKeyHook);
}
BOOL CKeybdHookApp::InitInstance()
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
ghInstance = AfxGetInstanceHandle();
return TRUE;
}
int CKeybdHookApp::ExitInstance()
{
DeInstallKeyboardHook();
return CWinApp::ExitInstance();
}
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