⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 wdm.h

📁 DDK 开发程序面美观
💻 H
📖 第 1 页 / 共 5 页
字号:
#define DELETE                           (0x00010000L)
#define READ_CONTROL                     (0x00020000L)
#define WRITE_DAC                        (0x00040000L)
#define WRITE_OWNER                      (0x00080000L)
#define SYNCHRONIZE                      (0x00100000L)

#define STANDARD_RIGHTS_REQUIRED         (0x000F0000L)

#define STANDARD_RIGHTS_READ             (READ_CONTROL)
#define STANDARD_RIGHTS_WRITE            (READ_CONTROL)
#define STANDARD_RIGHTS_EXECUTE          (READ_CONTROL)

#define STANDARD_RIGHTS_ALL              (0x001F0000L)

#define SPECIFIC_RIGHTS_ALL              (0x0000FFFFL)

//
// AccessSystemAcl access type
//

#define ACCESS_SYSTEM_SECURITY           (0x01000000L)

//
// MaximumAllowed access type
//

#define MAXIMUM_ALLOWED                  (0x02000000L)

//
//  These are the generic rights.
//

#define GENERIC_READ                     (0x80000000L)
#define GENERIC_WRITE                    (0x40000000L)
#define GENERIC_EXECUTE                  (0x20000000L)
#define GENERIC_ALL                      (0x10000000L)


//
//  Define the generic mapping array.  This is used to denote the
//  mapping of each generic access right to a specific access mask.
//

typedef struct _GENERIC_MAPPING {
    ACCESS_MASK GenericRead;
    ACCESS_MASK GenericWrite;
    ACCESS_MASK GenericExecute;
    ACCESS_MASK GenericAll;
} GENERIC_MAPPING;
typedef GENERIC_MAPPING *PGENERIC_MAPPING;


#define LOW_PRIORITY 0              // Lowest thread priority level
#define LOW_REALTIME_PRIORITY 16    // Lowest realtime priority level
#define HIGH_PRIORITY 31            // Highest thread priority level
#define MAXIMUM_PRIORITY 32         // Number of thread priority levels

#define MAXIMUM_WAIT_OBJECTS 64     // Maximum number of wait objects

#define MAXIMUM_SUSPEND_COUNT MAXCHAR // Maximum times thread can be suspended


//
// Thread affinity
//

typedef ULONG KAFFINITY;
typedef KAFFINITY *PKAFFINITY;

//
// Thread priority
//

typedef LONG KPRIORITY;

//
// Spin Lock
//



typedef ULONG_PTR KSPIN_LOCK;
typedef KSPIN_LOCK *PKSPIN_LOCK;



//
// Interrupt routine (first level dispatch)
//

typedef
VOID
(*PKINTERRUPT_ROUTINE) (
    VOID
    );

//
// Profile source types
//
typedef enum _KPROFILE_SOURCE {
    ProfileTime,
    ProfileAlignmentFixup,
    ProfileTotalIssues,
    ProfilePipelineDry,
    ProfileLoadInstructions,
    ProfilePipelineFrozen,
    ProfileBranchInstructions,
    ProfileTotalNonissues,
    ProfileDcacheMisses,
    ProfileIcacheMisses,
    ProfileCacheMisses,
    ProfileBranchMispredictions,
    ProfileStoreInstructions,
    ProfileFpInstructions,
    ProfileIntegerInstructions,
    Profile2Issue,
    Profile3Issue,
    Profile4Issue,
    ProfileSpecialInstructions,
    ProfileTotalCycles,
    ProfileIcacheIssues,
    ProfileDcacheAccesses,
    ProfileMemoryBarrierCycles,
    ProfileLoadLinkedIssues,
    ProfileMaximum
} KPROFILE_SOURCE;

//
// for move macros
//
#ifdef _MAC
#ifndef _INC_STRING
#include <string.h>
#endif /* _INC_STRING */
#else
#include <string.h>
#endif // _MAC

//
// If debugging support enabled, define an ASSERT macro that works.  Otherwise
// define the ASSERT macro to expand to an empty expression.
//

#if DBG
NTSYSAPI
VOID
NTAPI
RtlAssert(
    PVOID FailedAssertion,
    PVOID FileName,
    ULONG LineNumber,
    PCHAR Message
    );

#define ASSERT( exp ) \
    if (!(exp)) \
        RtlAssert( #exp, __FILE__, __LINE__, NULL )

#define ASSERTMSG( msg, exp ) \
    if (!(exp)) \
        RtlAssert( #exp, __FILE__, __LINE__, msg )

#else
#define ASSERT( exp )
#define ASSERTMSG( msg, exp )
#endif // DBG

//
//  Doubly-linked list manipulation routines.  Implemented as macros
//  but logically these are procedures.
//

//
//  VOID
//  InitializeListHead(
//      PLIST_ENTRY ListHead
//      );
//

#define InitializeListHead(ListHead) (\
    (ListHead)->Flink = (ListHead)->Blink = (ListHead))

//
//  BOOLEAN
//  IsListEmpty(
//      PLIST_ENTRY ListHead
//      );
//

#define IsListEmpty(ListHead) \
    ((ListHead)->Flink == (ListHead))

//
//  PLIST_ENTRY
//  RemoveHeadList(
//      PLIST_ENTRY ListHead
//      );
//

#define RemoveHeadList(ListHead) \
    (ListHead)->Flink;\
    {RemoveEntryList((ListHead)->Flink)}

//
//  PLIST_ENTRY
//  RemoveTailList(
//      PLIST_ENTRY ListHead
//      );
//

#define RemoveTailList(ListHead) \
    (ListHead)->Blink;\
    {RemoveEntryList((ListHead)->Blink)}

//
//  VOID
//  RemoveEntryList(
//      PLIST_ENTRY Entry
//      );
//

#define RemoveEntryList(Entry) {\
    PLIST_ENTRY _EX_Blink;\
    PLIST_ENTRY _EX_Flink;\
    _EX_Flink = (Entry)->Flink;\
    _EX_Blink = (Entry)->Blink;\
    _EX_Blink->Flink = _EX_Flink;\
    _EX_Flink->Blink = _EX_Blink;\
    }

//
//  VOID
//  InsertTailList(
//      PLIST_ENTRY ListHead,
//      PLIST_ENTRY Entry
//      );
//

#define InsertTailList(ListHead,Entry) {\
    PLIST_ENTRY _EX_Blink;\
    PLIST_ENTRY _EX_ListHead;\
    _EX_ListHead = (ListHead);\
    _EX_Blink = _EX_ListHead->Blink;\
    (Entry)->Flink = _EX_ListHead;\
    (Entry)->Blink = _EX_Blink;\
    _EX_Blink->Flink = (Entry);\
    _EX_ListHead->Blink = (Entry);\
    }

//
//  VOID
//  InsertHeadList(
//      PLIST_ENTRY ListHead,
//      PLIST_ENTRY Entry
//      );
//

#define InsertHeadList(ListHead,Entry) {\
    PLIST_ENTRY _EX_Flink;\
    PLIST_ENTRY _EX_ListHead;\
    _EX_ListHead = (ListHead);\
    _EX_Flink = _EX_ListHead->Flink;\
    (Entry)->Flink = _EX_Flink;\
    (Entry)->Blink = _EX_ListHead;\
    _EX_Flink->Blink = (Entry);\
    _EX_ListHead->Flink = (Entry);\
    }

//
//
//  PSINGLE_LIST_ENTRY
//  PopEntryList(
//      PSINGLE_LIST_ENTRY ListHead
//      );
//

#define PopEntryList(ListHead) \
    (ListHead)->Next;\
    {\
        PSINGLE_LIST_ENTRY FirstEntry;\
        FirstEntry = (ListHead)->Next;\
        if (FirstEntry != NULL) {     \
            (ListHead)->Next = FirstEntry->Next;\
        }                             \
    }


//
//  VOID
//  PushEntryList(
//      PSINGLE_LIST_ENTRY ListHead,
//      PSINGLE_LIST_ENTRY Entry
//      );
//

#define PushEntryList(ListHead,Entry) \
    (Entry)->Next = (ListHead)->Next; \
    (ListHead)->Next = (Entry)

//
// Subroutines for dealing with the Registry
//

typedef NTSTATUS (NTAPI * PRTL_QUERY_REGISTRY_ROUTINE)(
    IN PWSTR ValueName,
    IN ULONG ValueType,
    IN PVOID ValueData,
    IN ULONG ValueLength,
    IN PVOID Context,
    IN PVOID EntryContext
    );

typedef struct _RTL_QUERY_REGISTRY_TABLE {
    PRTL_QUERY_REGISTRY_ROUTINE QueryRoutine;
    ULONG Flags;
    PWSTR Name;
    PVOID EntryContext;
    ULONG DefaultType;
    PVOID DefaultData;
    ULONG DefaultLength;

} RTL_QUERY_REGISTRY_TABLE, *PRTL_QUERY_REGISTRY_TABLE;


//
// The following flags specify how the Name field of a RTL_QUERY_REGISTRY_TABLE
// entry is interpreted.  A NULL name indicates the end of the table.
//

#define RTL_QUERY_REGISTRY_SUBKEY   0x00000001  // Name is a subkey and remainder of
                                                // table or until next subkey are value
                                                // names for that subkey to look at.

#define RTL_QUERY_REGISTRY_TOPKEY   0x00000002  // Reset current key to original key for
                                                // this and all following table entries.

#define RTL_QUERY_REGISTRY_REQUIRED 0x00000004  // Fail if no match found for this table
                                                // entry.

#define RTL_QUERY_REGISTRY_NOVALUE  0x00000008  // Used to mark a table entry that has no
                                                // value name, just wants a call out, not
                                                // an enumeration of all values.

#define RTL_QUERY_REGISTRY_NOEXPAND 0x00000010  // Used to suppress the expansion of
                                                // REG_MULTI_SZ into multiple callouts or
                                                // to prevent the expansion of environment
                                                // variable values in REG_EXPAND_SZ

#define RTL_QUERY_REGISTRY_DIRECT   0x00000020  // QueryRoutine field ignored.  EntryContext
                                                // field points to location to store value.
                                                // For null terminated strings, EntryContext
                                                // points to UNICODE_STRING structure that
                                                // that describes maximum size of buffer.
                                                // If .Buffer field is NULL then a buffer is
                                                // allocated.
                                                //

#define RTL_QUERY_REGISTRY_DELETE   0x00000040  // Used to delete value keys after they
                                                // are queried.

NTSYSAPI
NTSTATUS
NTAPI
RtlQueryRegistryValues(
    IN ULONG RelativeTo,
    IN PCWSTR Path,
    IN PRTL_QUERY_REGISTRY_TABLE QueryTable,
    IN PVOID Context,
    IN PVOID Environment OPTIONAL
    );

NTSYSAPI
NTSTATUS
NTAPI
RtlWriteRegistryValue(
    IN ULONG RelativeTo,
    IN PCWSTR Path,
    IN PCWSTR ValueName,
    IN ULONG ValueType,
    IN PVOID ValueData,
    IN ULONG ValueLength
    );

NTSYSAPI
NTSTATUS
NTAPI
RtlDeleteRegistryValue(
    IN ULONG RelativeTo,
    IN PCWSTR Path,
    IN PCWSTR ValueName
    );

//
// The following values for the RelativeTo parameter determine what the
// Path parameter to RtlQueryRegistryValues is relative to.
//

#define RTL_REGISTRY_ABSOLUTE     0   // Path is a full path
#define RTL_REGISTRY_SERVICES     1   // \Registry\Machine\System\CurrentControlSet\Services
#define RTL_REGISTRY_CONTROL      2   // \Registry\Machine\System\CurrentControlSet\Control
#define RTL_REGISTRY_WINDOWS_NT   3   // \Registry\Machine\Software\Microsoft\Windows NT\CurrentVersion
#define RTL_REGISTRY_DEVICEMAP    4   // \Registry\Machine\Hardware\DeviceMap
#define RTL_REGISTRY_USER         5   // \Registry\User\CurrentUser
#define RTL_REGISTRY_MAXIMUM      6
#define RTL_REGISTRY_HANDLE       0x40000000    // Low order bits are registry handle
#define RTL_REGISTRY_OPTIONAL     0x80000000    // Indicates the key node is optional


NTSYSAPI
NTSTATUS
NTAPI
RtlIntegerToUnicodeString (
    ULONG Value,
    ULONG Base,
    PUNICODE_STRING String
    );

NTSYSAPI
NTSTATUS
NTAPI
RtlInt64ToUnicodeString (
    IN ULONGLONG Value,
    IN ULONG Base OPTIONAL,
    IN OUT PUNICODE_STRING String
    );

#ifdef _WIN64
#define RtlIntPtrToUnicodeString(Value, Base, String) RtlInt64ToUnicodeString(Value, Base, String)
#else
#define RtlIntPtrToUnicodeString(Value, Base, String) RtlIntegerToUnicodeString(Value, Base, String)
#endif

NTSYSAPI
NTSTATUS
NTAPI
RtlUnicodeStringToInteger (
    PUNICODE_STRING String,
    ULONG Base,
    PULONG Value
    );


//
//  String manipulation routines
//

#ifdef _NTSYSTEM_

#define NLS_MB_CODE_PAGE_TAG NlsMbCodePageTag
#define NLS_MB_OEM_CODE_PAGE_TAG NlsMbOemCodePageTag

#else

#define NLS_MB_CODE_PAGE_TAG (*NlsMbCodePageTag)
#define NLS_MB_OEM_CODE_PAGE_TAG (*NlsMbOemCodePageTag)

#endif // _NTSYSTEM_

extern BOOLEAN NLS_MB_CODE_PAGE_TAG;     // TRUE -> Multibyte CP, FALSE -> Singlebyte
extern BOOLEAN NLS_MB_OEM_CODE_PAGE_TAG; // TRUE -> Multibyte CP, FALSE -> Singlebyte

NTSYSAPI
VOID
NTAPI
RtlInitString(
    PSTRING DestinationString,
    PCSZ SourceString
    );

NTSYSAPI
VOID
NTAPI
RtlInitAnsiString(
    PANSI_STRING DestinationString,
    PCSZ SourceString
    );

NTSYSAPI
VOID
NTAPI
RtlInitUnicodeString(
    PUNICODE_STRING DestinationString,
    PCWSTR SourceString
    );

//
// NLS String functions
//

NTSYSAPI
NTSTATUS
NTAPI
RtlAnsiStringToUnicodeString(
    PUNICODE_STRING DestinationString,
    PANSI_STRING SourceString,
    BOOLEAN AllocateDestinationString
    );


NTSYSAPI
NTSTATUS
NTAPI
RtlUnicodeStringToAnsiString(
    PANSI_STRING DestinationString,
    PUNICODE_STRING SourceString,
    BOOLEAN AllocateDestinationString
    );


NTSYSAPI
LONG
NTAPI

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -