📄 serversessionmanager.h
字号:
#ifndef __SERVER_SESSION_MANAGER_H__
#define __SERVER_SESSION_MANAGER_H__
#pragma once
class ServerSession;
#include <Singleton.h>
#include <map>
#include <vector>
#include <ServerStruct.h>
using namespace util;
// DWORD屈 ServerKey甫 甘狼 虐肺 荤侩茄促.
typedef std::map<DWORD, ServerSession*> SERVER_SESSION_MAP;
typedef std::map<DWORD, ServerSession*>::iterator SERVER_SESSION_MAP_ITER;
typedef std::pair<DWORD, ServerSession*> SERVER_SESSION_PAIR;
typedef std::vector<ServerSession*> SERVER_SESSION_VEC;
typedef SERVER_SESSION_VEC::iterator SERVER_SESSION_ITER;
class ServerSessionManager : public Singleton<ServerSessionManager>
{
public:
ServerSessionManager();
~ServerSessionManager();
VOID AddServer( ServerSession * pServer );
VOID RemoveServer( SERVER_KEY serverKey );
ServerSession * FindServer( SERVER_KEY serverKey );
VOID Update();
SERVER_SESSION_VEC GetWorldServerList();
SERVER_SESSION_VEC GetGameServerList();
SERVER_SESSION_VEC GetDBProxyList( SERVER_KEY serverKey );
SERVER_SESSION_VEC GetServerList( SERVER_KEY serverKey );
inline ServerSession* GetOpServer() { return m_pOpServer; }
private:
SERVER_SESSION_MAP m_mapSessions;
ServerSession *m_pOpServer;
};
#endif // __SERVER_SESSION_MANAGER_H__
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -