📄 pc_simpledlg.cpp
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// PC_SimpleDlg.cpp : implementation file
//
#include "stdafx.h"
#include "PC_Simple.h"
#include "PC_SimpleDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPC_SimpleDlg dialog
CPC_SimpleDlg::CPC_SimpleDlg(CWnd* pParent /*=NULL*/)
: CDialog(CPC_SimpleDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CPC_SimpleDlg)
m_ReceiveByte = _T("");
m_SendByte = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CPC_SimpleDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CPC_SimpleDlg)
DDX_Text(pDX, IDC_RECEIVEBYTE, m_ReceiveByte);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CPC_SimpleDlg, CDialog)
//{{AFX_MSG_MAP(CPC_SimpleDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_SEND, OnSend)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPC_SimpleDlg message handlers
BOOL CPC_SimpleDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
}
void CPC_SimpleDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CPC_SimpleDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CPC_SimpleDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
/***********************************************************
** 函数名称: CString IntToASCII(unsigned char input)
** 功能描述: 将两位的无符号整数转换为字符串
** 输 入: unsigned char input : 16进制数
** 输 出: input 的字符串形式
** 例 如: 0xFF - > "FF"
************************************************************/
CString IntToASCII(unsigned char input)
{
char temp[2];
char exchange;
CString output = "";
itoa(input,temp,16); //结果高位放于temp[0],低位放于temp[1]
if (temp[1] == 0) //因为如果input为0x0F 时,结果为 'F','0';
{ //所以要交换一下temp[1]与temp[0]
exchange = temp[1];
temp[1] = temp[0];
temp[0] = exchange;
}
if (temp[0] == 0) output += "0";
else output += temp[0];
if (temp[1] == 0) output += "0";
else output += temp[1];
return output;
}
/*******************************************************************
下面为 LPC214x USB 设备控制器 应用程序部分
*********************************************************************/
// 第一步: 加入EasyUSB214x.dll动态库头文件
#include "EasyUSB214x.h"
void CPC_SimpleDlg::OnSend()
{
unsigned char sendbuf[10] = {0x00,0x01,0x02,0x03,0x04,
0x05,0x06,0x07,0x08,0x09};
//发送的数据
unsigned char recbuf[10]; //接收缓冲区
for (int i = 0; i < 10; i++)
recbuf[i] = 0; //清空接收缓冲区
//第二步: 调用发送数据函数发送10个字节
int ret = WriteData214x(1,sendbuf,10,1000);
if (ret != 10) //发送10个字节
{
MessageBox("发送数据错误!");
return;
}
//第三步: 调用接收数据函数接收10个字节
ret = ReadData214x(0,recbuf,10,1000); //接收10个字节
if (ret != 10)
{
MessageBox("接收数据错误!");
return;
}
m_ReceiveByte = ""; //显示收到的字节
for (i = 0; i < 10; i++)
m_ReceiveByte += IntToASCII(recbuf[i]) + " ";
UpdateData(FALSE);
}
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