handler_dw.h
来自「奇迹世界 部分源代码奇迹世界 部分源代码奇迹世界 部分源代码」· C头文件 代码 · 共 21 行
H
21 行
#pragma once
struct MSG_BASE;
class GameDBProxySession;
class Handler_DW
{
public:
static VOID OnDW_CONNECTION_SERVER_INFO_CMD( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WORD wSize );
static VOID OnDW_FRIEND_GETLIST_ACK( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WORD wSize );
static VOID OnDW_FRIEND_GETLIST_NAK( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WORD wSize );
static VOID OnDW_FRIEND_ADD_ACK( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WORD wSize );
static VOID OnDW_FRIEND_ADD_NAK( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WORD wSize );
static VOID OnDW_FRIEND_DEL_ACK( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WORD wSize );
static VOID OnDW_FRIEND_DEL_NAK( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WORD wSize );
static VOID OnDW_FRIEND_BLOCK_ACK( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WORD wSize );
static VOID OnDW_FRIEND_BLOCK_NAK( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WORD wSize );
static VOID OnDW_FRIEND_BLOCK_FREE_ACK( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WORD wSize );
static VOID OnDW_FRIEND_BLOCK_FREE_NAK( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WORD wSize );
};
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?