⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 lq080v3dg01.h

📁 2410/vxworks/tornado下的基本实验包括 serial,ramdrv,interrupt,multi-FTP,TCP,UDP-Under the basic experimental
💻 H
字号:
/* LQ080V3DG01.h -- LQ080V3DG01 LCD driver header file for S3C2410*/
#ifndef __INCLQ080V3DG01h
#define __INCLQ080V3DG01h

/* Copyright 2001 Wind River Systems, Inc. */
#if __cplusplus
extern "C" {
#endif

#include <ugl/uglugi.h>
#include <ugl/driver/graphics/generic/udgen.h>
#define WINDML_GRAPHICS_CPU_BUS

#define INCLUDE_UGL_RGB565

#ifndef INCLUDE_MagicARM2410_GRAPHICS
#define INCLUDE_MagicARM2410_GRAPHICS
#define BUILD_DRIVER
#include <uglInit.h>
#endif /* INCLUDE_CHIPS_GRAPHICS */

#ifdef INCLUDE_UGL_RGB565
#define UGL_GRAPHICS_NAME       "LQ080V3DG01 - 16 Bit"
#define UGL_GRAPHICS_CREATE     uglLQ16BitDevCreate
#define UGL_COLOR_DEPTH         16
#define UGL_MODE_FLAGS          UGL_MODE_DIRECT_COLOR
#endif /* INCLUDE_UGL_RGB565 */

typedef struct ugl_lq_driver
{
    UGL_GENERIC_DRIVER pGenDriver;
    UGL_UINT32 busType;
    UGL_UINT32 chipType;
} UGL_LQ_DRIVER;

/* General bitmap header type */
typedef struct ugl_lq_ddb
{
    UGL_GEN_DDB genDdb;
    UGL_BOOL vram;
}UGL_LQ_DDB;


/* 16 Bit driver */
UGL_UGI_DRIVER * uglLQ16BitDevCreate(UGL_UINT32 instance, UGL_UINT32 notUsed0, 
				     UGL_UINT32 notUsed1);
UGL_STATUS uglLQ16BitDevDestroy (UGL_DEVICE_ID devId);
UGL_STATUS uglLQ16BitInfo (UGL_DEVICE_ID devId, UGL_INFO_REQ infoRequest,
			   void *info);
UGL_STATUS uglLQ16BitModeAvailGet (UGL_UGI_DRIVER * pDriver, 
				  UGL_UINT32  * pNumModes, 
				  const UGL_MODE ** pModeArray );
UGL_STATUS uglLQ16BitModeSet (UGL_UGI_DRIVER * pDriver, UGL_MODE * pMode);

/* 16 Bit Bitmap Support */
UGL_DDB_ID uglLQ16BitBitmapCreate(UGL_DEVICE_ID devId, UGL_DIB  * pDib, 
                                 UGL_DIB_CREATE_MODE createMode,
                                 UGL_UINT32 initValue, UGL_MEM_POOL_ID poolId);
UGL_STATUS uglLQ16BitBitmapBlt (UGL_DEVICE_ID devId, UGL_DDB_ID srcDdbId,
                               UGL_RECT * pSourceRect, UGL_DDB_ID destDdbId,
                               UGL_POINT * pDestPoint);

/* Page Managment */
UGL_STATUS uglCTPageDrawSet (UGL_UGI_DRIVER * pDriver, UGL_PAGE * pPage);
UGL_STATUS uglCTPageVisibleSet (UGL_UGI_DRIVER * pDriver, UGL_PAGE * pPage);

/* Graphics Processor Wait */
UGL_STATUS uglLQgpWait(UGL_GENERIC_DRIVER * pDriver);

#endif /* __INCLQ080V3DG01h */

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -